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This is a source page that can be referenced in other articles, content here remains unchanged from their original form as they were posted, however due to develoepers not being a native English speakers, minor typos, misspellings and mistakes might be present. The only section that has a modified content is the developer's commentary, which due to a nature of more casual and informal comments during conversations, had various typos corrected and an additional context added in brackets, where it was absolutely necessary.
This is a source page that can be referenced in other articles, content here remains unchanged from their original form as they were posted, however due to develoepers not being a native English speakers, minor typos, misspellings and mistakes might be present. The only section that has a modified content is the developer's commentary, which due to a nature of more casual and informal comments during conversations, had various typos corrected and an additional context added in brackets, where it was absolutely necessary.


==Indiegogo campaign synopsis==
==Indiegogo campaign synopsis 1st revision==
''Let us introduce Stalburg in a few more words. Stalburg is large Baltic/European metropolis, which was founded during the medieval times as a mining town. It used to be one of the most important European steel producers, a major industrial power. The city is rich in history, with medieval castles and other historical locations visitable in game.''
''The game tells a story of deep structural corruption in a realistic but fictional city called Stalburg. The player is an engineer whose day goes from an interesting yet ordinary facility inspection to a struggle against the environment and mistakes of the past. As the player, you are faced with demanding challenges and situations in a fragile and complex world. You must thereby use your wits and experience to balance between survival and the quest for truth. There’s a lot to discover and learn about the world also outside the beaten path.''


''It is also realistic – everything in the city has a function and the city is planned to function like a real city. Multiple different districts with personalities and backgrounds of their own. From the 1900s industrial areas to modern business parks and wooden old towns. Now decaying infrastructure was built during the 1960s when the city's industrialization was at its peak. The city is aesthetic – there is lot of art glorifying city's industrious past. The city embeds interesting political history, defined by its industrial past. Major political axles are anti-technological vs. technological and liberal vs. authoritative. The city is at a point of redefining itself. These multiple political parties and organizations add to the story, a deep networked story in which corruption has far-reaching roots.''
===''Stalburg and the detailed world:''===
 
*''Large Baltic/European metropolis.''
*''Founded during the medieval times as a mining town.''
*''Used to be one of the most important European steel producers, a major industrial power.''
*'''''Rich in history''', with medieval castles and other historical locations visit-able in game.''
*'''''Realistic''' – everything in the city has a function and the city is planned to function like a real city. Multiple different districts with personalities and backgrounds of their own. From the 1900s industrial areas to modern business parks and wooden old towns. Now decaying infrastructure built during the 1960s when the city's industrialization was at its peak.''
*'''''Multiple different locations''':  water tunnels, sewers, maintenance tunnels, metro stations, abandoned factories or other facilities, the streets of the city, modern offices, old and wooden parts of the town, dams, rural areas, homes and more. '''The puzzles are unique to each area'''.''
*''A lot of art glorifying city's industrious past.''
*''City's political field is defined by it's industrial past, major political axles are anti-technological vs. technological and liberal vs authoritative. *The city is at a point of redefining itself. These multiple political parties and organizations add to the story.''
*'''''A deep networked story''' – the corruption has far-reaching roots.''
 
~Posted on INFRA Indiegogo page, 2015.
 
==Indiegogo campaign synopsis 2nd revision==
''Third important dimension of the game is the story. That is, INFRA tells about deep structural corruption in a realistic but fictional city called Stalburg. The physical structure reflects and symbolizes past interests and political games. As an engineer, your days go from interesting yet ordinary facility inspection to struggles against the mistakes and hazards of the past. You get to use your wits and experience to '''balance between survival and the quest for truth'''. There’s a lot to discover and learn about the world also outside the beaten path.''
 
''Let us introduce Stalburg in a few more words. Stalburg is large Baltic/European metropolis, which was founded during the medieval times as a mining town. It used to be one of the most important European steel producers, a major industrial power. The city is '''rich in history''', with medieval castles and other historical locations visitable in game.''
 
''It is also '''realistic''' – everything in the city has a function and the city is planned to function like a real city. Multiple different districts with personalities and backgrounds of their own. From the 1900s industrial areas to modern business parks and wooden old towns. Now decaying infrastructure was built during the 1960s when the city's industrialization was at its peak. The city is '''aesthetic''' – there is lot of art glorifying city's industrious past. The city embeds interesting political history, defined by its industrial past. Major political axles are anti-technological vs. technological and liberal vs. authoritative. The city is at a point of redefining itself. These multiple political parties and organizations add to the story, a '''deep networked story''' in which corruption has far-reaching roots.''


