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When reading the columns of letter pairs, one can read the following from the four columns: | When reading the columns of letter pairs, one can read the following from the four columns (souce: control_panel_puzzle_ultimate_alternative.vtf): | ||
*BUNKE and OTHER from the first column. | *BUNKE and OTHER from the first column. | ||
*COMPU and WORLD from the second column. | *COMPU and WORLD from the second column. | ||
*MIDDL and 1 6 R 14 D from the third column. | *MIDDL and 1 6 R 14 D from the third column. | ||
*QUEST and 1 12 14 1 9 from the fourth column. | *QUEST and 1 12 14 1 9 from the fourth column. | ||
Note: 1 6 R 14 D and 1 12 14 1 9 format matches with [[Villa woodboxes]] format, so these two are likely connected. | |||
Applying letters from Villa Woodboxes, to the latter code gives: E 6 R 14 D and E A 14 E 9 | |||
This refers to the [[Bunker computer code|bunker computer code]] question <code>WHATCONNECTSALLTHESE</code> through BUNKE COMPU MIDDL QUEST. The other part of the code can be obtained by substituting the numbers with the characters from the question (i.e., 1=W, 9=O, etc.), which results in "OTHER WORLD" and "WORLD ISLIE". | This refers to the [[Bunker computer code|bunker computer code]] question <code>WHATCONNECTSALLTHESE</code> through BUNKE COMPU MIDDL QUEST. The other part of the code can be obtained by substituting the numbers with the characters from the question (i.e., 1=W, 9=O, etc.), which results in "OTHER WORLD" and "WORLD ISLIE". |