Farming: Difference between revisions

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Harvesting
Vines produce seeds now
 
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In the Player's Tenement, player can place farms inside the apartment, in the basement, or inside the dedicated greenhouse on the roof available once player [[Renovations|renovates]] the Stairwell fully. Farms placed near the windows, on the balcony and under the greenhouse roof will have a Sun modifier, farms placed in dark areas away from windows will have Moist modifier.
In the Player's Tenement, player can place farms inside the apartment, in the basement, or inside the dedicated greenhouse on the roof available once player [[Renovations|renovates]] the Stairwell fully. Farms placed near the windows, on the balcony and under the greenhouse roof will have a Sun modifier, farms placed in dark areas away from windows will have Moist modifier.
Special Note: Player's Apartment windows allow the Sun modifier, but after makeshift extension is added to the Right room, that modifier is replaced with the Moist modifier. 


Besides regular farms, there are also farms with supports, allowing to grow vineroot plants (like tomatoes, cucumbers and bell peppers), and farms with UV light, giving a Sun modifier as a substitute for sunlight. A terrarium gives at the same time both Sun and moist modifier and is not affected by the placement inside tenement. All different types can be purchased at [[Obenseuer/Shop_Vendors#Möbelmann_Furnitures|Möbelmann Furnitures]] or crafted upon finding an associated blueprint.
Besides regular farms, there are also farms with supports, allowing to grow vineroot plants (like tomatoes, cucumbers and bell peppers), and farms with UV light, giving a Sun modifier as a substitute for sunlight. A terrarium gives at the same time both Sun and moist modifier and is not affected by the placement inside tenement. All different types can be purchased at [[Obenseuer/Shop_Vendors#Möbelmann_Furnitures|Möbelmann Furnitures]] or crafted upon finding an associated blueprint.
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Crops can be planted from seeds, that can be found in exploration or bought at [[Obenseuer/Shop_Vendors#Kurahaara_Brothers_Farming_Cooperative|Kurahaara's Stall]], or planted directly from produce, which may not be possible for every type of plant.
Crops can be planted from seeds, that can be found in exploration or bought at [[Obenseuer/Shop_Vendors#Kurahaara_Brothers_Farming_Cooperative|Kurahaara's Stall]], or planted directly from produce, which may not be possible for every type of plant.


To plant, player has to interact {{Button|E}} with a farm to open its interface and move the seeds or the produce into the farm's storage, player can now preview the plant they are about to plant and start the process. Plants will now grow for hours, once fully grow, they start spoiling and will be harvestable.
To plant, player has to interact {{Button|E}} with a farm to open its interface and move the seeds or the produce into the farm's storage, player can now preview the plant they are about to plant and start the process. Plants will now grow for hours, once fully grow, they start spoiling and will be harvestable. Plants own spoilage doesn't affect resulting item's spoilage - a 10% Onion plant will still be harvested for 100% Onion item. Fruit spoilage however does carry over, meaning that a fully harvested fruit plant is likely to produce multiple non-stacking items.


Plants that grow vertically produce singular fruits that can be harvested, after doing so, the plant will start growing new batch. The process continues as long as the vineroot had not spoiled.
Fruits always have Okay quality, plants harvested fully have quality dependent on Farming skill (need verification: at time of planting or harvesting? Are replanted plants affected by input plant's quality?).
 
Plants that grow vertically produce singular fruits that can be harvested, after doing so, the plant will start growing new batch. The process continues as long as the vineroot had not spoiled. Vines produced from replanted fruit seem to be heavily penalized compared to vines from seeds, often unable to produce a single fruit before spoiling, but most vine plants produce seeds in addition to fruit.


