Crimes: Difference between revisions

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(Created page with "100px|right In Obenseuer, performing certain activities will be marked as '''Crimes''', adding up to a bounty on the player. ==Types of crimes== *'''Theft''', stealing, eating and crafting with owned items in the presence of other people or seen by the cameras. *'''Burglary''', lockpicking doors, suitcases and lockers in the presence of other people or seen by the cameras. *'''Trespassing''', entering restricted area in the presence o...")
 
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==Bounty==
==Bounty==
Each crime adds up to a bounty on player's head, with bounty growing up, the [[Police|Militiamen]] will start to approaching the player for inspection, the higher the bounty the more aggressive the approach will be, making the Militiamen run up or catch up player immediately without inspection.
Each crime adds up to a bounty on player's head, with the bounty growing up, the [[Police|Militiamen]] will start to approaching the player for inspection, the higher the bounty the more aggressive the approach will be, making the Militiamen run up or catch up player immediately without inspection.


Carrying stolen item on the player also has chances for Militiamen to approach player for inspection.
Carrying stolen item on the player also has chances for Militiamen to approach player for inspection.
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