Time: Difference between revisions

8 bytes added ,  29 December 2023
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Many schedules and crafting processes are time-dependent, like shop vendors' opening hours, time spent on alcohol brewing, locations where specific characters can be found, delivery of the [[Mail|mail]], serving [[Jail|jail]] time and lootable storages resuppling. As time progresses, weather and visual time of the day changes.
Many schedules and crafting processes are time-dependent, like shop vendors' opening hours, time spent on alcohol brewing, locations where specific characters can be found, delivery of the [[Mail|mail]], serving [[Jail|jail]] time and lootable storages resuppling. As time progresses, weather and visual time of the day changes.


==Checking time==
==Checking the time==
Player can ask various characters for the time and the day of the week, if it is a full hour, the NPCs will not state what the day of the week it is.
Player can ask various characters for the time and the day of the week, if it is a full hour, the NPCs will not state what the day of the week it is.


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When being taken to jail, player is able to ask the jail guard about the remaining time of the jail sentance.
When being taken to jail, player is able to ask the jail guard about the remaining time of the jail sentance.


==Passing time==
==Passing the time==
There are several ways of progressing the time faster by performing specific activities, the most straightforward is sleeping that can be enforced using Sleeping Pills at a cost of mental health. Alternatively player can pass out from alcohol overuse to force sleeping.
There are several ways of progressing the time faster by performing specific activities, the most straightforward is sleeping that can be enforced using Sleeping Pills at a cost of mental health. Alternatively player can pass out from alcohol overuse to force sleeping.


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