Tunnel1: Difference between revisions
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===Door B2=== | ===Door B2=== | ||
A normally locked door can be unlocked by finding a hidden fuse in the break room storage area, and key underneath a can on the east side of the tunnel. Entering the code (4027) and proceeding loads a secret map. This mysterious tunnel also serves as an alternate means to escape the collapsing tunnel. | A normally locked door can be unlocked by finding a hidden fuse in the break room storage area, and key underneath a can on the east side of the tunnel. Entering the code (4027) and proceeding loads a secret map. This mysterious tunnel also serves as an alternate means to escape the collapsing tunnel. Entering B2 will cause a jumpscare to occur at the hands of [[Mörkö]] either somewhere within the tunnel or after turning-around at the end of the tunnel. The exact position of the jump-scare is determined by random-chance with no known method of prediction. The jump-scare will cause Mark to be teleported into [[Tunnel3]] thus skipping the Pine Fell Water Treatment Plant. | ||
==Gallery== | ==Gallery== | ||