Moderator
161
edits
m (Dated Panic Threshold.) |
m (Dated menu and radio4) |
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| 12 || 17 || ''Lookout'' || <code>lookout.wav</code> || 0:47 || '''''[[Reserve2]]:''''' Played when Mark reaches the top of the viewing platform. || TODO | | 12 || 17 || ''Lookout'' || <code>lookout.wav</code> || 0:47 || '''''[[Reserve2]]:''''' Played when Mark reaches the top of the viewing platform. || TODO | ||
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| 13 || 18 || ''Menu'' || <code>menu.wav</code> || 2:28 || '''''Main Menu:''''' Played in loop when on the main menu. || | | 13 || 18 || ''Menu'' || <code>menu.wav</code> || 2:28 || '''''Main Menu:''''' Played in loop when on the main menu. || Can be dated back to [http://www.indiedb.com/games/infra/news/devblog-43 December 5th, 2014.] | ||
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| 14 || 20 || ''No Signs of Life'' || <code>no.wav</code> || 2:00 || '''''[[Tunnel1]]:''''' Played when Mark enters the long corridor at the start of the level which leads to the office. || TODO | | 14 || 20 || ''No Signs of Life'' || <code>no.wav</code> || 2:00 || '''''[[Tunnel1]]:''''' Played when Mark enters the long corridor at the start of the level which leads to the office. || TODO | ||
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| 19 || 28 || ''Radio 3'' || <code>radio3.wav</code> || 3:45 || ''Does not appear in retail game.'' || TODO | | 19 || 28 || ''Radio 3'' || <code>radio3.wav</code> || 3:45 || ''Does not appear in retail game.'' || TODO | ||
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| 20 || 29 || ''Radio 4'' || <code>radio4.wav</code> || 3:04 || ''Does not appear in retail game.'' || | | 20 || 29 || ''Radio 4'' || <code>radio4.wav</code> || 3:04 || ''Does not appear in retail game.'' || Can be dated back to [http://www.indiedb.com/games/infra/news/devblog-43 December 5th, 2014.] | ||
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| 21 || 30 || ''Rebuild'' || <code>rebuild.wav</code> || 5:17 || '''''[[Tunnel4]]:''''' Played at the end of the raft ride as Mark exits the tunnel. || TODO | | 21 || 30 || ''Rebuild'' || <code>rebuild.wav</code> || 5:17 || '''''[[Tunnel4]]:''''' Played at the end of the raft ride as Mark exits the tunnel. || TODO |