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(→Note 3) |
Stohrendorf1 (talk | contribs) (add another guess for G4) |
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Which (currently) translates to: | Which (currently) translates to: | ||
I will (F1(show?)) the truth (C4) | I will (F1(show/share/...?)) the truth (C4(if?)) (E4(you?)) tell the right answer to the right person. | ||
It is currently unknown what the "answer" is, but a hint suggests it is three words. | It is currently unknown what the "answer" is, but a hint suggests it is three words (see F4). | ||
The entire body message revolves around a series of alphanumeric references, which correspond to words that have been found in INFRA maps and textures. The following is a table containing all of the current keys and their corresponding words. | {{Encryption-key}} The entire body message revolves around a series of alphanumeric references, which correspond to words that have been found in INFRA maps and textures. The following is a table containing all of the current keys and their corresponding words. | ||
{| class="wikitable" | {| class="wikitable" | ||
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|control_panel_003-6.vtf | |control_panel_003-6.vtf | ||
|reserve2 | |reserve2 | ||
|Confirmed | |Confirmed (See note 3.) | ||
|- | |- | ||
|'''A4''' | |'''A4''' | ||
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| colspan="5" style="text-align:center;" |'''B''' | | colspan="5" style="text-align:center;" |'''B''' | ||
|- | |- | ||
|'''B1''' | |'''B1*''' | ||
|I | |I | ||
|railroad_signal_control_box.vtf | |railroad_signal_control_box.vtf | ||
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|Confirmed | |Confirmed | ||
|- | |- | ||
|'''B2''' | |'''B2*''' | ||
|THE | |THE | ||
|electricalbox_012.vtf | |electricalbox_012.vtf, metro_control_panel_001.vtf | ||
|tunnel2 | |tunnel2 | ||
|Confirmed | |Confirmed | ||
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|'''B3''' | |'''B3''' | ||
|IN | |IN | ||
|puzzle_box_009.vtf | |puzzle_box_009.vtf, electricalbox_001.vtf, metro_control_panel_001.vtf | ||
|tunnel4 | |tunnel4 | ||
|Confirmed | |Confirmed | ||
|- | |- | ||
|'''B4''' | |'''B4*''' | ||
|TO | |TO | ||
|electricalbox_012.vtf | |electricalbox_012.vtf | ||
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|- | |- | ||
|'''C2''' | |'''C2''' | ||
| | |{{Needs-investigation}} ''OCEAN'' | ||
| | |sign_14_skin7.vtf | ||
| | |bunker | ||
| | |Unconfirmed (see below) | ||
|- | |- | ||
|'''C3''' | |'''C3*''' | ||
|WILL | |WILL | ||
|metro_control_panel_001.vtf | |metro_control_panel_001.vtf | ||
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|Confirmed | |Confirmed | ||
|- | |- | ||
|'''C4''' | |'''C4*''' | ||
||{{Needs-investigation}} | ||{{Needs-investigation}} ''IF'' | ||
| | | - | ||
| | | - | ||
| | |Speculation | ||
|- | |- | ||
| colspan="5" style="text-align:center;" |'''D''' | | colspan="5" style="text-align:center;" |'''D''' | ||
|- | |- | ||
|'''D1''' | |'''D1''' | ||
|{{Needs-investigation}} OTHER WORLD | |{{Needs-investigation}} ''OTHER WORLD'' | ||
|Bunker Drawing | |Bunker Drawing | ||
| - | | - | ||
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|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|- | |- | ||
|'''E4''' | |'''E4*''' | ||
|{{Needs-investigation}} ?O | |{{Needs-investigation}} ?O / ''YOU'' | ||
| - | | - | ||
| - | | - | ||
|Partial | |Partial through [[Bunker computer code]]; speculation | ||
|- | |- | ||
| colspan="5" style="text-align:center;" |'''F''' | | colspan="5" style="text-align:center;" |'''F''' | ||
|- | |- | ||
|'''F1''' | |'''F1*''' | ||
|{{Needs-investigation}}SH?? | |{{Needs-investigation}} SH?? / ''SHOW'' | ||
| | | | ||
| - | | - | ||
| | |Partial through [[Bunker computer code]]; speculation (See note 4.) | ||
|- | |- | ||
|'''F2''' | |'''F2*''' | ||
|TRUTH | |TRUTH | ||
|hallway_f2.vtf | |hallway_f2.vtf | ||
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|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
|- | |- | ||
|'''F4''' | |'''F4*''' | ||
|ANSWER | |ANSWER | ||
|bunker_room_005.vtf | |bunker_room_005.vtf | ||
|bunker | |bunker | ||
|Confirmed? | |Confirmed? (See note 1.) | ||
|- | |- | ||
