Isle3: Difference between revisions
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The last stretch of Castle Rock Bridge connecting Castle Rock Island to Point Elias. | |||
=Story= | =Story= | ||
Mark finds his way into the drawbridge control room and manages to lower the bridge. Proceeding across, a nearby generator blows and cuts power to the district. The last obstacle between Mark and Point Elias is a locked gate. Mark infiltrates the nearby steamboat and finds the key to get across, optionally uncovering more information about secret meetings held by S.N.W. aboard the ship. | Mark finds his way into the drawbridge control room and manages to lower the bridge. Proceeding across, a nearby generator blows and cuts power to the district. The last obstacle between Mark and Point Elias is a locked gate. Mark infiltrates the nearby steamboat and finds the key to get across, optionally uncovering more information about secret meetings held by S.N.W. aboard the ship. | ||
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A foreboding area, the former hideout of Elo, a young girl who was hiding with a member of her family. At some point, they left a note to warn her to stay away from "men with white masks". Elo's drawings in the hideout suggest a connection to Stalburg Underground, depicting the [[City gates|city gates]] entrance, Morko, and the man in the diving suit. | A foreboding area, the former hideout of Elo, a young girl who was hiding with a member of her family. At some point, they left a note to warn her to stay away from "men with white masks". Elo's drawings in the hideout suggest a connection to Stalburg Underground, depicting the [[City gates|city gates]] entrance, Morko, and the man in the diving suit. | ||
=== | ===S.S Purtilo=== | ||
=Gallery= | =Gallery= | ||
<gallery> | <gallery> | ||
File:Drawings_001.png | File:Drawings_001.png|Elo's drawings in her hideout. | ||
</gallery> | |||
====Documents==== | |||
<gallery> | |||
File:Binder 002 skin14.png|Ship control room log book. | |||
File:Notepad 001 skin1.png|Combination to the ship's safe. | |||
File:Note 003 skin10.png|Note left by Captain Magnusson on keeping the meeting room door locked. | |||
File:Folder 001 paper skin11.png|Captain Magnusson's appeal to S.N.W to keep his ship. | |||
File:Folder 001 paper skin10.png|S.N.W report left in the meeting room about the project shutting down. | |||
File:Paper a4 001 skin23.png|An ominous scribbled over warning left for Elo. | |||
</gallery> | </gallery> | ||
Revision as of 14:44, 31 October 2018
This article is a stub. You can help the wiki by expanding it. |
General | |
---|---|
Map Name | isle3 |
BSP Name | infra_c8_m5_isle3 |
Stalburg Map | isle3 |
Statistics | |
Photo Spots | 15 |
Corruption Spots | 6 |
Repair Spots | 1 |
Mistake Spots | 0 |
Geocaches | 1 |
Water Flow Meters | 0 |
Connected Maps | |
Previous Map | isle2 |
Next Map | business |
The last stretch of Castle Rock Bridge connecting Castle Rock Island to Point Elias.
Story
Mark finds his way into the drawbridge control room and manages to lower the bridge. Proceeding across, a nearby generator blows and cuts power to the district. The last obstacle between Mark and Point Elias is a locked gate. Mark infiltrates the nearby steamboat and finds the key to get across, optionally uncovering more information about secret meetings held by S.N.W. aboard the ship.
Locations
Elo's Hideout
A foreboding area, the former hideout of Elo, a young girl who was hiding with a member of her family. At some point, they left a note to warn her to stay away from "men with white masks". Elo's drawings in the hideout suggest a connection to Stalburg Underground, depicting the city gates entrance, Morko, and the man in the diving suit.
S.S Purtilo
Gallery
Documents
Trivia
- The drawbridge puzzle can be bypassed entirely by entering the light bypass code (1234). The code isn't documented anywhere in-game.