Renovations: Difference between revisions

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m Again, don't remove list index of renovations, it was added in efforts to remove the renovation tables below and move that information to their respective pages. Make separate pages for each renovation.
 
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'''Renovations''' are one of the main aspects and objective of the [[Obenseuer]], that become available as soon as player receives Tenement Blueprint from Malone Petronis.
{{Page in progress|reason=Information is being added as updates rolls in.<br/>Missing informations on value / rent upgrades for apartments upgrade (and confirmation that other upgrades does not increase them).<br/>}}
 
'''Renovations''' are one of the main aspects and objective of the [[Obenseuer]], that become available as soon as the player receives Tenement Blueprint from Malone Petronis.


Tenement Blueprint gives a wide range of renovations to start, individual apartments, their upgrades and utilities, general tenement upgrades and its utilities, basement upgrades and roof upgrades and outdoors upgrades. Renovations can be contracted to [[Obenseuer/Shop_Vendors#Tenement_renovation_contractors|renovation contractors]] limited to the level of that contractor or blocked by requirements of other renovations.
Tenement Blueprint gives a wide range of renovations to start, individual apartments, their upgrades and utilities, general tenement upgrades and its utilities, basement upgrades and roof upgrades and outdoors upgrades. Renovations can be contracted to [[Obenseuer/Shop_Vendors#Tenement_renovation_contractors|renovation contractors]] limited to the level of that contractor or blocked by requirements of other renovations.


==Apartment renovations==
= Apartment renovations =
[[Player's Tenement]] has currently 16 available apartments that can be renovated, that also includes the player's apartment and the apartment resided by Malone Petronis, remaning apartments can be [[Renting#Renting|rented]] to [[Obenseuer/Characters#Rentable_NPCs|people looking for home]] in exchange for a stable income.
The [[Player's Tenement]] has currently 16 available apartments that can be renovated, that also includes the player's apartment and the apartment of Malone Petronis, remaining apartments can be [[Renting#Renting|rented]] to [[Obenseuer/Characters#Rentable_NPCs|people looking for homes]] in exchange for a stable income.


The apartment upgrades themselves can be split into general upgrades (Walls, Bathroom, Kitchen and Balconies) and utilities (Heating, Electricity and Water), which the latter may require tenement utilities first. It is advised to focus on preparing apartments for renting first, before player tackles renovations of their own or Malone's apartment.
The apartment upgrades themselves can be split into general upgrades (Walls, Bathroom, Kitchen and Balconies) and utilities (Heating, Electricity and Water), which the latter may require tenement utilities first. It is advised to focus on preparing apartments for renting first, before the player tackles renovations of their own or Malone's apartment.
==Tenement renovations==
The tenement itself has multiple key upgrades to perform, mainly the Stairwell renovations, that with each level, will unlock more floors, and Basement renovation, which allows to install utilities required in later apartment upgrades. It is very important to diferentiate apartment utilities from tenement utilities when planning renovations.


Besides the two main upgrades, with unlocked basement, player can further renovate it, expanding it to a personal workshop, a public sauna and a mushroom farm. Unlocking all floors with the roof included, allows to start roof renovations. Player can also at any time renovate the outdoors, cleaning up the courtyard, renovating the facade and expanding the tenement with a pier and a canal sauna, which of those upgrades, some may be required by potential tenants.
= Tenement renovations =
The tenement itself has multiple key upgrades to perform, mainly the Stairwell renovations, that with each level, will unlock more floors, and Basement renovation, which allows to install utilities required in later apartment upgrades. It is very important to differentiate apartment utilities from tenement utilities when planning renovations.
 
Besides the two main upgrades, with unlocked basement, the player can further renovate it, expanding it to a personal workshop, a public sauna and a mushroom farm. Unlocking all floors with the roof included, allows to start roof renovations. The player can also at any time renovate the outdoors, cleaning up the courtyard, renovating the façade and expanding the tenement with a pier and a canal sauna, which of those upgrades, some may be required by potential tenants.


In the current version, by default the tenement starts with Makeshift I level of Pier and Sauna upgrade.
In the current version, by default the tenement starts with Makeshift I level of Pier and Sauna upgrade.
==Starting renovations==
After acquiring Tenement Blueprint, player is able to talk to renovation contractors, starting with [[Obenseuer/Shop_Vendors#Tenement_Contract_Work!|Tenement Contract Work!]] run by Samuel Jonasson. Upon interaction, player is given a choice which renovations to start, each requires player to gather resources and pay initial payment in OCs, finished renovation needs final payment in RMs to be applied in the tenement. Player can start multiple renovations concurrently and is free to hold on paying the final payment as long as they please. Higher level renovations will require player visiting new districts and finding a contractor with better skills there.


For apartment renovations, player is also required to fully examine that apartment, by visiting every room. <!-- and clean it up from trash, furniture, contaminated materials, mold and graffiti, using an [[Cleaning Mode]]. Gathered furniture player can utilise for themselves.-->
= Starting renovations =
After acquiring Tenement Blueprint, the player is able to talk to renovation contractors, starting with [[Obenseuer/Shop_Vendors#Tenement_Contract_Work!|Tenement Contract Work!]] run by Samuel Jonasson. Upon interaction, the player is given a choice which renovations to start, each requires the player to gather resources and pay initial payment in OCs, finished renovation needs final payment in RMs to be applied in the tenement. The player can start multiple renovations concurrently and is free to hold on paying the final payment as long as they please. Higher level renovations will require the player visiting new districts and finding a contractor with better skills there.
 
For apartment renovations, the player is required to fully examine that apartment by visiting every room, and cleaning up trash, furniture, contaminated materials, mold and graffiti, using the [[Cleaning Mode]]. Any gathered furniture the player finds can utilize for themselves.
 
