Crimes: Difference between revisions

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==Bounty==
==Bounty==
Each crime adds up to a bounty on player's head, with the bounty growing up, the [[Police|Militiamen]] will start to approaching the player for inspection, the higher the bounty the more aggressive the approach will be, making the Militiamen run up or catch up player immediately without inspection.
Each crime adds up to a bounty on player's head, with the bounty growing up, the [[Police|Militiamen]] will start to approach the player for inspection, the higher the bounty the more aggressive the approach will be, making the Militiamen run up or catch up player immediately without inspection.


Carrying stolen item on the player also has chances for Militiamen to approach player for inspection.
Carrying stolen item on the player also has chances for Militiamen to approach player for inspection.
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