Sewer: Difference between revisions
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adding battery amounts |
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| geocaches = 3 | | geocaches = 3 | ||
| flowmeters = 0 | | flowmeters = 0 | ||
| camerabatteries = 4 | |||
| flashlightbatteries = 5 | |||
| previousmap = [[watertreatment]] | | previousmap = [[watertreatment]] | ||
| nextmap = [[sewer2]] | | nextmap = [[sewer2]] | ||
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! style="width: 5%" |Icon!! style="width: 20%" " |Name!! style="width: 75%" |Description | ! style="width: 5%" |Icon!! style="width: 20%" " |Name!! style="width: 75%" |Description | ||
|- | |- | ||
|[[File:Ach_usb.jpg]]||48 61 63 6B 65 64||Grab the USB stick from the Hacker Den. | |[[File:Ach_usb.jpg]]||48 61 63 6B 65 64||Grab the USB stick from the Hacker's Den. | ||
|} | |} | ||
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*In the transformer building, do not switch off the functional generators. | *In the transformer building, do not switch off the functional generators. | ||
*Unless the malfunctioning transformer catches fire, don't set off the fire alarm. | *Unless the malfunctioning transformer catches fire, don't set off the fire alarm. | ||
*Activating the sewer pump with the incorrect settings | *Activating the sewer pump with the incorrect settings will incur a mistake penalty. | ||
==Gallery== | ==Gallery== | ||
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==Trivia== | ==Trivia== | ||
*A transformer in a building near the canals will catch fire if Mark photographs it, this can be "repaired" by pulling the fire alarm, or shutting off the generator beforehand. | *A transformer in a building near the canals will catch fire if Mark photographs it, this can be "repaired" by pulling the fire alarm, or shutting off the generator beforehand. | ||
*Attempting to open the WC door three times will eventually unlock it allowing for an alternative escape route from the hackers den | |||
{{Modules}} | |||
{{Bot_integration}} | {{Bot_integration}} | ||