Resources needed for renovations can be placed in the "Renovation Resources" chest located next to the contractor, it is wise to plan ahead and buy or find rarer resources in advance, as their availability might be low when a time for renovation comes otherwise. Samuel Jonasson also accepts stolen resources for the renovations. Resources needed for a specific upgrade can be highlighted in containers with a yellow border by checking the small star icon next to the "''Not Enough Resource''" / "''Missing Multiple Requirements''" labels on the renovation window at any contractors offering the renvoation.
 
One important factor of renovations is pre-requisites. While some renovations will require the player to progress through the different levels, most of the apartments renvoations does not require the previous level to be launched, and thus launching higher level upgrades directly can save up a lot of materials and money. For example, upgrading an apartment's walls straight to level 4, which only have the "Apartment electricity ON" prerequisite, can save up to 28.500{{OC}}, 2.865{{RM}} and 226 various materials.
 
Upgrades costs (both materials and cash) as well as the speed of renovations can be changed in a custom difficulty save between 0,25x to 4x in 0,25 increments. All the values on this page are based on the default values.
 
= Renovations =
Apartment Renovations:
* [[Renovations/Walls|Walls]]
* [[Renovations/Bathroom|Bathroom]]
* [[Renovations/Kitchen|Kitchen]]
* [[Renovations/Balcony|Balconies]]
* Utilities
** [[Renovations/Apartment Electricity|Electricity]]
** [[Renovations/Apartment Water|Water]]
** [[Renovations/Apartment Heating|Heating]]
Tenement Renovations:
* [[Renovations/Stairwell|Stairwell]]
* [[Renovations/Facade|Facade]]
* [[Renovations/Courtyard|Courtyard]]
* [[Renovations/Sauna and Pier|Sauna and Pier]]
* [[Renovations/Elevator|Elevator]]
* [[Renovations/Rooftop Greenhouse|Rooftop Greenhouse]]
* Basement
** [[Renovations/Basement|Basement]]
** [[Renovations/Workshop|Workshop]]
** [[Renovations/Basement Sauna and Pool|Sauna and Pool]]
** [[Renovations/Mushroom Farm|Mushroom Farm]]
** [[Renovations/Mine Depot|Mine Depot]]
** Utilities
*** [[Renovations/Tenement Electricity|Electricity]]
*** [[Renovations/Tenement Plumbing|Plumbing]]
*** [[Renovations/Tenement Heating Room|Heating Room]]
 
== Stairwell and Elevator Renovations ==
 
=== Stairwell ===
 
Upgrading the stairwell allows the player to reach higher levels in the tenement, unlocking more apartments and the Rooftop Greenhouse.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || - ||Cement '''x2'''<br/>Planks '''x20'''<br/>Nails '''x15'''<br/>Scrap metal '''x12'''<br/>Glass pane '''x4'''|| 3.500{{OC}} || 1 day || 175{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || Courtyard I ||Cement '''x2'''<br/>Planks '''x50'''<br/>Nails '''x80'''<br/>Scrap metal '''x25'''<br/>Glass pane '''x6'''<br/>Plywood '''x14'''|| 13.500{{OC}} || 2 days || 400{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || Courtyard II<br/>Facade II ||Cement '''x8'''<br/>Bucket of paint '''x15'''<br/>Sheet metal '''x8'''<br/>Scrap metal '''x30'''<br/>Glass pane '''x8'''<br/>Rebar '''x8'''<br/>Tiles '''x25'''|| 50.000{{OC}} || 3 days || 2.000{{RM}} || 
|-
! IV - Fine
| Samuel Jonasson || Courtyard III ||Cement '''x14'''<br/>Bucket of paint '''x20'''<br/>Sheet metal '''x12'''<br/>Scrap metal '''x30'''<br/>Glass pane '''x12'''<br/>Rebar '''x12'''<br/>Tiles '''x40'''|| 80.000{{OC}} || 4 days 4 hours || 7.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
=== Elevator ===
 
Upgrading the elevator adds (obviously) an elevator to the tenement, allowing faster travel between the main 6 floors. However, as of the pre-Bazaar updates, the upgrde is unavailable.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - On
| colspan="7" | ''Currently unavailable''
|}
 
== Yard ==
Renovating the Yard improve its appearance, and is required by some tenants. The Sauna upgrades improve its efficiency as well.
 
