Police: Difference between revisions
More edits more accuracy. Going to see if I can get help getting the proper formulas for things like fine cost, bribe cost, jail time, chase chance, etc. |
A bit more clarification, a bit more confusion, a bit worse for wear. |
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Militiamen officers are posted in two locations around the Residential District zone, with one next to the [[ATM Booth]] in Market Square and the other next to the Bazaar Checkpoint in the Backyard. They maintain their post during the day while patrolling the area during the night. | Militiamen officers are posted in two locations around the Residential District zone, with one next to the [[ATM Booth]] in Market Square and the other next to the Bazaar Checkpoint in the Backyard. They maintain their post during the day while patrolling the area during the night. | ||
If the Player has a bounty, has committed a crime in view of the Militiaman, or is carrying valuable stolen items, a Militiaman may chase down the player. Upon reaching the player, the Militiaman may simply immediately knock the player out and send them to jail at a high enough bounty, or a conversation is started where the player can take one of four actions: | If the Player has a bounty, has committed a [[Crimes|crime]] in view of the Militiaman, or is carrying valuable stolen items, a Militiaman may chase down the player. Upon reaching the player, the Militiaman may simply immediately knock the player out and send them to jail at a high enough bounty, or a conversation is started where the player can take one of four actions: | ||
*'''Pay | *'''Pay the Fine''', costing [[Currencies#Real_Money_(RM)|RM]] scaling at 1.5x your Crime Points. This is usually far cheaper than a bribe, and will immediately remove the bounty and prevent any further conflict. However, if you are carrying any stolen items they will be removed. | ||
*'''Bribe the officer''', costing [[Currencies#Open_Sewer_Coins_(OC)|OC]] scaling with your | *'''Bribe the officer''', costing [[Currencies#Open_Sewer_Coins_(OC)|OC]] scaling with your Crime Points and Bribery Skill with a slight randomness, with a chance to fail. If it fails, the officer will instead immediately jail you '''as well as increasing your jail time by 25%.''' However, unlike paying your Fine, this will not remove stolen items on your person. | ||
*'''Plead Innocence''', which will lead to you being sent to jail with the time scaling with your bounty. | *'''Plead Innocence''', which will lead to you being sent to jail with the time scaling with your bounty. This has a chance, albeit a very low one, to succeed instead. | ||
*'''Run''', which will cause the officer to give chase and prompt an immediate capture if they catch up. | *'''Run''', which will cause the officer to give chase and prompt an immediate capture if they catch up. | ||
If the Player has gathered a bounty, but not one high enough to cause a chase, they can talk to either Militiaman at any time to turn themselves in. This instead gives four other options: | If the Player has gathered a bounty, but not one high enough to cause a chase, they can talk to either Militiaman at any time to turn themselves in. This instead gives four other options: | ||
*'''Bribe the officer''', | *'''Bribe the officer''', functioning the exact same as if you had been prompted. | ||
*'''Pay their Fine''', | *'''Pay their Fine''', functioning the exact same as if you had been prompted. | ||
*'''Go to Jail''', which has the officer send you to jail with the duration scaling with your bounty. | *'''Go to Jail''', which has the officer send you to jail with the duration scaling with your bounty. Unlike being caught, this results in a '''30% shorter jail time.''' | ||
*'''Leave''', which simply exits the conversation and lets you walk away. | *'''Leave''', which simply exits the conversation and lets you walk away. | ||
==Bribes== | |||
For some reason, the Finnish do math strangely. | |||
Here is a discord thread on the official Obenseuer Discord that might be able to get you to understand how bribe cost and success is calculated: | |||
https://discord.com/channels/478514341176672267/1370113911700983868 | |||
==Trivia== | ==Trivia== | ||
* [[Obenseuer/Characters#Olle_Leino|Olle Leino]], a potential Tenant of the Player, seems to wear a Militiaman uniform and claims to be a member of the force. Despite this, they do not act in the same way as the Patrolling Militiamen and will not change behavior in any way if the Player has a bounty. | * [[Obenseuer/Characters#Olle_Leino|Olle Leino]], a potential Tenant of the Player, seems to wear a Militiaman uniform and claims to be a member of the force. Despite this, they do not act in the same way as the Patrolling Militiamen and will not change behavior in any way if the Player has a bounty. | ||
{{OS_Gameplay}} | {{OS_Gameplay}} | ||