Obenseuer/Needs: Difference between revisions

3,402 bytes added ,  21 December 2023
Created page with "In Obenseuer, player's character has several status effects, needs and addictions player has to keep in check to survive. Addictions are dependent on Starting Choices, but can also be gotten during the game by overuse of substances. ==Health statuses== ===Physical Health=== 48px|leftDependent on satisfied hunger and thirst, player dies when reached 0%. Painkillers, bought at Skeida Pharmacy, apply healing effect for a limited time, player..."
(Created page with "In Obenseuer, player's character has several status effects, needs and addictions player has to keep in check to survive. Addictions are dependent on Starting Choices, but can also be gotten during the game by overuse of substances. ==Health statuses== ===Physical Health=== 48px|leftDependent on satisfied hunger and thirst, player dies when reached 0%. Painkillers, bought at Skeida Pharmacy, apply healing effect for a limited time, player...")
(No difference)
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