Obenseuer/Crafting: Difference between revisions

m
introducing an easier way to insert new recipes
m (introducing an easier way to insert new recipes)
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In [[Obenseuer]], player can craft many different items using various machines, each machine is having its own interactable UI where the crafting process can be seen. Some machines require constant fuel to keep the process up, otherwise the recipe will be stopped until machine is refueled.
<!--
<nowiki>For editors, how to use Recipe template:
 
{{Recipe
             
|Name = <name of the recipe>                        eg: |Name = Furniture parts
 
|in1 = <image filename | displayed item name>        eg: |in1 = 35010 Plank.png|Plank
|in1am = <needed amount>                            eg: |in1am = 4x                  (can be ignored, it will display as "1x" if done so)
|in1sep = <operation separator>                      eg: |in1sep = or                  (can be ignored, it will display as "+" if done so)
|in2 = <same as above>                              (anything about 1 slot can be ignored, won't be displayed)
|in2am = <same as above>
|in2sep = <same as above>
|in3 = <same as above>
|in3am = <same as above>
|in3sep = <same as above>
.
.
.
|in9sep = <same as above>
|in10 = <same as above>
|in10am = <same as above>
 
|out1 = <same as above for output>
|out1am = <same as above for output>
|out1sep = <same as above for output>
|out2 = <same as above for output>
|out2am = <same as above for output>
|out2sep = <same as above for output>
.
.
.
|out4sep = <same as above for output>
|out5 = <same as above for output>
|out5am = <same as above for output>
 
|fail1 = <same as above for failure>
|fail1am = <same as above for failure>
|fail1sep = <same as above for failure>
|fail2 = <same as above for failure>
|fail2am = <same as above for failure>
|fail2sep = <same as above for failure>
.
.
.
|fail4sep = <same as above for failure>
|fail5 = <same as above for failure>
|fail5am = <same as above for failure>
 
|skill = <associated skill>                          eg: |skill = Carpentry                  (can be ignored, won't be displayed)
|modifier = <required modifiers>                      eg: |modifier = Variant 1 and Clean      (can be ignored, won't be displayed)
|excluded = <excluded modifiers>                      eg: |excluded = Makeshift and Crude      (can be ignored, won't be displayed)
}}</nowiki>
 
 
-->In [[Obenseuer]], player can craft many different items using various machines, each machine is having its own interactable UI where the crafting process can be seen. Some machines require constant fuel to keep the process up, otherwise the recipe will be stopped until machine is refueled.


The crafting materials are placed within machine's storage in top right corner, placing needed items will allow to start the process. Some machines require player's presence inside UI, some can be left as the process continues without the player. Completed item will be placed inside machine's storage, or if the storage is full, be placed over the machine in-the-world. Some items might be required by the recipe, but not consumed upon crafting, like fluid containers, can openers or plates and bowls.
The crafting materials are placed within machine's storage in top right corner, placing needed items will allow to start the process. Some machines require player's presence inside UI, some can be left as the process continues without the player. Completed item will be placed inside machine's storage, or if the storage is full, be placed over the machine in-the-world. Some items might be required by the recipe, but not consumed upon crafting, like fluid containers, can openers or plates and bowls.
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===Stove Recipes===
===Stove Recipes===
Can be crafted using Table Stove or Stovetop Oven, the latter has a separate interaction for Stove and the Oven.
Can be crafted using Table Stove or Stovetop Oven, the latter has a separate interaction for Stove and the Oven.
{| style="text-align:center; border:solid 1px #a2a9b1; background-color:#f6f6f6"
|+Grilled Potato
! colspan="1" |Input
|
! colspan="1" |Output
! colspan="1" |Fail
|-
| style="padding: 10px 15px 10px 25px;" |[[File:Potato_spr.png]]<br>1x
| style="font-size:30px" |⇒
| style="padding: 10px 15px 10px 25px;" |[[File:Grilled_potato.png]]<br>1x
| style="padding: 10px 15px 10px 25px; border-left: solid 2px #cccccc" |[[File:Ash spr.png|Ash]]<br>1x
|}