| colspan="5" style="text-align:center;" |'''G''' | | colspan="5" style="text-align:center;" |'''G''' | ||
|- | |- | ||
|'''G1''' | |'''G1*''' | ||
|RIGHT | |RIGHT | ||
|scientific_table_001_skin3.vtf | |scientific_table_001_skin3.vtf | ||
|watertreatment | |watertreatment | ||
|Confirmed | |Confirmed from [[Letter box]] | ||
|- | |- | ||
|'''G2''' | |'''G2*''' | ||
|PERSON | |PERSON | ||
|scientific_table_001_skin3.vtf | |scientific_table_001_skin3.vtf | ||
|watertreatment | |watertreatment | ||
|Confirmed | |Confirmed from [[Letter box]] | ||
|- | |- | ||
|'''G3''' | |'''G3*''' | ||
|TELL | |TELL | ||
|scientific_table_001_skin3.vtf | |scientific_table_001_skin3.vtf | ||
|watertreatment | |watertreatment | ||
|Confirmed | |Confirmed from [[Letter box]] | ||
|- | |- | ||
|'''G4''' | |'''G4''' | ||
| | |{{Needs-investigation}} ''SON; INSIDE'' | ||
| | |scientific_table_001_skin3.vtf; bunker_room_001.vtf | ||
| | |watertreatment | ||
| | |Unconfirmed | ||
|- | |- | ||
| colspan="5" style="text-align:center;" |'''H''' | | colspan="5" style="text-align:center;" |'''H''' | ||
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|'''H4''' | |'''H4''' | ||
|????E | |????E | ||
| - | | - | ||
|Partial | | - | ||
|Partial through [[Bunker computer code]]. (See note 2.) | |||
|- | |- | ||
|} | |} | ||
===Notes=== | |||
#F4 is a unique instance in which there's conflicting information on what the word should be. In reserve2, near the bird lookout spot, there is writing on the info-board about Hammer Valley birds which claims "F4 3 words", yet the [[Bunker computer code|bunker computer code]] requires it to be "answer". But as the note on the info-board is localized for different game languages, it seems likely that the information is ''about'' the answer. {{Needs-investigation}} The [[Reactor lights code]] might be the answer, as its decoded message reads "world is lie", which matches the meta information. | |||
#Although the bunker computer code requires <code>H4.5=E</code>, it is worth mentioning that <code>0x45</code> is the ASCII code for <code>E</code>. | |||
#The bunker computer code requires <code>A3.2=C</code>. | |||
#The second reference table of the bunker computer code contains the line <code>Body Message Question Show Truth</code>, which supports F1=SHOW. {{Needs-investigation}} This poses the question what the correct question is. | |||
==Hint from Zuntti== | ==Hint from Zuntti== | ||
The hint Zuntti gave us for this "code segment" is {{Zuntti-hint}} "BUN_BREAKER_CEN_CONTROL_VI_OFFICE_RE_SNW". | The hint Zuntti gave us for this "code segment" is {{Zuntti-hint}} "BUN_BREAKER_CEN_CONTROL_VI_OFFICE_RE_SNW". There are four clues here, each representing a location or map in INFRA. | ||
There are four clues here, each representing a location or map in INFRA. | |||
"[[Bunker]] breaker, central control (room) (the control room in [[Central]]), [[Villa]] office, [[Reactor]] SNW (area)?" | "[[Bunker]] breaker, central control (room) (the control room in [[Central]]), [[Villa]] office, [[Reactor]] SNW (area)?" | ||
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Possibilities here are the signs on the breakers themselves which have small text as follows: | Possibilities here are the signs on the breakers themselves which have small text as follows: | ||
(Breaker 1) Main text: TGD-SBC-4, small text: BR4 TGDNUM PO7 TGD1<br /> | (Breaker 1, <code>sign_14_skin5</code>) Main text: TGD-SBC-4, small text: BR4 TGDNUM PO7 TGD1<br /> | ||
(Breaker 2) Main text: HW-SBC-2, small text: BR4 HWNUM+1 O34 C87 EA2 N6 | (Breaker 2, <code>sign_14_skin7</code>) Main text: HW-SBC-2, small text: BR4 HWNUM+1 O34 C87 EA2 N6 | ||
TGD could mean Two Gorges Dam, and HW is probably Hammer Valley Water Dam. Both breaker small texts have a "NUM" on them, prefixed by their name, with 1 being added to HWNUM.<br /> | TGD could mean Two Gorges Dam, and HW is probably Hammer Valley Water Dam. Both breaker small texts have a "NUM" on them, prefixed by their name, with 1 being added to HWNUM.<br /> | ||
