Moderator
161
edits
m (radio4, removed part 3 reference (add it when part three releases). reserve1, increased accuracy and clarity. failing, added one location) |
(→Track Listing: dam, added a location. Changed the player to Mark. hartmann, added a location. lookout, clarified.) |
||
Line 40: | Line 40: | ||
| N/A || 23 || ''Credits'' (Part 2) || <code>part2endingm.wav</code> || 1:39 || Played at the end of Part 2. || TODO | | N/A || 23 || ''Credits'' (Part 2) || <code>part2endingm.wav</code> || 1:39 || Played at the end of Part 2. || TODO | ||
|- | |- | ||
| 07 || 11 || ''Falling for the Night'' || <code>falling.wav</code> || 1:54 || '''''[[Reserve1]]:''''' Played after | | 07 || 11 || ''Falling for the Night'' || <code>falling.wav</code> || 1:54 || '''''[[Reserve1]]:''''' Played after Mark calls his boss at the start of the level. || TODO | ||
|- | |- | ||
| 08 || 12 || ''Furnace'' || <code>furnace.wav</code> || 1:32 || TODO || TODO | | 08 || 12 || ''Furnace'' || <code>furnace.wav</code> || 1:32 || TODO || TODO | ||
|- | |- | ||
| 09 || 13 || ''Hartman's Speech'' || <code>hartmann.wav</code> || 1:15 || | | 09 || 13 || ''Hartman's Speech'' || <code>hartmann.wav</code> || 1:15 || '''''[[Reserve2]]:''''' Played when Hartman's tape is activated in the dam control room. || TODO | ||
|- | |- | ||
| 10 || 14 || ''Hazardous'' || <code>hazardous.wav</code> || 1:26 || TODO || TODO | | 10 || 14 || ''Hazardous'' || <code>hazardous.wav</code> || 1:26 || TODO || TODO | ||
Line 52: | Line 52: | ||
| 11 || 16 || ''Lakeside'' || <code>lakeside.wav</code> || 3:48 || TODO || TODO | | 11 || 16 || ''Lakeside'' || <code>lakeside.wav</code> || 3:48 || TODO || TODO | ||
|- | |- | ||
| 12 || 17 || ''Lookout'' || <code>lookout.wav</code> || 0:47 || '''''[[Reserve2]]:''''' Played when the | | 12 || 17 || ''Lookout'' || <code>lookout.wav</code> || 0:47 || '''''[[Reserve2]]:''''' Played when Mark reaches the top of the viewing platform. || TODO | ||
|- | |- | ||
| 13 || 18 || ''Menu'' || <code>menu.wav</code> || 2:28 || '''''Main Menu:''''' Played in loop when | | 13 || 18 || ''Menu'' || <code>menu.wav</code> || 2:28 || '''''Main Menu:''''' Played in loop when on the main menu. || TODO | ||
|- | |- | ||
| 14 || 20 || ''No Signs of Life'' || <code>no.wav</code> || 2:00 || TODO || TODO | | 14 || 20 || ''No Signs of Life'' || <code>no.wav</code> || 2:00 || TODO || TODO | ||
Line 62: | Line 62: | ||
| 16 || 25 || ''Platform'' || <code>platform.wav</code> || 1:36 || TODO || TODO | | 16 || 25 || ''Platform'' || <code>platform.wav</code> || 1:36 || TODO || TODO | ||
|- | |- | ||
| 17 || 26 || ''Radio 1'' || <code>radio1.wav</code> || 1:57 || '''''[[Reserve1]]:''''' Played at the start of the level as | | 17 || 26 || ''Radio 1'' || <code>radio1.wav</code> || 1:57 || '''''[[Reserve1]]:''''' Played at the start of the level as Mark leaves the car. || TODO | ||
|- | |- | ||
| 18 || 27 || ''Radio 2'' || <code>radio2.wav</code> || 4:00 || TODO || TODO | | 18 || 27 || ''Radio 2'' || <code>radio2.wav</code> || 4:00 || TODO || TODO | ||
Line 78: | Line 78: | ||
| 24 || 34 || ''Tense Thumps'' || <code>tense.wav</code> || 1:48 || TODO || TODO | | 24 || 34 || ''Tense Thumps'' || <code>tense.wav</code> || 1:48 || TODO || TODO | ||
|- | |- | ||
| 25 || 09 || ''The Dam'' || <code>dam.wav</code> || 1:52 || | | 25 || 09 || ''The Dam'' || <code>dam.wav</code> || 1:52 || '''''[[Reserve2]]:''''' Played when Mark descends the elevator at the start of the level. || TODO | ||
|- | |- | ||
| 26 || 19 || ''The Mist'' || <code>mist.wav</code> || 2:00 || TODO || TODO | | 26 || 19 || ''The Mist'' || <code>mist.wav</code> || 2:00 || TODO || TODO | ||
|- | |- | ||
| 27 || 33 || ''The Surface (Sting)'' || <code>surface.wav</code> || 0:42 || '''''[[Watertreatment]]:''''' Played when | | 27 || 33 || ''The Surface (Sting)'' || <code>surface.wav</code> || 0:42 || '''''[[Watertreatment]]:''''' Played when Mark exits the tunnel and looks over the water treatment plant. || TODO | ||
|- | |- | ||
| 28 || 35 || ''To Save a City'' || <code>to.wav</code> || 2:21 || TODO || TODO | | 28 || 35 || ''To Save a City'' || <code>to.wav</code> || 2:21 || TODO || TODO | ||
Line 98: | Line 98: | ||
| 34 || 42 || ''What Happened Here'' || <code>what.wav</code> || 1:29 || TODO || TODO | | 34 || 42 || ''What Happened Here'' || <code>what.wav</code> || 1:29 || TODO || TODO | ||
|- | |- | ||
| 35 || 05 || ''Bunker Ambient'' || <code>bunker.wav</code> || 1:03 || '''''[[Bunker]]:''''' Played right after | | 35 || 05 || ''Bunker Ambient'' || <code>bunker.wav</code> || 1:03 || '''''[[Bunker]]:''''' Played right after Mark opens the metal shutters overlooking the metro incident in the control room. || TODO | ||
|- | |- | ||
| 36 || 10 || ''Dynamite Trap'' || <code>dynamite.wav</code> || 0:36 || '''''[[Servicetunnel]]:''''' Played while the dynamite under the skyscraper is being detonated. || TODO | | 36 || 10 || ''Dynamite Trap'' || <code>dynamite.wav</code> || 0:36 || '''''[[Servicetunnel]]:''''' Played while the dynamite under the skyscraper is being detonated. || TODO | ||
Line 104: | Line 104: | ||
| 37 || 24 || ''Pick Yourself Up'' || <code>pick.wav</code> || 0:51 || TODO || TODO | | 37 || 24 || ''Pick Yourself Up'' || <code>pick.wav</code> || 0:51 || TODO || TODO | ||
|- | |- | ||
| 38 || 41 || ''Walter's Office'' || <code>walter.wav</code> || 2:31 || '''''[[Skyscraper]]:''''' Played when | | 38 || 41 || ''Walter's Office'' || <code>walter.wav</code> || 2:31 || '''''[[Skyscraper]]:''''' Played when Mark enters Walter's office. || | ||
|- | |- | ||
| N/A || 04 || ''Bodies'' || <code>bodies.wav</code> || 0.25 || '''''[[Bunker]]:''''' Played when | | N/A || 04 || ''Bodies'' || <code>bodies.wav</code> || 0.25 || '''''[[Bunker]]:''''' Played when Mark enters the room full of corpses from the metro incident. || | ||
|- | |- | ||
|} | |} |