Cut maps: Difference between revisions

why are there so many missing pictures + map download links dont fucking work
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This is a list of maps that have been cut from INFRA.
This is a list of maps that have been cut from INFRA.


All of these maps can be downloaded from [https://drive.google.com/file/d/0B9vYIPZcARSNbjJLZThRckFZdjA/view this link] and [https://cdn.discordapp.com/attachments/588854021356519445/589116304162553961/maps.rar this link] (links provided by [[User:Oskutin|Oskutin]] and Zuntti respectively). These maps are provided as VMFs and must be compiled in Hammer before they can be loaded in-game. (SHIT THEY DONT WORK ANYMORE).
All of these maps can be downloaded from [[Additional INFRA resources]] page. These maps are provided as VMFs and must be compiled in Hammer before they can be loaded in-game.


Currently incomplete!  
Currently incomplete!  
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| bank
| bank
| 7: Working Overtime
| 7: Working Overtime
| Intended to be an additional section of [[cistern]], the map features an underground server room along with a bank located above it. A puzzle involving shutting off the bank's security system and a sequence in which [[Markku Siltanen | Mark]] is arrested for breaking into the bank were planned.
| Intended to be an additional section of [[cistern]], the map features an underground server room along with a bank located above it. A puzzle involving shutting off the bank's security system and a sequence in which [[Markku Siltanen | Mark]] is arrested for breaking into the bank were planned. Showcase of the map can be found here, as well as more information (like why it was cut): https://www.youtube.com/watch?v=YNPE7ke_dmc&t=8s.
|-
|-
| colspan="4" style="text-align:center;" | '''Act 3'''
| colspan="4" style="text-align:center;" | '''Act 3'''
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| industrial
| industrial
| 8: Late for a Meeting
| 8: Late for a Meeting
| Originally intended to follow the original [[stormdrain]] map, the map takes place in a run-down industrial section of [[Stalburg]]. Plans were made to recycle the map for Part 3, however, these plans were eventually abandoned. The beginning of the canal section at the start of the map was recycled into [[powerstation2]].
| Originally intended to follow the original [[stormdrain]] map, the map takes place in a run-down industrial section of [[Stalburg]]. Plans were made to recycle the map for Part 3, however, these plans were eventually abandoned. The beginning of the canal section at the start of the map was recycled into [[powerstation2]]. The video showcasing the map can be found here: https://www.youtube.com/watch?v=e9yvSAkSQB4.
|-
|-
| [[File:Drawbridge_OLD.jpg|200x200px]]
| [[File:Drawbridge_OLD.jpg|200x200px]]
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| isle2_OLD
| isle2_OLD
| 8: Late for a Meeting
| 8: Late for a Meeting
| Coming soon.
| Old version of [[isle2]].
|-
|-
| [[File:Officeblackout_OLD.jpg|200x200px]]
| [[File:Officeblackout_OLD.jpg|200x200px]] (NO PICTURE ATTACHED TO THE FILE???)
| officeblackout_OLD
| officeblackout_OLD
| 8: Late for a Meeting
| 8: Late for a Meeting
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| alley
| alley
| 9: To Save a City
| 9: To Save a City
| The first map of the cut driving missions, this map was intended to take place on the streets of [[Stalburg]] surrounding [[Mark | Mark]]'s office. The player was required to navigate their way through the deserted city streets, eventually making their way to an industrial section in the northern part of the map.
| The first map of the cut driving missions, this map was intended to take place on the streets of [[Stalburg]] surrounding [[Mark | Mark]]'s office. The player was required to navigate their way through the deserted city streets, eventually making their way to an industrial section in the northern part of the map. Video showcasing all of the driving section maps can be found here: https://www.youtube.com/watch?v=Cc-Q9oq5WrI&t=12s.
|-
|-
| [[File:Residential.jpg|200x200px]]
| [[File:Residential.jpg|200x200px]]
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| This is the map from the first INFRA teaser trailer.
| This is the map from the first INFRA teaser trailer.
|-
|-
| [[File:Tunnel3_OLD.jpg|200x200px]]
| [[File:Tunnel3Old.png|200x200px]]
| tunnel3_OLD
| tunnel3_OLD
| N/A
| N/A
| Contains a section intended to connect to "steelfactory"
| Contains a section intended to connect to "steelfactory"
|-
|-
| MISSING PICTURE
| [[File:HallwayVMF.jpg|200x200px]]
| hallway
| hallway
| N/A
| N/A
| Older version of [[hallway | current]] map, Mörkö appears as 2D texture instead of 3D model.
| Older version of [[hallway | current]] map, Mörkö appears as 2D texture instead of 3D model. You can find it at the end of this video: https://www.youtube.com/watch?v=L6zhXfNWKgw.
|}
|}


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