Another possibility was the book with the bunker codes, however some codes are completely illegible and decoding with several bases does not result in anything of note.<br /> | Another possibility was the book with the bunker codes (<code>binder_002_skin6</code>), however some codes are completely illegible and decoding with several bases does not result in anything of note.<br /> | ||
Reading only the letters on breaker 2 reveals word "OCEAN". The breaker is assigned with number 2 so HWNUM+1 could be 3. | Reading only the letters on breaker 2 reveals word "OCEAN". The breaker is assigned with number 2 so HWNUM+1 could be 3. | ||
===[[Central]] control=== | ===[[Central]] control=== | ||
This clue refers to the control room in [[Central]], where there are a few code possibilities. | This clue refers to the control room in [[Central]], where there are a few code possibilities. It contains the codes B1, B2, B3, B4 and C3. | ||
====Morse==== | ====Morse==== | ||
The first one is the [[Central projector morse]], which does not produce a code but a message/clue about "the right person". | The first one is the [[Central projector morse]], which does not produce a code but a message/clue about "the right person". | ||
====Pegboard==== | ====Pegboard==== | ||
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=====Pegs===== | =====Pegs===== | ||
These are the pegboard pegs, transcribed.< | These are the pegboard pegs, transcribed. | ||
<code>E</code> means empty, <code>P</code> means peg and <code>M</code> means peg with marker. | |||
MPMEEMPMPMEEEMPMPMPEEEMP | MPMEEMPMPMEEEMPMPMPEEEMP | ||
PMPMPPEPEEEEEEEEMPMPMPMP | PMPMPPEPEEEEEEEEMPMPMPMP | ||
( | (E for 2 lines) | ||
(break) | (break) | ||
( | (E for 4 lines) | ||
(break) | (break) | ||
MPMPMPEEEEMPMPEEEEMPMPMP | MPMPMPEEEEMPMPEEEEMPMPMP | ||
PMPMPMPMEEEMEMPEPMPMPMPM | PMPMPMPMEEEMEMPEPMPMPMPM | ||
( | (E for 2 lines) | ||
(break) | (break) | ||
MPMPMPMPEEEEEEEEEEEEEEEE | MPMPMPMPEEEEEEEEEEEEEEEE | ||
PMPMPMEEEEEEEEEEEEEEEEEE | PMPMPMEEEEEEEEEEEEEEEEEE | ||
( | (E for 2 lines) | ||
(end) | (end) | ||
=====Peg Counts===== | |||
4 blocks, with 4 rows each. Not counting the last two rows: | |||
*<code>M+P+E</code> - 24 slots per row and block, 96 slots in total per row | |||
*<code>M+P</code> - 40 per row | |||
**when removing <code>E</code> from the rows, and comparing <code>M</code> and <code>P</code> pairwise between the rows, 15 of the 40 places have the same <code>M</code> or <code>P</code> between the rows, 25 are different | |||
**when removing <code>E</code> from the rows, and splitting between slots that diverge from the alternating <code>MP</code> pattern, you get 10 groups | |||
*<code>M</code> - 21 in the first row, 19 in the second row, 40 total | |||
*<code>P</code> - 19 in the first row, 21 in the second row, 40 total | |||
*<code>E</code> - 56 per row | |||
=====Notes===== | =====Notes===== | ||
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SOME RANDOM STUFF | SOME RANDOM STUFF | ||
I have no idea what is | I have no idea what is | ||
the stuff you know | the stuff you know thats | ||
im out of for (unreadable) | im out of for (unreadable) | ||
======Note 3====== | ======Note 3====== | ||
[[File:Pegboard_note_3.png]] | [[File:Pegboard_note_3.png]] | ||
This note was created using the font [https://docs.microsoft.com/en-us/typography/font-list/blackadder-itc Blackadder ITC]. | |||
<pre> | |||
Metro f mir dlhl by ** | |||
f****f ***** (SMW***/SMT***/suljettu) | f****f ***** (SMW***/SMT***/suljettu) | ||
I'm different in f**f*** *** | I'm different in f**f*** *** | ||
täs mitää | |||
Ei tää mitää meinaa | Ei tää mitää meinaa | ||
E3 * | E3 * | ||
CODE 4 4 * 4 * (or CODE 34 64 5 64 66) | |||
CODE * | |||
FATAL MO(U?)TH | FATAL MO(U?)TH | ||
</pre> | |||
===[[Villa]] office=== | ===[[Villa]] office=== | ||
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===[[Reactor]] SNW=== | ===[[Reactor]] SNW=== | ||
This clue refers to the secret SNW area of the [[Reactor]] map. The [[Reactor lights code]] is present here but | This clue refers to the secret SNW area of the [[Reactor]] map. The [[Reactor lights code]] is present here but only seems to be connected to the [[Wasteland notes]]. | ||
The control panels in the SNW control room contain the codes A1, A2, A3 and A4. | |||
==References== | ==References== |
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