Obenseuer/Needs: Difference between revisions

Dirty Bandages heal hp and don't cost RM
Mental health
 
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=== Bleeding ===
=== Bleeding ===
[[File:Bleeding.png|48px|left]]Effect applied when player gets cuts from touching thorny fence, getting caught in bear traps or cutting themselves from high depression, effect drains slowly physical health. Applied Bandages and Bandaids, bought at Skeida Pharmacy or found while looting, help with stopping the bleeding.
[[File:Bleeding.png|48px|left]]Effect applied when player gets cuts from touching thorny fence, getting caught in bear traps or cutting themselves from high depression, effect drains slowly physical health. Applied Bandages and Bandaids, bought at Skeida Pharmacy or found while looting, help with stopping the bleeding. Relieving oneself on a toilet without a toilet paper in inventory causes a tiny bleeding effect as well.


=== Burning ===
=== Burning ===
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=== Mental Health ===
=== Mental Health ===
[[File:Depression.png|48px|left]]Dependent on the unsatisfied addiction needs, quality of beds and quality and variety of food, by default it slowly drains on its own, low mental health is equal to high depression. Antidepressants, bought at Skeida Pharmacy, long sessions in sauna, better beds, eating green mushrooms and more varied food of higher quality help with reducing depression, player can pay for medical examination at Dr. Pena MD to get a prescription for stronger Antidepressants, being drunk from alcohol temporarily suppresses the depression. When mental health reaches 0%, player will cut themselves, causing bleeding, and drink random alcohols from inventory.
[[File:Depression.png|48px|left]]Dependent on the unsatisfied addiction needs, quality of beds and quality and variety of food, by default it slowly drains on its own, low mental health is equal to high depression. Antidepressants, bought at Skeida Pharmacy, long sessions in sauna, better beds, eating green mushrooms and more varied food of higher quality help with reducing depression, player can pay for medical examination at Dr. Pena MD to get a prescription for stronger Antidepressants, being drunk from alcohol temporarily (few seconds) suppresses the depression. When mental health reaches 0%, player will cut themselves, causing bleeding, and drink random alcohols from inventory. Low mental health will add a desaturating filter and film grain to the screen.


== Basic needs ==
== Basic needs ==
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=== Bowel and Bladder ===
=== Bowel and Bladder ===
[[File:WCNeed.png|48px|left]]Two needs combined into one status effect that grow over time from eating and drinking, can be satisfied at any toilet, one such can be found right off the [[O-Market]]. If player will not satisfy the needs in time, they will fill empty bottles with urine and produce Shit, hurting the physical health in the process.
[[File:WCNeed.png|48px|left]]Two needs combined into one status effect that grow over time from eating and drinking, can be satisfied at any toilet, one such can be found right off the [[O-Market]]. If player will not satisfy the needs in time, they will fill empty bottles with urine and produce Shit, rapidly reducing hygiene, then once hygiene hits 0, hurting the physical health.


=== Tiredness ===
=== Tiredness ===