Obenseuer/Needs: Difference between revisions
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Coolthulhu (talk | contribs) Mental health |
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=== Mental Health === | === Mental Health === | ||
[[File:Depression.png|48px|left]]Dependent on the unsatisfied addiction needs, quality of beds and quality and variety of food, by default it slowly drains on its own, low mental health is equal to high depression. Antidepressants, bought at Skeida Pharmacy, long sessions in sauna, better beds, eating green mushrooms and more varied food of higher quality help with reducing depression, player can pay for medical examination at Dr. Pena MD to get a prescription for stronger Antidepressants, being drunk from alcohol temporarily suppresses the depression. When mental health reaches 0%, player will cut themselves, causing bleeding, and drink random alcohols from inventory. | [[File:Depression.png|48px|left]]Dependent on the unsatisfied addiction needs, quality of beds and quality and variety of food, by default it slowly drains on its own, low mental health is equal to high depression. Antidepressants, bought at Skeida Pharmacy, long sessions in sauna, better beds, eating green mushrooms and more varied food of higher quality help with reducing depression, player can pay for medical examination at Dr. Pena MD to get a prescription for stronger Antidepressants, being drunk from alcohol temporarily (few seconds) suppresses the depression. When mental health reaches 0%, player will cut themselves, causing bleeding, and drink random alcohols from inventory. Low mental health will add a desaturating filter and film grain to the screen. | ||
== Basic needs == | == Basic needs == | ||