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-> Stuff + Collision (Rigidbody(kinematic), Box Collider(trigger), InsideTrigger.cs) | -> Stuff + Collision (Rigidbody(kinematic), Box Collider(trigger), InsideTrigger.cs) | ||
</code> | </code> | ||
==Layers== | |||
* Layer 08: IgnoreCamera | |||
* Layer 09: Ragdoll | |||
* Layer 10: Player | |||
* Layer 11: ItemPreview | |||
* Layer 12: Placeable | |||
* Layer 13: Wall | |||
* Layer 14: NotWalkableSurfaceAI | |||
* Layer 15: NPC | |||
* Layer 16: OnlyWorldCollision | |||
* Layer 17: Usable | |||
* Layer 18: PostProcessing | |||
* Layer 19: PostProcessingWasteland | |||
* Layer 20: 3DSkybox | |||
* Layer 21: UI | |||
* Layer 22: DontHideFirstPerson | |||
* Layer 23: UsableStatic | |||
* Layer 24: FirstPerson | |||
* Layer 25: PlayerClip | |||
[[Category:Community Content]] | [[Category:Community Content]] |
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