Sewer: Difference between revisions

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adding battery amounts
 
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   | geocaches = 3
   | geocaches = 3
   | flowmeters = 0
   | flowmeters = 0
  | camerabatteries = 4
  | flashlightbatteries = 5
   | previousmap = [[watertreatment]]
   | previousmap = [[watertreatment]]
   | nextmap = [[sewer2]]
   | nextmap = [[sewer2]]
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! style="width: 5%" |Icon!! style="width: 20%" " |Name!! style="width: 75%" |Description
! style="width: 5%" |Icon!! style="width: 20%" " |Name!! style="width: 75%" |Description
|-
|-
|[[File:Ach_usb.jpg]]||48 61 63 6B 65 64||Grab the USB stick from the Hacker Den.
|[[File:Ach_usb.jpg]]||48 61 63 6B 65 64||Grab the USB stick from the Hacker's Den.
|}
|}


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*In the transformer building, do not switch off the functional generators.  
*In the transformer building, do not switch off the functional generators.  
*Unless the malfunctioning transformer catches fire, don't set off the fire alarm.  
*Unless the malfunctioning transformer catches fire, don't set off the fire alarm.  
*Activating the sewer pump with the incorrect settings with incur a mistake penalty.  
*Activating the sewer pump with the incorrect settings will incur a mistake penalty.


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*A transformer in a building near the canals will catch fire if Mark photographs it, this can be "repaired" by pulling the fire alarm, or shutting off the generator beforehand.
*A transformer in a building near the canals will catch fire if Mark photographs it, this can be "repaired" by pulling the fire alarm, or shutting off the generator beforehand.
*Attempting to open the WC door three times will eventually unlock it allowing for an alternative escape route from the hackers den
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