Sewer: Difference between revisions

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Sewer is the first map in [[Markku Siltanen|Mark's]] long journey to return to his office. It contains the Hacker's Den and parts of the city's canal system.
A canal system connected to the Pitheath Water Treatment Plant and a nearby sewer. This map has several buildings to explore with machinery to repair, and articles about the history of Stalburg.


=Story=
=Story=
Decades before Infra, there was an electric motor factory in the area, as well as functional canal sluice gates. In 1983, a strange smell began to emerge from the canals, and the canal operators noticed in their yearly inspections. This smell was caused by a backup in industrial waste caused by an unknown party closing off waste flow from the electric motor factory. A year later, an unnamed group began to protest this perceived pollution caused by the factory, and the factory was pressured into shutting down operations. The sewage dam was re-opened, but the smell remained. Years later, enterprising mushroom farmers took over the abandoned factory and began to grow green mushrooms there, even developing ways to preserve mushrooms through the tough [[Stalburg]] winters. Shortly before the events of Infra, [[Greenwar]] began a protest at the canal against the smell it emitted, and the pollution running through it. Meanwhile, a recent group of hackers holed up in an abandoned building at the end of the canals had infiltrated the computer systems of [[National Consulting Group|NCG]]. This hacking of their servers revealed telling information and plans about a very old [[S.N.W]] group. This information was so sensitive that it caught the eye of the government, and the hackers' leader became increasingly paranoid, going as far as to install poison systems to defend the den against the government and other parties. During the events of Infra, Mark enters the hacker's den, disables their security systems, and accidentally falls into the sewers below.
Prior to the events of INFRA, there was an electric motor factory that operated near the canals, and the canal sluice gates were relativity well maintained. An unknown party received orders to sabotage the factory by opening the sewer dam, and causing industrial waste to backup and cause a foul smell in the canal and sewers, which was noticed by the nearby tenements and media. A year later, Greenwar and the nearby residents began to protest the pollution, and the factory was pressured into shutting down operations, but the smell remained, and protests continued. Some time after the factory's shutdown, more squatters took over a room in the abandoned factory, and began to grow green mushrooms there, even setting up a small lab to research how to preserve mushrooms through winter.
 
Recently, a group of vigilante hackers holed up in a building at one end of the canals had infiltrated [[National Consulting Group|NCG]] servers. The attack revealed sensitive documents about [[S.N.W]] and construction plans for a bunker. This information was so shocking, the hackers' leader became increasingly paranoid, going as far as to install alarms, sensors, and poison systems to defend against intruders to the confusion of his partners.  
 
During the events of INFRA, Mark attempts to pass through the canal system to get to the metro system, but access to the canal is blocked by a trap left in the Hacker's Den. Mark gets past their security systems, a tunnel that experienced a gas explosion, and repairs a forklift to get through the disused factory. Mark finds a metro-access tunnel, but is blocked by another locked door. His attempt to backtrack is interrupted when floor panel collapses, plunging him into the sewer. Mark proceeds to look for an exit.


=Locations=
=Locations=
===Hacker's Den===
===Hacker's Den===
The hacker's den is a small building used by squatters as their base of operations. Their activities were referenced by the mushroom farmer in [[Furnace]], and they seem to represent "interne.ts." Their building has a built in security defense, one that developed over time from remote locking doors to poison systems. This security was implemented by an increasingly paranoid lead-hacker who was doing research on the "[[S.N.W]]".
The Hacker's Den is a small building used by squatting hackers as their base of operations. Their activities were referenced by another squatter in the [[furnace|Stalburg Steel Factory]] and they seem to support or represent "Interne.ts.", one of Stalburg's political parties. Their building is wired with an alarm system locking many of the doors, with the leader's room being bricked off by one of his partners. The leader's room can be accessed through an obscure route outside the compound, which contains a USB drive that can be collected for corruption evidence.


===Pitheath Sludge Canal===
===Pitheath Sludge Canal===
This section of the Pitheath Canals controlled a few sluice gates to control the flow of the canal water into runoff ditches and tunnels. It is currently clogged up with waste and populated by dead fish. Near the end of this section of canals is a biker bar, home to the Devil's Angels biker gang.
This section of the Pitheath Canals controlled a few sluice gates to control the flow of the canal water into runoff ditches and tunnels. It's clogged up with waste and so polluted, dead fish can be seen floating on the surface. Near the end of this section of canals is an inaccessible biker bar, home to the Devil's Angels biker gang. The canal's surrounding buildings are in poor repair, with one of the transformers on the verge of igniting, and an inactive pump letting sewage accumulate in the sewers.
 
=Development=


=Achievements=
=Achievements=
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|[[File:Ach_usb.jpg]]||48 61 63 6B 65 64||Grab the USB stick from the Hacker Den.
|[[File:Ach_usb.jpg]]||48 61 63 6B 65 64||Grab the USB stick from the Hacker Den.
|}
|}
=Trivia=
*A transformer in a building near the canals will catch fire if Mark photographs it, this can be prevented by shutting it off beforehand.
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