"VertexLitGeneric"
{
	"$basetexture" "models/infra_player/shirt_c"
	"$bumpmap" "models/infra_player/shirt_n"

	"$detail" "detail\dt_fabric2"
	"$detailscale" "32"
	"$detailblendfactor" 2
	"$detailblendmode" 0

}
