Soundtrack Portal: Difference between revisions

m
radio4, removed part 3 reference (add it when part three releases). reserve1, increased accuracy and clarity. failing, added one location
m (bunker, changed metro crash to metro incident. Neated up menu. Clarified surface.)
m (radio4, removed part 3 reference (add it when part three releases). reserve1, increased accuracy and clarity. failing, added one location)
Line 40: Line 40:
| N/A || 23 || ''Credits'' (Part 2) || <code>part2endingm.wav</code> || 1:39 || Played at the end of Part 2. || TODO
| N/A || 23 || ''Credits'' (Part 2) || <code>part2endingm.wav</code> || 1:39 || Played at the end of Part 2. || TODO
|-
|-
| 07 || 11 || ''Falling for the Night'' || <code>falling.wav</code> || 1:54 || TODO || TODO
| 07 || 11 || ''Falling for the Night'' || <code>falling.wav</code> || 1:54 || '''''[[Reserve1]]:''''' Played after the player calls his boss at the start of the level. || TODO
|-
|-
| 08 || 12 || ''Furnace'' || <code>furnace.wav</code> || 1:32 || TODO || TODO
| 08 || 12 || ''Furnace'' || <code>furnace.wav</code> || 1:32 || TODO || TODO
Line 54: Line 54:
| 12 || 17 || ''Lookout'' || <code>lookout.wav</code> || 0:47 || '''''[[Reserve2]]:''''' Played when the player gets near the lookout platform. || TODO
| 12 || 17 || ''Lookout'' || <code>lookout.wav</code> || 0:47 || '''''[[Reserve2]]:''''' Played when the player gets near the lookout platform. || TODO
|-
|-
| 13 || 18 || ''Menu'' || <code>menu.wav</code> || 2:28 || '''''Main Menu:'''' Played in loop when the player is on the main menu. || TODO
| 13 || 18 || ''Menu'' || <code>menu.wav</code> || 2:28 || '''''Main Menu:''''' Played in loop when the player is on the main menu. || TODO
|-
|-
| 14 || 20 || ''No Signs of Life'' || <code>no.wav</code> || 2:00 || TODO || TODO
| 14 || 20 || ''No Signs of Life'' || <code>no.wav</code> || 2:00 || TODO || TODO
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| 16 || 25 || ''Platform'' || <code>platform.wav</code> || 1:36 || TODO || TODO
| 16 || 25 || ''Platform'' || <code>platform.wav</code> || 1:36 || TODO || TODO
|-
|-
| 17 || 26 || ''Radio 1'' || <code>radio1.wav</code> || 1:57 || '''''[[Reserve1]]:''''' Player just before the player gets out of the car. || TODO
| 17 || 26 || ''Radio 1'' || <code>radio1.wav</code> || 1:57 || '''''[[Reserve1]]:''''' Played at the start of the level as the player leaves the car. || TODO
|-
|-
| 18 || 27 || ''Radio 2'' || <code>radio2.wav</code> || 4:00 || TODO || TODO
| 18 || 27 || ''Radio 2'' || <code>radio2.wav</code> || 4:00 || TODO || TODO
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| 19 || 28 || ''Radio 3'' || <code>radio3.wav</code> || 3:45 || TODO || TODO
| 19 || 28 || ''Radio 3'' || <code>radio3.wav</code> || 3:45 || TODO || TODO
|-
|-
| 20 || 29 || ''Radio 4'' || <code>radio4.wav</code> || 3:04 || Part of a Part 3 level. || TODO
| 20 || 29 || ''Radio 4'' || <code>radio4.wav</code> || 3:04 || TODO || TODO
|-
|-
| 21 || 30 || ''Rebuild'' || <code>rebuild.wav</code> || 5:17 || TODO || TODO
| 21 || 30 || ''Rebuild'' || <code>rebuild.wav</code> || 5:17 || TODO || TODO
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