Radiation: Difference between revisions

Ierdna100 (talk | contribs)
m apparently that was just a lie, I think I took that screenshot that measured it in pure luck
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The [[wikipedia:Dry_cask_storage|nuclear cask]] that has toppled over in the mines emits around 1000 Sv/h (lethal dose of 1 Sv achieved in 3.6 game seconds). It is the most radioactive source in the game currently (that can be found without clipping through the map). It also greatly increases the background radiation even if not in direct line of sight with it. At the entrance of the radioactive cave, near the office, radiation levels are nearly 1 mSv/h; at the first locked gate, nearly 20 mSv/h and behind the wall on the other side of the mine, 15 mSv/h.
The [[wikipedia:Dry_cask_storage|nuclear cask]] that has toppled over in the mines emits around 1000 Sv/h (lethal dose of 1 Sv achieved in 3.6 game seconds). It is the most radioactive source in the game currently (that can be found without clipping through the map). It also greatly increases the background radiation even if not in direct line of sight with it. At the entrance of the radioactive cave, near the office, radiation levels are nearly 1 mSv/h; at the first locked gate, nearly 20 mSv/h and behind the wall on the other side of the mine, 15 mSv/h.
There exist other minor sources of radiation throughout the game, though none exceed 10 mSv/h. Notably, there are certain spots near the [[city gates]] where radiation reaches nearly 2 μSv/h, one to the left of the blast doors, one near a green shroom lantern and one near some toppled over barrels, though now reaching 90 μSv/h. Another plot worthy spot is at the top of the cave where the player can observe the pipe near the same city gates. The player can only get close enought to receive around 110 μSv/h but the source is around 10 mSv/h and sits at the tip of a stalactite, potentially implying contamination.


== Prevention ==
== Prevention ==