{| style="text-align:center; border:solid 1px #a2a9b1; background-color:#f6f6f6"
{{Recipe
|+Grilled turnip
|Name = Grilled Potato
! colspan="1" |Input
|in1 = Potato_spr.png|Potato
|
|out1 = Grilled_potato.png|Grilled Potato
! colspan="1" |Output
|fail1 = Ash spr.png|Ash
! colspan="1" |Fail
}}
|-
 
| style="padding: 10px 15px 10px 25px;" |[[File:Turnip_spr.png]]<br>1x
{{Recipe
| style="font-size:30px" |
|Name = Grilled turnip
| style="padding: 10px 15px 10px 25px;" |[[File:Grilled_turnip.png]]<br>1x
|in1 = Turnip_spr.png|Turnip
| style="padding: 10px 15px 10px 25px; border-left: solid 2px #cccccc" |[[File:Ash spr.png|Ash]]<br>1x
|out1 = Grilled_turnip.png|Grilled turnip
|}
|fail1 = Ash spr.png|Ash
}}


{| style="text-align:center; border:solid 1px #a2a9b1; background-color:#f6f6f6"
{{Recipe
|+Grilled fish
|Name = Grilled fish
! colspan="1" |Input
|in1 = Sewer_fish.png|Sewer fish
|
|out1 = Grilled_fish.png|Grilled fish
! colspan="1" |Output
|fail1 = Ash spr.png|Ash
! colspan="1" |Fail
}}
|-
| style="padding: 10px 15px 10px 25px;" |[[File:Sewer_fish.png]]<br>1x
| style="font-size:30px" |⇒
| style="padding: 10px 15px 10px 25px;" |[[File:Grilled_fish.png]]<br>1x
| style="padding: 10px 15px 10px 25px; border-left: solid 2px #cccccc" |[[File:Ash spr.png|Ash]]<br>1x
|}


{| style="text-align:center; border:solid 1px #a2a9b1; background-color:#f6f6f6"
{{Recipe
|+Glowing grilled fish
|Name = Glowing grilled fish
! colspan="1" |Input
|in1 = Glowing_sewer_fish.png|Glowing sewer fish
|
|out1 = Glowing_grilled_fish.png|Glowing grilled fish
! colspan="1" |Output
|fail1 = Ash spr.png|Ash
! colspan="1" |Fail
}}
|-
| style="padding: 10px 15px 10px 25px;" |[[File:Glowing_sewer_fish.png]]<br>1x
| style="font-size:30px" |⇒
| style="padding: 10px 15px 10px 25px;" |[[File:Glowing_grilled_fish.png]]<br>1x
| style="padding: 10px 15px 10px 25px; border-left: solid 2px #cccccc" |[[File:Ash spr.png|Ash]]<br>1x
|}


{| style="text-align:center; border:solid 1px #a2a9b1; background-color:#f6f6f6"
{{Recipe
|+Boiled Potato
|Name = Boiled Potato
! colspan="3" |Input
|in1 = Potato_spr.png|Potato
|
|in2 = Water.png|Water
! colspan="1" |Output
|in2am = 1L
! colspan="3" |Fail
|out1 = Boiled_Potato.png|Boiled Potato
|-
|fail1 = Ash spr.png|Ash
| style="padding: 10px 15px 10px 25px;" |[[File:Potato_spr.png]]<br>1x
}}
| style="font-size:25px" | +
| style="padding: 10px 15px 10px 15px;" |[[File:Water.png]]<br>1 L
| style="font-size:30px" |⇒
| style="padding: 10px 15px 10px 25px;" |[[File:Boiled_Potato.png]]<br>1x
| style="padding: 10px 15px 10px 25px; border-left: solid 2px #cccccc" |[[File:Ash spr.png|Ash]]<br>1x
| style="font-size:25px" | +
| style="padding: 10px 15px 10px 25px;" |[[File:Canister.png]]<br>1x
|}


{| style="text-align:center; border:solid 1px #a2a9b1; background-color:#f6f6f6"
{| style="text-align:center; border:solid 1px #a2a9b1; background-color:#f6f6f6"
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