Reserve3: Difference between revisions

544 bytes added ,  12 June 2021
Added a bit to this map description, including mentioning the switch puzzle and the dead body, without directly mentioning it.
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(Added a bit to this map description, including mentioning the switch puzzle and the dead body, without directly mentioning it.)
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=Story=
=Story=
This is perhaps one of the least populated areas in the entire game, but that doesn't mean there is any lack of story. In fact, some of the more unsettling parts of Infra can be revealed here if the player only looks hard enough. However, this level is perhaps more notable for one of Infra's harder puzzles - the switch puzzle to open the gate to access the tunnels. Most long-time players will draw a graph to combat this, but aside from that, it's an easy level, albeit one with some hard-to-miss areas behind locked doors and hidden keys.
Mark continues his trek to the Bergmann Tunnels, passing through Hammer Handle Cave. Further ahead, his path is impeded by another gate, which must be operated from the abandoned control center nearby.  
Mark continues his trek to the Bergmann Tunnels, passing through Hammer Handle Cave. Further ahead, his path is impeded by another gate, which must be operated from the abandoned control center nearby.  


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