Hallway: Difference between revisions

From Stalburg Wiki
Jump to navigation Jump to search
No edit summary
m (no one can escape the raft ride)
Line 13: Line 13:
Hallway is a dark map with sightings of [[Mörkö]]. It is accessible by opening door B2 in the Bergmann tunnels with the code 4027.
Hallway is a dark map with sightings of [[Mörkö]]. It is accessible by opening door B2 in the Bergmann tunnels with the code 4027.


In there your flashlight does not work very well, since there is a lot of fog. It is basically just a long hallway, with sounds of breathing getting gradually louder. When you reach the end, and attempt to open the door, Mörkö spawns behind you.
In there your flashlight does not work very well, since there is a lot of fog. It is basically just a long hallway, with sounds of breathing getting gradually louder. When you reach the end, and attempt to open the door, Mörkö appears behind you.


By going through B2 you skip the [[Puzzle: Pine Fell Water Plant| Pine Fell water plant]] and [[tunnel3]].
The end of infra_ee_hallway places you in [[tunnel3]], effectively allowing you to skip [[tunnel2]].


{{bot_integration}}
{{bot_integration}}

Revision as of 04:55, 20 September 2017

hallway
mapimage:hallway
General
Map Name hallway
BSP Name infra_ee_hallway
Stalburg Map hallway
Statistics
Photo Spots 1
Corruption Spots 0
Repair Spots 0
Mistake Spots 0
Geocaches 0
Water Flow Meters 0
Connected Maps
Previous Map N/A
Next Map N/A


Hallway is a dark map with sightings of Mörkö. It is accessible by opening door B2 in the Bergmann tunnels with the code 4027.

In there your flashlight does not work very well, since there is a lot of fog. It is basically just a long hallway, with sounds of breathing getting gradually louder. When you reach the end, and attempt to open the door, Mörkö appears behind you.

The end of infra_ee_hallway places you in tunnel3, effectively allowing you to skip tunnel2.