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m (→Bunker breaker: Added an idea what HWNUM+1 might be.) |
m (Fixed an typo and reduced the amount of wild specualtion by 1%.) |
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[[User:Finale|Finale]] has done a lot of work on cracking this part of the ARG, for further reference please see his [http://steamcommunity.com/sharedfiles/filedetails/?id=612370431| Steam guide] created for this.<br /> | [[User:Finale|Finale]] has done a lot of work on cracking this part of the ARG, for further reference please see his [http://steamcommunity.com/sharedfiles/filedetails/?id=612370431| Steam guide] created for this.<br /> | ||
It's located in [[ | It's located in [[reserve2]] and is a code written on the sheet which covers an unknown corpse in a side building. | ||
== Cracking the code == | == Cracking the code == | ||
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Which translates to: | Which translates to: | ||
I will show the (F2) (C4) ?O... tell the right answer under ground to the right person. | I will (F1(show?)) the (F2) (C4) ?O... tell the right answer under ground to the right person. | ||
The entire body message revolves around a series of letter-number references, which correspond to words that have been found in INFRA maps and textures. The following is a table containing all of the current keys and their corresponding words. | The entire body message revolves around a series of letter-number references, which correspond to words that have been found in INFRA maps and textures. The following is a table containing all of the current keys and their corresponding words. |
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