To harvest, player has to point and look at the crop and interact with it by pressing {{Button|E}}, harvesting is not performed from inside the interface. Terrariums are an exception: to harvest plants from those, you have to use the interface, which is faster. Plants that grow multiple fruits can be fully harvested by looking at the vineroot and pressing {{Button|E}}.
To harvest, player has to point and look at the crop and interact with it by pressing {{Button|E}}, harvesting is not performed from inside the interface. Terrariums are an exception: to harvest plants from those, you have to use the interface, which is faster. Plants that grow multiple fruits can be fully harvested by looking at the vineroot and pressing {{Button|E}}.
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| Leek || Required || N/A || N/A || Small/Large || 100000s (1d 03:46:40) || Leek<br>Leek Seeds || Leek || TBD
| Leek || Required || N/A || N/A || Small/Large || 100000s (1d 03:46:40) || Leek<br>Leek Seeds || Leek || TBD
|-
|-
| Bell Peppers || Required || N/A || Required || Small/Large || 400000s (4d 15:06:40) || Bell Pepper<br>Bell Pepper Seeds || Bell Pepper || TBD
| Bell Peppers || Required || N/A || Required || Small/Large || 400000s (4d 15:06:40) || Bell Pepper<br>Bell Pepper Seeds || Bell Pepper
Bell Pepper Seeds
| TBD
|-
|-
| Tomatoes || Required || N/A || Required || Small/Large || 500000s (5d 18:53:20) || Tomato<br>Tomato Seeds || Tomato || TBD
| Tomatoes || Required || N/A || Required || Small/Large || 500000s (5d 18:53:20) || Tomato<br>Tomato Seeds || Tomato
Tomato Seeds
| TBD
|-
|-
| Cucumbers || Required || N/A || Required || Small/Large || 300000s (3d 11:20:00) || Cucumber Seeds || Cucumber || TBD
| Cucumbers || Required || N/A || Required || Small/Large || 300000s (3d 11:20:00) || Cucumber Seeds || Cucumber || TBD
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| Wheat || Required || N/A || Excluded || Large || 90000s (1d 01:00:00) || Wheat<br>Wheat Seeds || Wheat || TBD
| Wheat || Required || N/A || Excluded || Large || 90000s (1d 01:00:00) || Wheat<br>Wheat Seeds || Wheat || TBD
|-
|-
| Hops || Required || N/A || Required || Small/Large || 400000s (4d 15:06:40) || Hops Seeds || Hops || TBD
| Hops || Required || N/A || Required || Small/Large || 400000s (4d 15:06:40) || Hops Seeds || Hops
Hops Seeds
| TBD
|-
|-
! colspan="9" | Mushrooms
! colspan="9" | Mushrooms
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! colspan="9" | Trees
! colspan="9" | Trees
|-
|-
| Pine tree || Required || N/A || Excluded || Large || 443200s (5d 03:06:40) || Pine Cone || Wood Log || TBD
| Pine tree || Required || N/A || Excluded || Large || 443200s (5d 03:06:40) || Pine Cone || Junk Wood
Wood Log
Pine Cone || TBD
|-
|-
| Spruce tree || Required || N/A || Excluded || Large || 343200s (3d 23:20:00) || Spruce Cone || Plank || TBD
| Spruce tree || Required || N/A || Excluded || Large || 343200s (3d 23:20:00) || Spruce Cone || Junk Wood
Wood Log
Spruce Cone || TBD
|-
|-
| Juniper tree || Required || N/A || Excluded || Large || 643200s (7d 10:40:00) || Juniper Berries || TBD || TBD
| Juniper tree || Required || N/A || Excluded || Large || 643200s (7d 10:40:00) || Juniper Berries || TBD || TBD
|-
|-
| Betel Palm || Required || N/A || Excluded || Large || 63200s (17:33:20) || Betel Palm Nut || TBD || TBD
| Betel Palm || Required || N/A || Excluded || Large || 63200s (17:33:20) || Betel Palm Nut || Betel Palm Nut || TBD
|-
|-
! colspan="9" | Decorative plants
! colspan="9" | Decorative plants
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Crops grown inside greenhouse, and only those, can be sold to Jomppe after completing [[Kurahaara Farmer]] quest.
Crops grown inside greenhouse, and only those, can be sold to Jomppe after completing [[Kurahaara Farmer]] quest.
Other crops can be sold to [[Obenseuer/Shop Vendors]]: both vegetable vendor and decorative plant vendor will buy vegetables and mushrooms, but their budgets are rather small (<1000 OC).


==Skill==
==Skill==

Latest revision as of 16:29, 7 September 2026

In Obenseuer, player is able to grow and harvest many different plants to use the produce in the crafting or to sell it for profit.

