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|industrial | |industrial | ||
|8: Late for a Meeting | |8: Late for a Meeting | ||
|Originally intended to follow the original [[stormdrain]] map, the map takes place in a run-down industrial section of Stalburg. Plans were made to recycle the map for Part 3, however, these pans were eventually abandoned. The beginning of the canal section at the start of the map was recycled into [[powerstation2]]. | |Originally intended to follow the original [[stormdrain]] map, the map takes place in a run-down industrial section of [[Stalburg]]. Plans were made to recycle the map for Part 3, however, these pans were eventually abandoned. The beginning of the canal section at the start of the map was recycled into [[powerstation2]]. | ||
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|[[File:Isle2_OLD.jpg|200x200px]] | |[[File:Isle2_OLD.jpg|200x200px]] | ||
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|alley | |alley | ||
|9: To Save a City | |9: To Save a City | ||
|The first map of the cut driving missions, this map was intended to take place on the streets of Stalburg surrounding [[Mark's|Mark]] office. The player was required to navigate their way through the deserted city streets, eventually making their way to an industrial section in the northern part of the map. | |The first map of the cut driving missions, this map was intended to take place on the streets of [[Stalburg]] surrounding [[Mark's|Mark]] office. The player was required to navigate their way through the deserted city streets, eventually making their way to an industrial section in the northern part of the map. | ||
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|[[File:Residential.jpg|200x200px]] | |[[File:Residential.jpg|200x200px]] | ||
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|motorway | |motorway | ||
|9: To Save a City | |9: To Save a City | ||
|The third map of the cut driving missions, a majority of this map was intended to take place on one of [[Stalburg's | |The third map of the cut driving missions, a majority of this map was intended to take place on one of [[Stalburg]]'s highways. The player would eventually encounter construction further down the highway, and would be required to drive through a maintenance tunnel to exit the highway. The player would then enter a road passing a pond outside a small residential area, and would eventually re-enter he service tunnels. The last section of this map would be recycled into "residential". | ||
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|[[File:Ending_3_christmas.jpg|200x200px]] | |[[File:Ending_3_christmas.jpg|200x200px]] |