=== Courtyard ===
Each level of Courtyard clears the Yard of garbage and adds outdoor communal areas, mainly a patio with a usable grill. Level III also add a small trash container area with 2 large bins and a small one, while level IV chnage it to a closed space with 4 large bins.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || - ||Planks '''x40'''<br/>Nails '''x80'''<br/>Gravel '''x5'''|| 6.800{{OC}} || 2 days || 70{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || Courtyard I ||Planks '''x40'''<br/>Nails '''x80'''<br/>Sand '''x5'''<br/>Cement '''x4'''<br/>Tarp '''x1'''<br/>Mesh '''x1'''<br/>Wire '''x1'''<br/>Gravel '''x20'''|| 13.000{{OC}} || 2 days 2 hours || 250{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || Courtyard II<br/>Facade II ||Planks '''x20'''<br/>Nails '''x40'''<br/>Sheet Metal '''x10'''<br/>Cement '''x8'''<br/>Fertile Soil '''x5'''<br/>Wire '''x5'''<br/>Brick '''x20'''<br/>Gravel '''x10'''|| 60.000{{OC}} || 3 days || 5.000{{RM}} || 
|-
! IV - Fine
| Samuel Jonasson || Courtyard III ||Planks '''x40'''<br/>Nails '''x40'''<br/>Sheet Metal '''x12'''<br/>Cement '''x16'''<br/>Bucket of paint '''x4'''<br/>Wire '''x10'''<br/>Wiring Components '''x5'''<br/>Brick '''x50'''<br/>Gravel '''x5'''<br/>Wire '''x2'''<br/>Rebar '''x12'''|| 100.000{{OC}} || 4 days 4 hours || 10.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
=== Facade ===
The Facade renovation is purely cosmetic and required for some other upgrades. The only mechanical change is the removal of the garbage bin near the entrance of the building with the first upgrade.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || - ||Cement '''x10'''<br/>Scrap metal '''x10'''|| 2.000{{OC}} || 2 days || 50{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || Facade I ||Cement '''x15'''<br/>Scrap metal '''x15'''<br/>Planks '''x3'''<br/>Asbestos '''x5'''<br/>Rebar '''x8'''|| 14.500{{OC}} || 4 days || 1.700{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || Facade II ||Cement '''x20'''<br/>Scrap metal '''x20'''<br/>Asbestos '''x15'''<br/>Rebar '''x15'''|| 40.000{{OC}} || 7 days || 10.000{{RM}} || 
|-
! IV - Fine
| Samuel Jonasson || Facade III ||Cement '''x20'''<br/>Scrap metal '''x30'''<br/>Bucket of paint '''x15'''<br/>Insulation wool '''x15'''<br/>Rebar '''x15'''|| 100.000{{OC}} || 9 days || 20.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
=== Sauna & Pier ===
Each level of uprgade improves the Sauna effects on mental health, as well as the quality of the pier near the river.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || - ||Planks '''x40'''<br/>Nails '''x80'''<br/>Leather roll '''x1'''<br/>Scrap metal '''x20'''<br/>Pipe '''x2'''<br/>Duct tape '''x4'''<br/>Sheet Metal '''x4'''<br/>Bucket of paint '''x1'''<br/>Rock '''x4'''|| 15.000{{OC}} || 2 days || 800{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || - ||Planks '''x60'''<br/>Nails '''x120'''<br/>Cloth roll '''x2'''<br/>Scrap metal '''x30'''<br/>Pipe '''x3'''<br/>Duct tape '''x8'''<br/>Sheet Metal '''x4'''|| 21.500{{OC}} || 4 days || 1.700{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || - ||Planks '''x30'''<br/>Nails '''x80'''<br/>Cloth roll '''x2'''<br/>Scrap metal '''x20'''<br/>Pipe '''x6'''<br/>Duct tape '''x2'''<br/>Sheet Metal '''x8'''<br/>Cement '''x4'''<br/>Glass Pane '''x4'''<br/>Bucket of paint '''x3'''<br/>Rebar '''x4'''<br/>Tiles '''x8'''|| 60.000{{OC}} || 6 days || 10.000{{RM}} || 
|-
! IV - Fine
| Samuel Jonasson || - ||Planks '''x60'''<br/>Nails '''x160'''<br/>Cloth roll '''x2'''<br/>Scrap metal '''x30'''<br/>Pipe '''x6'''<br/>Duct tape '''x2'''<br/>Sheet Metal '''x8'''<br/>Cement '''x2'''<br/>Glass Pane '''x6'''<br/>Bucket of paint '''x6'''<br/>Rebar '''x2'''<br/>Tiles '''x26'''|| 60.000{{OC}} || 8 days || 20.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
== Basement ==
The basement upgrades are necessary to connect apartments to amenities (electricity, water & heating), provide buildable space to expand your farms/productions or indoor services (sauna).
 
=== Basement ===
Before the first upgrade, the basement access is completely barred. Each subsequent level of Basement upgrade improve the overall look of walls and floors in the basement areas, with the exception of the Sauna and the Mushroom Farm.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || - ||Cement '''x6'''<br/>Plywood '''x4'''<br/>Planks '''x4'''<br/>Nails '''x8'''<br/>Scrap metal '''x8'''<br/>Duct tape '''x4'''<br/>Tarp '''x2'''<br/>Rebar '''x2'''|| 6.500{{OC}} || 2 days || 100{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || - ||Cement '''x6'''<br/>Sheet metal '''x6'''<br/>Planks '''x20'''<br/>Nails '''x40'''<br/>Scrap metal '''x12'''<br/>Duct tape '''x6'''<br/>Cloth roll '''x2'''<br/>Rebar '''x2'''|| 15.500{{OC}} || 3 days || 250{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || - ||Cement '''x10'''<br/>Sheet metal '''x6'''<br/>Planks '''x6'''<br/>Nails '''x12'''<br/>Scrap metal '''x26'''<br/>Bucket of paint '''x12'''<br/>Cloth roll '''x2'''<br/>Rebar '''x7'''<br/>Bricks '''x20'''|| 60.000{{OC}} || 5 days 8 hours || 1.400{{RM}} || 
|-
! IV - Fine
| Samuel Jonasson || - ||Cement '''x12'''<br/>Sheet metal '''x6'''<br/>Planks '''x3'''<br/>Nails '''x8'''<br/>Scrap metal '''x20'''<br/>Bucket of paint '''x20'''<br/>Cloth roll '''x2'''<br/>Rebar '''x10'''|| 100.000{{OC}} || 8 days || 8.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
=== Workshop ===
Each level of Workshop clears a part of the basement, expanding the buildable area. Starting with level 3, another floor of basement is added.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Small
| Samuel Jonasson || Basement I ||Cement '''x4'''<br/>Planks '''x10'''<br/>Rebar '''x2'''|| 4.000{{OC}} || 1 day || 600{{RM}} || 
|-
! II - Medium
| OS Mining Services || Workshop I ||Cement '''x8'''<br/>Planks '''x10'''<br/>Rebar '''x4'''|| 8.000{{OC}} || 1 day || 1.200{{RM}} || 
|-
! III - Large
| OS Mining Services || Workshop II ||Cement '''x4'''<br/>Planks '''x10'''<br/>Scrap metal '''x8'''<br/>Sheet metal '''x2'''<br/>Nails '''x2'''<br/>Rebar '''x3'''|| 12.000{{OC}} || 2 days || 3.000{{RM}} || 
|-
! IV - Huge
| OS Mining Services || Workshop III ||Cement '''x32'''<br/>Planks '''x20'''<br/>Mesh '''x10'''<br/>Sheet metal '''x8'''<br/>Nails '''x24'''<br/>Scrap metal '''x30'''<br/>Brick '''x50'''<br/>Rebar '''x30'''<br/>Dynamite '''x25'''|| 16.000{{OC}} || 2 days 4 hours || 4.000{{RM}} ||
|}
 