Farms

Player can find farms owned by other NPCs around the world, notably the Kurahaara's Greenhouse, or craft or buy the farms themselves. In greenhouse, player can grow crops for Jomppe Kurahaara using the planting space inside after asking him for a job. Farms can be bought from Möbelmann Furnitures or crafted from fertile soil upon finding an associated blueprints, the player can then place inside Player's Tenement. Farms can have two important modifiers - Sun, allowing to plant crops that need sunlight, and Moist, allowing to plant mushrooms.

In the Player's Tenement, player can place farms inside the apartment, in the basement, or inside the dedicated greenhouse on the roof available once player renovates the Stairwell fully. Farms placed near the windows, on the balcony and under the greenhouse roof will have a Sun modifier, farms placed in dark areas away from windows will have Moist modifier.

Special Note: Player's Apartment windows allow the Sun modifier, but after makeshift extension is added to the Right room, that modifier is replaced with the Moist modifier.

Besides regular farms, there are also farms with supports, allowing to grow vineroot plants (like tomatoes, cucumbers and bell peppers), and farms with UV light, giving a Sun modifier as a substitute for sunlight. A terrarium gives at the same time both Sun and moist modifier and is not affected by the placement inside tenement. All different types can be purchased at Möbelmann Furnitures or crafted upon finding an associated blueprint.

Planting

Crops can be planted from seeds, that can be found in exploration or bought at Kurahaara's Stall, or planted directly from produce, which may not be possible for every type of plant.

To plant, player has to interact E with a farm to open its interface and move the seeds or the produce into the farm's storage, player can now preview the plant they are about to plant and start the process. Plants will now grow for hours, once fully grow, they start spoiling and will be harvestable. Plants own spoilage doesn't affect resulting item's spoilage - a 10% Onion plant will still be harvested for 100% Onion item. Fruit spoilage however does carry over, meaning that a fully harvested fruit plant is likely to produce multiple non-stacking items.

Fruits always have Okay quality, plants harvested fully have quality dependent on Farming skill (need verification: at time of planting or harvesting? Are replanted plants affected by input plant's quality?).

Plants that grow vertically produce singular fruits that can be harvested, after doing so, the plant will start growing new batch. The process continues as long as the vineroot had not spoiled. Vines produced from replanted fruit seem to be heavily penalized compared to vines from seeds, often unable to produce a single fruit before spoiling, but most vine plants produce seeds in addition to fruit.

To harvest, player has to point and look at the crop and interact with it by pressing E, harvesting is not performed from inside the interface. Terrariums are an exception: to harvest plants from those, you have to use the interface, which is faster. Plants that grow multiple fruits can be fully harvested by looking at the vineroot and pressing E.

Player can also leave Moldy Piles in-the-world that will grow regular mushrooms in about one and a half month since the pile was placed.

List of plantable plants

Note: this list was pulled from the game files, presence of every plant in the game is not checked.

Note: the growth time is the base time, it will be further modified by the efficiency of the farm. Also, in Kurahaara greenhouse all the plants seem to grow in half the time.

Name Sunlight/
UV light
Moist Vine supports Farm size Growth time
(at 100% efficiency)
Planted from Yield Amount
Crops
Turnips Required N/A N/A Small/Large 80000s (22:13:20) Turnip
Turnip Seeds
Turnip TBD
Potatoes Required N/A N/A Small/Large 260000s (3d 00:13:20) Potato
Potato Seeds
Potato TBD
Lettuce Required N/A N/A Small/Large 259200s (3d) Lettuce Seeds Lettuce TBD
Peas Required N/A Required Small/Large 350000s (4d 01:13:20) Pea Seeds Pea TBD
Sugar Beet Required N/A N/A Small/Large 86400s (1d) Sugar Beet
Sugar Beet Seeds
Sugar Beet TBD
Carrots Required N/A N/A Small/Large 86400s (1d) Carrot
Carrot Seeds
Carrot TBD
Cabbages Required N/A N/A Large 345600s (4d) Cabbage Seeds Cabbage TBD
Rye Required N/A Excluded Large 90000s (1d 01:00:00) Rye
Rye Seeds
Rye TBD
Onions Required N/A N/A Small/Large 95000s (1d 02:23:20) Onion
Onion Seeds
Onion TBD
Leek Required N/A N/A Small/Large 100000s (1d 03:46:40) Leek
Leek Seeds
Leek TBD
Bell Peppers Required N/A Required Small/Large 400000s (4d 15:06:40) Bell Pepper
Bell Pepper Seeds
Bell Pepper

