Reserve2

Revision as of 21:05, 2 February 2024 by TheRealLogiti2 (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

The interior of the Hammer Valley Dam and the surrounding area connecting the valley to the Bergmann tunnels. The player begins to learn about the events that caused the dam to become decrepit through audio logs left by Alex Hartman. Mark's actions in the dam will have an effect in certain maps later. There are multiple paths to take through the map to reach an exit.

reserve2
mapimage:reserve2
General
Map Name reserve2
BSP Name infra_c2_m2_reserve2
Stalburg Map reserve2
Statistics
Photo Spots 19
Corruption Spots 7
Repair Spots 2
Mistake Spots 4
Geocaches 2
Water Flow Meters 0
Connected Maps
Previous Map reserve1
Next Map reserve3


StoryEdit

Past eventsEdit

Hammer Valley Hydro was one of the key companies in providing power for Stalburg. However, the company ran into financial problems after the Bergmann Group and Stalburg Steel went bankrupt, causing Alex Hartman, CEO of the company to become stressed and unstable. It wasn't before long that Hartman had no choice but to sell to the Walter Corporation, which subsequently bankrupted the company.

The dam was abandoned, save for periodic use by Hartman for investigating Jeff Walter. The nearby sawmill was also run out of business due to unpaid payments for huge quantities of lumber ordered by a Nigerian scam artist. This also caused the nearby logging company to go out of business.

INFRAEdit

The dam is Mark's first inspection target, he witnesses the terrible condition and flooded turbine hall of the dam firsthand, and can optionally attempt to reconnect the dam back to the grid and listen to Hartman's audio logs explaining his interpretation of events.

After exiting the dam, Mark calls Paul again to update him on the situation, and proceeds through the valley, only to be obstructed by a locked gate. Making a pit-stop to the nearby ranger station for the keys, he continues heading for his next inspection target, the Bergmann tunnels.

LocationsEdit

Hammer Valley DamEdit

The Hammer Valley Dam has not been maintained or accessed by anyone except Hartman in decades. The dam is in terrible condition, with extensive water damage causing leaks and flooding the generator room. Mark isn't required to connect the dam to the grid, but there's no repercussions for doing so anyway.

Hammer Valley SawmillEdit

The sawmill has also been abandoned, and much of the machinery is broken due to neglect. The nearby funicular is unstable and a nearby generator room is flooded. The transportation method for logs sent down from Morning Wood Co. can be seen, partially damaged outside the sawmill.

Hammer Valley National ParkEdit

The park was established in 1965 following the construction of the dam, and provided several hiking routes and bird watching spots. A single guard occupied a ranger station in the valley, who was entrusted by Hartman with the location of a large stash of money, which the guard forgot later. The aforementioned stash can be found in the next map, untouched for over 20 years.

AchievementsEdit

Icon Name Description
Ach stepandjump.jpg Step and Jump At the Hammer Valley Dam, get across the generator room without moving the boxes.
Ach powerofthefuture.jpg Power of the Future Turn on the generators at Hammer Valley Dam and successfully connect the plant to the grid.

Mistake TargetsEdit

  • After opening the powered door to the control room, don't leave the Turbine Hall power on.
  • Inside the sawmill, don't create a hole in the floor of the sawmill using the suspended turbine.
  • Avoid connecting the dam to the grid if the generators are not properly synchronized and activated, doing so will make it impossible to repair the dam.
  • Do not activate the power in the flooded room in the sawmill. There is an alternate path back through the right side of the dam.

GalleryEdit

DocumentsEdit

CollectiblesEdit

TriviaEdit

  • Before entering the sawmill, under the wooden dock with the crane is a masked teddy bear with a bong, Mark can inhale its contents to get stoned and have his vision saturated for a moment. The masks seems to be a blue mörkö mask.