Wasteland: Difference between revisions

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{{Map_infobox
{{Map_infobox
   | image = Wasteland.jpg
   | image = Wasteland.png
   | title = wasteland
   | title = wasteland
   | bspname = infra_ee_wasteland
   | bspname = infra_ee_wasteland
Line 9: Line 9:
   | geocaches = 0
   | geocaches = 0
   | flowmeters = 0
   | flowmeters = 0
   | previousmap = [[business2]]
   | previousmap = [[business]]
   | nextmap = [[business2]]
   | nextmap = N/A
}}
}}


Wasteland is a major part of the ARG in INFRA. The map is dark and contains many random models from before in the game, including the crashed metro train. Near the borders of the map, a geiger counter can be heard, and if you get too close you will die (presumably from radiation).
Wasteland is a secret map, and an essential part of the [[ARG]] in ''INFRA''. The entire area is pitch black, what appears to be ash is falling from the sky, and Mark's vision becomes monochromatic. Scattered across the wasteland are many random models, a crashed metro train, street lamps, a radio and more. Near the borders of the map, a Geiger counter can be heard, and getting too close to the edge of the map is fatal.  


Curiously, when opening the map in Hammer in a birds-eye view, certain texture patterns can be seen on the terrain resembling the symbols in the [[Elo hideout symbols]] code. These are painted on with the displacement "paint alpha" tool.
The center of the map hosts an antenna tower emitting a pulsing red light. A hidden hatch is accessible next to the tower in the middle of the map, (the key for which is in a box under the cell tower) which contain [[Wasteland notes|a series of notes]], providing information regarding the game's ulterior lore and the ARG, as well as a model of a white mask.


A secret room is accessible next to a cell tower in the middle of the map (the key for which is in a box under the cell tower). This room has the [[Wasteland Notes]], which is part of the ARG, and a small model of a white mask. The whole map is theorized to be an alternate universe in which S.N.W. sent their nuclear weapons to test.
==Gameplay==
To access the wasteland, you need to have called the phone number on the "missing dock" poster from Stalburg Steel. From there, you need to get inside the parking lot inside the apartment building in [[business|Point Elias]] and drink the mushroom tea on the refurbished dock. Mark can spend up to 5 minutes in Wasteland, overtime he'll begin to take periodic damage as discordant background ambience becomes audible and a sudden white flash will then blind him. Mark will reawaken back in front of the dock.  


==Trivia==


 
*From a [[:File:WastelandMapSymbols.png|birds-eye view]], certain texture patterns can be seen on the terrain resembling the symbols in the [[Elo hideout symbols]] code. These are painted on from Hammer with the displacement "paint alpha" tool.
==Gameplay==
*The wrecked train is the same train model found in the [[Bunker|S.N.W. bunker]].
To get to Wasteland, you need to have called the phone number on the "Missing Dock" poster from the steel factory. From there, you need to get inside the parking lot in the Greenwar apartment building and drink the mushroom tea on the dock. Mark can spend up to 5 minutes in Wasteland from there.
*Other models strewn about the wasteland include: a desk and chair, a broken forklift, a plastic jug, two parallel pipes, a bicycle, a stop sign, a couch, a pallet, a ladder, three plastic liquid containers, and a lawn chair. Additionally there are several large rocks strewn about the landscape, and one of the street lights flashes 3 times in quick succession repeatedly.
{{bot_integration}}

Latest revision as of 16:35, 1 March 2021

wasteland
mapimage:wasteland
General
Map Name wasteland
BSP Name infra_ee_wasteland
Stalburg Map wasteland
Statistics
Photo Spots 0
Corruption Spots 0
Repair Spots 0
Mistake Spots 0
Geocaches 0
Water Flow Meters 0
Connected Maps
Previous Map business
Next Map N/A


Wasteland is a secret map, and an essential part of the ARG in INFRA. The entire area is pitch black, what appears to be ash is falling from the sky, and Mark's vision becomes monochromatic. Scattered across the wasteland are many random models, a crashed metro train, street lamps, a radio and more. Near the borders of the map, a Geiger counter can be heard, and getting too close to the edge of the map is fatal.

The center of the map hosts an antenna tower emitting a pulsing red light. A hidden hatch is accessible next to the tower in the middle of the map, (the key for which is in a box under the cell tower) which contain a series of notes, providing information regarding the game's ulterior lore and the ARG, as well as a model of a white mask.

Gameplay[edit | edit source]

To access the wasteland, you need to have called the phone number on the "missing dock" poster from Stalburg Steel. From there, you need to get inside the parking lot inside the apartment building in Point Elias and drink the mushroom tea on the refurbished dock. Mark can spend up to 5 minutes in Wasteland, overtime he'll begin to take periodic damage as discordant background ambience becomes audible and a sudden white flash will then blind him. Mark will reawaken back in front of the dock.

Trivia[edit | edit source]

  • From a birds-eye view, certain texture patterns can be seen on the terrain resembling the symbols in the Elo hideout symbols code. These are painted on from Hammer with the displacement "paint alpha" tool.
  • The wrecked train is the same train model found in the S.N.W. bunker.
  • Other models strewn about the wasteland include: a desk and chair, a broken forklift, a plastic jug, two parallel pipes, a bicycle, a stop sign, a couch, a pallet, a ladder, three plastic liquid containers, and a lawn chair. Additionally there are several large rocks strewn about the landscape, and one of the street lights flashes 3 times in quick succession repeatedly.