Bell Pepper Seeds

TBD
Tomatoes Required N/A Required Small/Large 500000s (5d 18:53:20) Tomato
Tomato Seeds
Tomato

Tomato Seeds

TBD
Cucumbers Required N/A Required Small/Large 300000s (3d 11:20:00) Cucumber Seeds Cucumber TBD
Watermelons Required N/A N/A Large 400000s (4d 15:06:40) Watermelon Seeds Watermelon TBD
Wheat Required N/A Excluded Large 90000s (1d 01:00:00) Wheat
Wheat Seeds
Wheat TBD
Hops Required N/A Required Small/Large 400000s (4d 15:06:40) Hops Seeds Hops

Hops Seeds

TBD
Mushrooms
Mushrooms N/A Required N/A Small/Large 63200s (17:33:20) Bag of Mushrooms Bag of Mushrooms TBD
Green Mushrooms (Low Potency) N/A Required N/A Small/Large 100000s (1d 03:46:40) Bag of Green Mushrooms (Low Potency) Bag of Green Mushrooms (Low Potency) TBD
Green Mushrooms (Medium Potency) N/A Required N/A Small/Large 95000s (1d 02:23:20) Bag of Green Mushrooms (Medium Potency) Bag of Green Mushrooms (Medium Potency) TBD
Green Mushrooms (High Potency) N/A Required N/A Small/Large 90000s (1d 01:00:00) Bag of Green Mushrooms (High Potency) Bag of Green Mushrooms (High Potency) TBD
Orange Mushrooms N/A Required N/A Small/Large 110000s (1d 06:33:20) Bag of Orange Mushrooms Bag of Orange Mushrooms TBD
Trees
Pine tree Required N/A Excluded Large 443200s (5d 03:06:40) Pine Cone Junk Wood

Wood Log Pine Cone || TBD

Spruce tree Required N/A Excluded Large 343200s (3d 23:20:00) Spruce Cone Junk Wood

Wood Log Spruce Cone || TBD

Juniper tree Required N/A Excluded Large 643200s (7d 10:40:00) Juniper Berries TBD TBD
Betel Palm Required N/A Excluded Large 63200s (17:33:20) Betel Palm Nut Betel Palm Nut TBD
Decorative plants
Cactus Required N/A N/A TBD 73200s (20:20:00) Cactus Seeds
Snake Plant Required N/A N/A TBD 43200s (12:00:00) Snakeplant Seeds
Monstera Plant Required N/A N/A TBD 86400s (1d) Monstera Plant Seeds
Dracaena Fragrans Plant Required N/A N/A TBD 43200s (12:00:00) Dracaena Fragrans Plant Seeds
Aralia Plant Required N/A N/A TBD 43200s (12:00:00) Aralia Plant Seeds
Soleirolia Plant Required N/A N/A TBD 13200s (03:40:00) Soleirolia Plant Seeds
Heracleum Plant Required N/A N/A TBD 33200s (09:13:20) Heracleum Plant Seeds

Temperature

If player wants to grow crops at Kurahaara Greenhouse, the temperature must be kept at 20°C by keeping the stove fueled. Player's own farms do not need any temperature management in the current version.

Selling the crops

Main article: Farming Job

Crops grown inside greenhouse, and only those, can be sold to Jomppe after completing Kurahaara Farmer quest.

Other crops can be sold to Obenseuer/Shop Vendors: both vegetable vendor and decorative plant vendor will buy vegetables and mushrooms, but their budgets are rather small (<1000 OC).

Skill

For each planted crop, player gains skill in farming, the higher the skill the better quality of the crops are, and lower the chances are for plants to die when growing. Higher quality affects the selling value of the crops that Jomppe is willing to pay for. Large farm fields inside greenhouse have a lower skill gain than regular farms.

See also