=== Electricity ===
Electricity upgrades are needed by other services, with higher levels unlocking more options. The player can't place items in the Electricity area of the basement.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Shit
| Samuel Jonasson || Basement I ||Wire '''x10'''<br/>Scrap metal '''x20'''<br/>Sheet metal '''x2'''<br/>Electronic parts '''x2'''<br/>Wiring component '''x1'''<br/>Plastic parts '''x4'''|| 5.215{{OC}} || 1 day || 180{{RM}} || 
|-
! II - Good
| OS Mining Services || Basement I ||Wire '''x12'''<br/>Scrap metal '''x35'''<br/>Sheet metal '''x6'''<br/>Electronic parts '''x10'''<br/>Computer parts '''x4'''<br/>Industrial fuse '''x4'''<br/>Wiring component '''x10'''<br/>Plastic parts '''x10'''|| 18.500{{OC}} || 3 days || 900{{RM}} || 
|-
! III - Best
| OS Mining Services || Basement I ||Wire '''x12'''<br/>Scrap metal '''x35'''<br/>Sheet metal '''x6'''<br/>Electronic parts '''x10'''<br/>Computer parts '''x4'''<br/>Industrial fuse '''x4'''<br/>Wiring component '''x25'''<br/>Plastic parts '''x25'''|| 60.000{{OC}} || 9 days || 10.000{{RM}} || 
|}
 
=== Tenement plumbing ===
Tenement plumbing upgrades are needed by other services, with higher levels unlocking more options. The player can't place items in the Tenement plumbing area of the basement.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Dirty
| Samuel Jonasson || Basement I<br/>Electricity I ||Pipes '''x40'''<br/>Scrap metal '''x60'''<br/>Sheet metal '''x2'''<br/>Duct tape '''x6'''<br/>Orange handwheel'''x1'''<br/>Plastic parts '''x5'''<br/>Mechanical parts '''x5'''<br/>Wire '''x1'''|| 5.600{{OC}} || 2 days || 120{{RM}} || 
|-
! II - Good
| OS Mining Services || Basement I<br/>Electricity II ||Pipes '''x50'''<br/>Scrap metal '''x80'''<br/>Sheet metal '''x10'''<br/>Wiring component '''x2'''<br/>Electronic parts '''x6'''<br/>Wire '''x2'''<br/>Plastic parts '''x20'''<br/>Orange handwheel'''x2'''<br/>Asbestos'''x5'''<br/>Mechanical parts '''x10'''|| 14.500{{OC}} || 5 days || 3.200{{RM}} ||
|-
! III - Best
| OS Mining Services || Basement I<br/>Electricity II<br/>Plumbing II ||Pipes '''x30'''<br/>Scrap metal '''x20'''<br/>Sheet metal '''x15'''<br/>Orange handwheel'''x5'''<br/>Stainless steel '''x10'''<br/>Plastic parts '''x35'''<br/>Insulation wool '''x10'''<br/>Mechanical parts '''x28'''<br/>Electronic parts '''x10'''<br/>Wiring component '''x4'''<br/>Wire '''x5'''<br/>Computer parts '''x3'''|| 50.000{{OC}} || 7 days || 15.000{{RM}} || 
|}
 
=== Tenement heating room ===
Tenement heating room upgrades are needed by other services, with higher levels unlocking more options. The player can't place items in the Tenement heating room area of the basement.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Bare
| Samuel Jonasson || Basement I ||Firewood '''x30'''<br/>Pipes '''x10'''<br/>Scrap metal '''x15'''<br/>Planks '''x10'''|| 3.500{{OC}} || 1 day || 500{{RM}} || 
|-
! II - Central
| OS Mining Services || Basement I<br/>Electricity I ||Sheet metal '''x15'''<br/>Pipes '''x25'''<br/>Scrap metal '''x30'''<br/>Wire '''x2'''<br/>Planks '''x5'''<br/>Wiring component '''x2'''<br/>Mechanical parts '''x2'''<br/>Asbestos '''x9'''<br/>Orange handwheel'''x4'''|| 23.000{{OC}} || 4 days 4 hours || 2.100{{RM}} || 
|-
! III - District
| OS Mining Services || Basement I<br/>Electricity II ||Sheet metal '''x30'''<br/>Pipes '''x50'''<br/>Scrap metal '''x50'''<br/>Wire '''x2'''<br/>Electronic parts '''x5'''<br/>Computer parts '''x3'''<br/>Wiring component '''x5'''<br/>Mechanical parts '''x10'''<br/>Insulation wool '''x12'''<br/>Orange handwheel'''x4'''<br/>Stainless steel '''x8'''|| 100.000{{OC}} || 4 days 4 hours || 15.000{{RM}} || 
|}
 
