Time: Difference between revisions

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In [[Obenseuer]], time spans over 7 days of the week and progresses 15 times faster than real life (4 minutes = 60 in-game minutes), unlike [[INFRA]] where time progresses at the same rate as real life.
In [[Obenseuer]], time spans over 7 days of the week and progresses 15 times faster than real life (4 minutes = 60 in-game minutes), unlike [[INFRA]] where time progresses at the same rate as real life.


Many schedules and crafting processes are time-dependent, like shop vendors' opening hours, time spent on alcohol brewing, locations where specific characters can be found, delivery of the [[Mail|mail]], serving [[Jail|jail]] time and lootable storages resuppling. As time progresses, weather and visual time of the day changes.
Many schedules and crafting processes are time-dependent, like shop vendors' opening hours, time spent on alcohol brewing, locations where specific characters can be found, delivery of the [[Mail|mail]], serving [[Jail|jail]] time and lootable storages resupplying. As time progresses, weather and visual time of the day changes.


==Checking the time==
==Checking the time==
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Player can also find an Alarm Clock that has all the same functionality as regular wrist watches, but also allows to set the duration of sleep.
Player can also find an Alarm Clock that has all the same functionality as regular wrist watches, but also allows to set the duration of sleep.


When being taken to jail, player is able to ask the jail guard about the remaining time of the jail sentance.
When being taken to jail, player is able to ask the jail guard about the remaining time of the jail sentence.


==Passing the time==
==Passing the time==
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