Cut maps: Difference between revisions

37 bytes added ,  Thursday at 16:14
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Added image for the cut industrial map
m (ending 2)
m (Added image for the cut industrial map)
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| style="text-align:center;" colspan="4" |'''Act 3'''
| style="text-align:center;" colspan="4" |'''Act 3'''
|-
|-
|[[File:Industrial.jpg|200x200px]]
|[[File:Infra Screenshot 2024.12.19 - 16.41.19.89.jpg|200x200px]]
|industrial
|industrial
|8: Late for a Meeting
|8: Late for a Meeting
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|-
|-
|[[File:Officeblackout_OLD.jpg|200x200px]]
|[[File:Officeblackout_OLD.jpg|200x200px]]
|officeblackout_OLD
| officeblackout_OLD
|8: Late for a Meeting
|8: Late for a Meeting
|Mostly identical to the retail [[officeblackout]], although it featured additional segments that were intended to lead into the cut driving missions.
|Mostly identical to the retail [[officeblackout]], although it featured additional segments that were intended to lead into the cut driving missions.
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|-
|-
|[[File:Alley.jpg|200x200px]]
|[[File:Alley.jpg|200x200px]]
|alley
|alley  
|9: To Save a City
|9: To Save a City
|The first map of the cut driving missions, this map was intended to take place on the streets of [[Stalburg]] surrounding [[Mark|Mark]]'s office. The player was required to navigate their way through the deserted city streets, eventually making their way to an industrial section in the northern part of the map.
|The first map of the cut driving missions, this map was intended to take place on the streets of [[Stalburg]] surrounding [[Mark|Mark]]'s office. The player was required to navigate their way through the deserted city streets, eventually making their way to an industrial section in the northern part of the map.
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|-
|-
|[[File:residential_cut.jpeg|200x200px]]
|[[File:residential_cut.jpeg|200x200px]]
|motorway
|motorway  
|9: To Save a City
|9: To Save a City
|The third map of the cut driving missions, a majority of this map was intended to take place on one of [[Stalburg]]'s highways. The player would eventually encounter construction further down the highway, and would be required to drive through a maintenance tunnel to exit the highway. The player would then enter a road passing a pond outside a small residential area, and would eventually re-enter he service tunnels. The last section of this map would be recycled into "residential".
|The third map of the cut driving missions, a majority of this map was intended to take place on one of [[Stalburg]]'s highways. The player would eventually encounter construction further down the highway, and would be required to drive through a maintenance tunnel to exit the highway. The player would then enter a road passing a pond outside a small residential area, and would eventually re-enter he service tunnels. The last section of this map would be recycled into "residential".
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|[[File:Ending_3_christmas.jpg|200x200px]]
|[[File:Ending_3_christmas.jpg|200x200px]]
|ending_3_christmas
|ending_3_christmas
|11: Epilogue
|11: Epilogue  
|An incomplete ending map set at Mark's cabin in Finland. Missing several brushes and entities.
| An incomplete ending map set at Mark's cabin in Finland. Missing several brushes and entities.
|-
|-
| style="text-align:center;" colspan="4" |'''Misc'''
| colspan="4" style="text-align:center;" |'''Misc'''
|-
|-
|[[File:Arctic_test.jpg|200x200px]]
|[[File:Arctic_test.jpg|200x200px]]
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|-
|-
|[[File:Office_test.jpg|200x200px]]
|[[File:Office_test.jpg|200x200px]]
|office_test
| office_test
|N/A
|N/A
|A more recent version of [[office]]
|A more recent version of [[office]]
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