~Posted on INFRA Indiegogo page, 2015.
~Posted on INFRA Indiegogo page, 2015.
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==Developer's commentary==
==Developer's commentary==
===On details of the water network in the Stalburg===
''"Pitheath watertreatment is for waste and it's not linked to the underground one. Two gorges dam also feeds to bunker and city. And hammervalley, if connected, help in tthe powerstation puzzle at the end. Berg tunnel feeds underground water and two gorges also suplies the mains power, [tunnels feed] [[Waterplant|ug]] and ug gives the potable water for city (and the pumping station in tunnel2 gives for more rural region). Sewers and sewage channels feeds pitheath along with steelfactory. [Pine Fell] draws from bergman. Rerservoir -> (dam) -> tunnel -> treatment plant (for fresh water) -> consumption, consumption -> sewers -> waste water treatment, waste water treatment -> sea, there's map of the flow in the pitheath controlroom."''
~Oskutin, posted on Discord, June 30, 2017
===On the country Stalburg is set in===
===On the country Stalburg is set in===
''"Stalburg is a fictional capital city of a fictional Baltic region country. Basically taking influence from all the countries around the Baltic Sea."''
''"Stalburg is a fictional capital city of a fictional Baltic region country. Basically taking influence from all the countries around the Baltic Sea."''
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~Zuntti, posted on Discord, September 18, 2017
~Zuntti, posted on Discord, September 18, 2017
===On whether Pitheath water flow control board shows full extend of the Bergmann tunnels===
''"Mostly the water system at northern districts. [There are more Bergmann tunnels than explored,] yes, bergmann tunnels refers to tunnels built by that company, that [[Tunnel1|watertunnel]] is one, but it may also mean other tunnels around the city."''
~Oskutin, posted on Discord, September 18, 2017


===On the timespan of INFRA===
===On the timespan of INFRA===
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~Yucca, posted on Discord, October 3, 2017
~Yucca, posted on Discord, October 3, 2017
===On the military checkpoints during the city evacuation and the idea of driving sequences in the game===
''"Explosion in middle of city and stuff collapsing everywhere may have made them to suspect terror."''
~Oskutin
''"You can see this sign when driving down the road to arrive in rails, something that isn't in the game yet, I will add it a some point. Also, driving as in an animated sequence, Not through the city, just the arrival in [[Rails|rails]], across the bridge and then turn into the side road. Indeed, it was in the test build, but I didn't have time to finish the animation then, it takes a bit of work to animate all the gauges and steering wheel to match the movement of the car."''
~Yucca, posted on Discord, October 15, 2017
''"I once had an idea or a transition scene from the office to the start of chapter one, where there would've been scenes along the route there. We never had resources for that."''
''"[Of thing I want to fix] for example, implement the short driving sequence at the start of rails. Right now it confuses players because they don't know why Mark has encounered that roadblock, it's because there was a military checkpoint."''
~Yucca, posted on Discord, December 24, 2018


===On the changed backstory of Blackrock Plant===
===On the changed backstory of Blackrock Plant===
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~Yucca, posted on Discord, January 24, 2018
~Yucca, posted on Discord, January 24, 2018
''"Canon."''
~Oskutin, posted on Discord, November 13, 2019


===On the country name of V-flag===
===On the country name of V-flag===
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~Oskutin, posted on Discord, September 6, 2018
~Oskutin, posted on Discord, September 6, 2018
===On whether the alarm heard on cut Industrial map was a warning about Two Gorges Dam failure===
''"Yep, two gorges dam [failure]."''
October 4, 2018
===On Stalburg districts not directly mentioned in the game===
''"The actual prison island (Still part of District of Whiprock). Whiprock is the actual name of the fortress island and that district is named after it, Whiprock Island and Whiprock District."''
~Oskutin, posted on Discord, December 11, 2018
''"Pitheath, Walter Square."''
~Oskutin, posted on Discord, February 28, 2020
''"You can figure out district names from the metro stations pretty much."''
~Yucca, posted on Discord, June 23, 2020


===On the nearby cities===
===On the nearby cities===
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~Yucca, posted on Discord, December 23, 2018
~Yucca, posted on Discord, December 23, 2018
''"This [an hour long raft ride] is something that has always bugged me as it's the biggest error in the whole map. Maybe we can put it that way that Mark just doesn't want to remember most of the raft ride since nothing of interest happened during most of the way."''
~Yucca, posted on Discord, June 23, 2020


===On the location of the Stalburg===
===On the location of the Stalburg===
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~Oskutin, posted on Discord, March 3, 2019
~Oskutin, posted on Discord, March 3, 2019
===On details of the Obenseuer freshwater tunnel===
''"That OS line [tunnel] is "auxiliary" [to the main Freshwater tunnel], the one what starts from "open sewer plant". Also it's an intake for various factories, hence the branches [on the south of the tunnel]. Whole open sewer - main tunnel connection is auxiliary, those open sewer streams go to factories (and osmo olut)."''
~Oskutin, posted on Discord, June 4, 2019


===On backstory behind beta metro trains seen in INFRA teaser===
===On backstory behind beta metro trains seen in INFRA teaser===
''"Only few of those units operate on some lines. Could say that it was failed investment from SMT and only few are operational/built at all. They didn't function like they supposed to be, hence cancelled the order and only got few units."''
''"Only few of those units operate on some lines. Could say that it was failed investment from SMT and only few are operational/built at all. They didn't function like they supposed to be, hence cancelled the order and only got few units. You know, rolling stock riddled with problems."''


~Oskutin, posted on Discord, June 4, 2019
~Oskutin, posted on Discord, June 4, 2019
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~Oskutin, posted on Discord, March 6, 2020
~Oskutin, posted on Discord, March 6, 2020
===On the Whiprock prison===
''"Whiprock prison & sea fortress is abandoned, hence player offered task to survey it
~Oskutin, posted on Discord, June 20, 2020


===On Erzfell city===
===On Erzfell city===
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