=== Basement sauna ===
Each level of the Basement sauna improves its effects on mental health. Unlike the Pier Sauna outside, the basement sauna is not built by default. The basement sauna also feature a small inside pool, currently only esthetic. The player can't place items in the Sauna area of the basement.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || Basement I ||Planks '''x12'''<br/>Nails '''x20'''<br/>Sheet metal '''x2'''<br/>Scrap metal '''x16'''<br/>Pipes '''x4'''<br/>Leather roll '''x2'''|| 870{{OC}} || 1 day || 80{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || Basement I<br/>Electricity I ||Planks '''x30'''<br/>Nails '''x35'''<br/>Sheet metal '''x2'''<br/>Scrap metal '''x24'''<br/>Pipes '''x4'''<br/>Leather roll '''x2'''<br/>Cloth roll '''x2'''<br/>Tiles '''x6'''|| 9.500{{OC}} || 1 day 14 hours || 400{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || Basement I<br/>Electricity II<br/>Heating II<br/>Plumbing I ||Planks '''x30'''<br/>Nails '''x40'''<br/>Sheet metal '''x2'''<br/>Scrap metal '''x34'''<br/>Pipes '''x4'''<br/>Cement '''x4'''<br/>Bucket of paint '''x2'''<br/>Tiles '''x35'''|| 50.000{{OC}} || 4 days || 2.000{{RM}} ||
|-
! IV - Fine
| Samuel Jonasson || Basement I<br/>Electricity II<br/>Heating II<br/>Plumbing II ||Planks '''x35'''<br/>Nails '''x45'''<br/>Sheet metal '''x2'''<br/>Scrap metal '''x35'''<br/>Pipes '''x4'''<br/>Cement '''x4'''<br/>Bucket of paint '''x4'''<br/>Glass pane '''x2'''<br/>Tiles '''x60'''|| 80.000{{OC}} || 5 days || 10.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
=== Mushroom Farm ===
The first level of Mushroom Farm is moslty cosmetic, adding a buildable area and making the mushroom spores harmless. Every following upgrade expands its size.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || Basement I ||Planks '''x16'''<br/>Nails '''x26'''<br/>Sheet metal '''x2'''<br/>Scrap metal '''x12'''<br/>Leather roll '''x2'''|| 3.000{{OC}} || 1 day || 400{{RM}} || 
|-
! II - Shabby
| OS Mining Services || Basement I<br/>Electricity I<br/>Mushroom Farm I ||Planks '''x24'''<br/>Nails '''x40'''<br/>Sheet metal '''x2'''<br/>Scrap metal '''x20'''<br/>Leather roll '''x4'''<br/>Dynamite '''x15'''|| 8.900{{OC}} || 3 days || 700{{RM}} || 
|-
! III - Decent
| OS Mining Services || Basement I<br/>Electricity I<br/>Mushroom Farm II ||Cement '''x15'''<br/>Pipes '''x4'''<br/>Sheet metal '''x10'''<br/>Scrap metal '''x30'''<br/>Bucket of paint '''x4'''<br/>Rebar '''x13'''<br/>Dynamite '''x16'''|| 20.000{{OC}} || 4 days || 3.000{{RM}} ||
|-
! IV - Fine
| OS Mining Services || Basement I<br/>Electricity I<br/>Mushroom Farm III ||Cement '''x4'''<br/>Pipes '''x4'''<br/>Sheet metal '''x10'''<br/>Scrap metal '''x30'''<br/>Cloth roll '''x10'''<br/>Rebar '''x3'''<br/>Dynamite '''x6'''<br/>Tiles '''x40'''|| 40.000{{OC}} || 6 days || 5.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
=== Mines ===
This are can only be renovated by Ken Nakahara in the [[Mines]]. The first upgrade adds a shortcut to the Mines from the player tenement and is required for the main quest [[Collapse Hazard]] while the next ones progressively dig up a new tunnel leading directly from the Tenement basement to the Service Area.
Upgrading the mines to level IV is currently the most expensive upgrade in OC, costing a whopping 120.000{{OC}}.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || Basement I ||Planks '''x20'''<br/>Nails '''x5'''<br/>Sheet metal '''x2'''<br/>Dynamite '''x8'''<br/>Logs '''x5'''<br/>Rails '''x8'''|| 3.000{{OC}} || 1 day || 200{{RM}} || 
|-
! II - Shabby
| OS Mining Services || Mines I<br/>Electricity I ||Planks '''x40'''<br/>Nails '''x15'''<br/>Sheet metal '''x2'''<br/>Wiring Components '''x1'''<br/>Mesh '''x5'''<br/>Gravel '''x3'''<br/>Dynamite '''x10'''<br/>Logs '''x15'''<br/>Rails '''x4'''|| 10.000{{OC}} || 3 days || 300{{RM}} || 
|-
! III - Decent
| OS Mining Services || Mines II<br/>Electricity II ||Planks '''x70'''<br/>Nails '''x30'''<br/>Sheet metal '''x2'''<br/>Wiring Components '''x2'''<br/>Cable '''x1'''<br/>Dynamite '''x12'''<br/>Logs '''x32'''<br/>Rails '''x16'''|| 50.000{{OC}} || 4 days || 1.500{{RM}} ||
|-
! IV - Fine
| OS Mining Services || Mines III<br/>Electricity III<br/>Water I ||Cement '''x20'''<br/>Sheet metal '''x4'''<br/>Scrap metal '''x10'''<br/>Wiring components '''x4'''<br/>Cable '''x2'''<br/>Pipes '''x6'''<br/>Mechanical parts '''x1'''<br/>Electronic Parts '''x1'''<br/>Dynamite '''x12'''<br/>Rails '''x12'''<br/>Rebar '''x20'''<br/>Tiles '''x10'''|| 120.000{{OC}} || 6 days || 3.000{{RM}} || 
|}
 
== Roof ==
The roof upragdes are only available once the player build the third upgrades of the stairwell. It only include one upgrade path.
 
=== Rooftop Greenhouse ===
The Rooftop Greenhouse feature an area suitable for growing plants, as any planter placed in the Greenhouse will have the ''Sun'' modifier, required by all plants.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Shabby
| Samuel Jonasson || Stairwell III ||Cement '''x6'''<br/>Glass Pane '''x60'''<br/>Sheet Metal '''x20'''<br/>Planks '''x20'''<br/>Nails '''x35'''<br/>Scrap metal '''x20'''<br/>Rebar '''x4'''<br/>Wiring Components '''x2'''|| 6.000{{OC}} || 2 days 2 hours || 300{{RM}} || 
|-
! II - Decent
| Samuel Jonasson || Greenhouse I ||Cement '''x60'''<br/>Glass Pane '''x80'''<br/>Sheet Metal '''x30'''<br/>Planks '''x2'''<br/>Nails '''x10'''<br/>Scrap metal '''x40'''<br/>Rebar '''x4'''<br/>Tiles '''x15'''<br/>Bucket of Paint '''x4'''<br/>Wiring Components '''x2'''<br/>Pipes '''x4'''|| 10.000{{OC}} || 3 days || 1.500{{RM}} || 
|-
! III - Fine
| Samuel Jonasson || Greenhouse II ||Cement '''x6'''<br/>Glass Pane '''x120'''<br/>Sheet Metal '''x60'''<br/>Planks '''x4'''<br/>Nails '''x15'''<br/>Scrap metal '''x80'''<br/>Rebar '''x4'''<br/>Tiles '''x30'''<br/>Bucket of Paint '''x15'''<br/>Pipes '''x20'''<br/>Wiring Components '''x4'''<br/>Mechanical Components '''x4'''|| 50.000{{OC}} || 4 days 4 hours || 10.000{{RM}} || 
|}
 
== Apartments ==
Apartments came in 3 different sizes : Small, Medium and Large. The tenement features 5 floors of 3 apartments, each floors featuring one of each size for a total of 13 to 15 rentable apartments, depending on player choices during [[Orange Heaven]] and the presence of the Crazy Neighbor. Each apartments has a Value, increasing with each upgrades and influencing the rent payed by tenents.<br/>
 
A 16th large-sized apartment, located on the first floor, serves as the player housing for the duration of the game. The only differences between the player's apartments and the other large-sized ones is the use of Dependencies instead of Balconies and the value : the player's apartment is worth slightly more than regular Large ones, even though the value of the player's apartment does not influence anything.
 
Each apartment is composed of 7 different features to upgrade : Walls, Kitchen, Bathroom and Balconies, as well as proper Electricity, Water and Heating upgrades for each. This differs only for Large apartments which features 2 Balconies as opposed to only one for Small and Medium ones.
 
Despite the difference in sizes and values, upgrades for each sizes has the same material and money cost as well as renovation duration.
 
=== Apartment electricity ===
Installation of electricity in an apartment is a single level upgrade. Once the apartment has been upgraded, any electrical devices can be used in the apartment.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - On
| Samuel Jonasson || Walls I<br/>Tenement electricity I ||Wire '''x6'''<br/>Cement '''x2'''<br/>Scrap metal '''x10'''<br/>Wiring Components '''x6'''<br/>Electronic Parts '''x2'''|| 1.500{{OC}} || 1 day || 120{{RM}} || 
|}
 
=== Apartment water ===
Upgrading the Apartment water only serve as a prerequisite for other upgrades, it does not increase the quality of the water dispensed by taps and showers in the apartment.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Dirty
| Samuel Jonasson || Tenement Water I ||Pipes '''x6'''<br/>Scrap metal '''x16'''<br/>Cement '''x8'''<br/>Duct Tape '''x4'''|| 2.500{{OC}} || 2 days 4 hours || 200{{RM}} || 
|-
! II - Good
| Samuel Jonasson || Tenement Water II ||Pipes '''x10'''<br/>Scrap metal '''x30'''<br/>Cement '''x10'''<br/>Orange handwheel '''x1'''<br/>Asbestos '''x1'''<br/>Plastic Parts '''x10'''|| 7.500{{OC}} || 4 days || 700{{RM}} || 
|-
! III - Best
| Samuel Jonasson || Tenement Water III ||Pipes '''x10'''<br/>Scrap metal '''x30'''<br/>Cement '''x10'''<br/>Mechanical Parts '''x10'''<br/>Insulation Wool '''x1'''<br/>Plastic Parts '''x8'''|| 40.000{{OC}} || 6 days || 3.000{{RM}} || 
|}
 
=== Apartment heating ===
Upgrading the Apartment heating adds a fire furnace for the first level which is removed in latter upgrades for modern heating.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || - ||Pipes '''x3'''<br/>Sheet Metal '''x2'''<br/>Scrap metal '''x8'''|| 600{{OC}} || 1 day || 30{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || - ||Pipes '''x3'''<br/>Sheet Metal '''x2'''<br/>Scrap metal '''x12'''<br/>Bucket of Paint '''x1'''<br/>Mechanical Parts '''x1'''|| 1.500{{OC}} || 2 days || 120{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || Tenement Heating II ||Pipes '''x12'''<br/>Sheet Metal '''x5'''<br/>Scrap metal '''x40'''<br/>Cement '''x5'''<br/>Bucket of Paint '''x5'''<br/>Mechanical Parts '''x2'''|| 16.300{{OC}} || 5 days || 2.200{{RM}} || 
|-
! IV - Fine
| Samuel Jonasson || Tenement Heating II ||Pipes '''x12'''<br/>Sheet Metal '''x10'''<br/>Scrap metal '''x60'''<br/>Cement '''x10'''<br/>Bucket of Paint '''x5'''<br/>Nails '''x15'''<br/>Mechanical Parts '''x8'''|| 40.200{{OC}} || 8 days || 5.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
=== Walls ===
Walls upgrade improve the overall looks of the apartments, with the exceptions of the walls in the bathroom and in balconies.
For the player's tenement, the first two levels of Walls also improve sleeping safety :
*Bare walls lowers the chance for a sleep event to happen to around ~60% (''Unsafe'' label).
*Makeshift (level I) reduces it again to around ~30% (''Safe-ish'').
*Shabby (level II) negates it (''Safe'').
Be wary that starting the upgrade will render the whole apartment unavailable for the duration of the upgrade, including the player's tenement for up to 9 days for the level IV upgrade.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || - ||Planks '''x30'''<br/>Nails '''x30'''<br/>Scrap metal '''x15'''<br/>Duct tape '''x4'''<br/>Tarp '''x2'''|| 800{{OC}} || 1 day || 75{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || Apartment Electricity ON<br/>Walls I ||Planks '''x20'''<br/>Nails '''x20'''<br/>Scrap metal '''x10'''<br/>Tarp '''x4'''<br/>Cloth roll '''x2'''<br/>Wire '''x1'''<br/>Duct tape '''x5'''<br/>Plywood '''x4'''|| 2.700{{OC}} || 2 days || 290{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || Apartment Electricity ON ||Planks '''x15'''<br/>Nails '''x30'''<br/>Scrap metal '''x15'''<br/>Glass pane '''x2'''<br/>Cloth roll '''x1'''<br/>Wire '''x2'''<br/>Wiring components '''x1'''<br/>Plywood '''x12'''<br/>Bucket of paint '''x1'''|| 25.000{{OC}} || 6 days || 2.500{{RM}} || 
|-
! IV - Fine
| Samuel Jonasson || Apartment Electricity ON ||Planks '''x15'''<br/>Nails '''x30'''<br/>Scrap metal '''x15'''<br/>Sand '''x2'''<br/>Cloth roll '''x1'''<br/>Wire '''x2'''<br/>Bucket of paint '''x4'''<br/>Wiring components '''x2'''<br/>Plywood '''x20'''<br/>Furniture parts '''x12'''|| 50.000{{OC}} || 9 days || 5.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
=== Bathroom ===
The bathroom upgrades adds usable furniture as well as improving the overall look. The first upgrade adds a bucket toilet and a IBC sink while the second upgrade replace them with a proper sink and bathtub / shower combo.
Be wary that starting the upgrade will render the bathroom unavailable for the duration of the upgrade, including the player's bathroom for up to 9 days for the level IV upgrade (but your tenent won't mind if you use theirs for the duration).
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || - ||Planks '''x2'''<br/>Nails '''x4'''<br/>Scrap metal '''x5'''<br/>Tarp '''x5'''|| 320{{OC}} || 8 hours || 20{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || Apartment Electricity ON<br/>Apartment Water I ||Planks '''x10'''<br/>Nails '''x20'''<br/>Scrap metal '''x10'''<br/>Glass pane '''x1'''<br/>Pipes '''x3'''<br/>Wire '''x1'''<br/>Tiles '''x2'''|| 4.500{{OC}} || 1 day || 350{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || Apartment Electricity ON<br/>Apartment Water II ||Planks '''x4'''<br/>Nails '''x8'''<br/>Scrap metal '''x30'''<br/>Cement '''x2'''<br/>Pipes '''x6'''<br/>Wire '''x1'''<br/>Tiles '''x12'''<br/>Wiring components '''x1'''|| 16.000{{OC}} || 3 days || 1.300{{RM}} || 
|-
! IV - Fine
| Samuel Jonasson || Apartment Electricity ON<br/>Apartment Water III ||Planks '''x2'''<br/>Nails '''x4'''<br/>Scrap metal '''x30'''<br/>Cement '''x2'''<br/>Pipes '''x8'''<br/>Wire '''x1'''<br/>Glass pane '''x2'''<br/>Wiring components '''x2'''<br/>Tiles '''x20'''<br/>Mechanical parts '''x1'''|| 50.000{{OC}} || 6 days || 4.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
=== Kitchen ===
The kitchen upgrades adds usable furniture such as a oven / cooktop combo or a fridge.
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || - ||Planks '''x2'''<br/>Nails '''x4'''<br/>Scrap metal '''x5'''<br/>Tarp '''x5'''|| 320{{OC}} || 8 hours || 20{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || Apartment Electricity ON<br/>Apartment Water I ||Planks '''x10'''<br/>Nails '''x20'''<br/>Scrap metal '''x10'''<br/>Glass pane '''x1'''<br/>Pipes '''x3'''<br/>Wire '''x1'''<br/>Tiles '''x2'''|| 4.500{{OC}} || 1 day || 350{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || Apartment Electricity ON<br/>Apartment Water II ||Planks '''x4'''<br/>Nails '''x8'''<br/>Scrap metal '''x30'''<br/>Cement '''x2'''<br/>Pipes '''x6'''<br/>Wire '''x1'''<br/>Tiles '''x12'''<br/>Wiring components '''x1'''|| 16.000{{OC}} || 3 days || 1.300{{RM}} || 
|-
! IV - Fine
| Samuel Jonasson || Apartment Electricity ON<br/>Apartment Water III ||Planks '''x2'''<br/>Nails '''x4'''<br/>Scrap metal '''x30'''<br/>Cement '''x2'''<br/>Pipes '''x8'''<br/>Wire '''x1'''<br/>Glass pane '''x2'''<br/>Wiring components '''x2'''<br/>Tiles '''x20'''<br/>Mechanical parts '''x1'''|| 50.000{{OC}} || 6 days || 4.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
=== Balconies and Extensions ===
Balconies adds extra rooms on the side of apartments. Small and Medium apartments only have a single balcony while Large apartments features two (front and back, both having the same costs).
 
The balconies in the player's apartment are a different upgrades, called '''Extensions'''. Being on the first floor, they serve as size increases for the apartment and both features an extra door leading outside starting with the second upgrade. Because of that, '''Extensions has a different cost, both in materials and cash, when upgrading than Balconies in an apartment on the upper floors'''.
 
==== Player's apartment - Extensions ====
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || Courtyard I ||Planks '''x20'''<br/>Sheet metal '''x10'''<br/>Nails '''x20'''<br/>Scrap metal '''x20'''<br/>Cloth roll '''x2'''|| 2.400{{OC}} || 4 days || 300{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || Courtyard I ||Planks '''x50'''<br/>Sheet metal '''x5'''<br/>Nails '''x50'''<br/>Scrap metal '''x10'''<br/>Glass pane '''x5'''|| 9.000{{OC}} || 7 days || 1.000{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || Courtyard I<br/>Apartment Electricity ON<br/>Facade II ||Planks '''x10'''<br/>Sheet metal '''x5'''<br/>Nails '''x50'''<br/>Glass pane '''x10'''<br/>Cement '''x5'''<br/>Asbestos '''x3'''|| 40.000{{OC}} || 8 days || 4.000{{RM}} || 
|-
! IV - Fine
| Samuel Jonasson || Courtyard I<br/>Apartment Electricity ON<br/>Facade III ||Planks '''x5'''<br/>Sheet metal '''x10'''<br/>Nails '''x80'''<br/>Glass pane '''x15'''<br/>Cement '''x10'''<br/>Bucket of paint '''x5'''<br/>Insulation wool '''x2'''|| 60.000{{OC}} || 10 days || 8.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
==== Other apartments - Balconies====
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| Samuel Jonasson || Courtyard I ||Planks '''x20'''<br/>Sheet metal '''x10'''<br/>Nails '''x20'''<br/>Scrap metal '''x20'''<br/>Cloth roll '''x2'''|| 2.000{{OC}} || 2 days 2 hours || 40{{RM}} || 
|-
! II - Shabby
| Samuel Jonasson || Courtyard I ||Planks '''x50'''<br/>Sheet metal '''x5'''<br/>Nails '''x50'''<br/>Scrap metal '''x10'''<br/>Glass pane '''x5'''|| 3.500{{OC}} || 4 days 4 hours || 210{{RM}} || 
|-
! III - Decent
| Samuel Jonasson || Courtyard I<br/>Apartment Electricity ON<br/>Facade II ||Planks '''x10'''<br/>Sheet metal '''x5'''<br/>Nails '''x50'''<br/>Glass pane '''x10'''<br/>Cement '''x5'''<br/>Rebar '''x10'''|| 40.000{{OC}} || 8 days || 1.000{{RM}} || 
|-
! IV - Fine
| Samuel Jonasson || Courtyard I<br/>Apartment Electricity ON<br/>Facade III ||Planks '''x5'''<br/>Sheet metal '''x10'''<br/>Nails '''x80'''<br/>Glass pane '''x15'''<br/>Cement '''x10'''<br/>Bucket of paint '''x5'''<br/>Rebar '''x15'''|| 60.000{{OC}} || 10 days || 3.000{{RM}} || 
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
== Shop ==
The shop is located on the first floor, facing the player apartment. In the current version, the shop is inacessible wihtout the use of console commands but is already modeled and in need of cleaning and renovation. If the player cleans it, 2 upgrades options appears in menus, but none can be built yet.
 
=== Shop walls ===
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| colspan="7" | ''Currently unavailable''
|-
! II - Shabby
| colspan="7" | ''Currently unavailable''
|-
! III - Decent
| colspan="7" | ''Currently unavailable''
|-
! IV - Fine
| colspan="7" | ''Currently unavailable''
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}
 
=== Shop bathroom ===
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center;"
! Rank !! Contractors !! Prerequisites !! Materials !! Price (OC) !! Duration !! Final price (RM) !! Value and rent added
|-
! I - Makeshift
| colspan="7" | ''Currently unavailable''
|-
! II - Shabby
| colspan="7" | ''Currently unavailable''
|-
! III - Decent
| colspan="7" | ''Currently unavailable''
|-
! IV - Fine
| colspan="7" | ''Currently unavailable''
|-
! V - Luxurious
| colspan="7" | ''Currently unavailable''
|}


Resources needed for renovations can be placed in "Renovation Resources" chest located next to the contractor, it is wise to plan ahead and buy or find rarer resources in advance, as their availabily might be low when a time for renovation comes otherwise.
== See also ==
* [[Renting]]
* [[Obenseuer/Characters#Rentable_NPCs|List of rentable characters]]
* [[Cleaning Mode]]


==See also==
{{OS_Gameplay}}
*[[Renting]]
*[[Obenseuer/Characters#Rentable_NPCs|List of rentable characters]]
*[[Cleaning Mode]]