Isle3: Difference between revisions

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=Story=
Mark finds his way into the drawbridge control room and manages to lower the bridge. Proceeding across, a nearby generator blows and cuts power to the district. The last obstacle between Mark and Point Elias is a locked gate. Mark infiltrates the nearby steamboat and finds the key to get across, optionally uncovering more information about secret meetings held by S.N.W. aboard the ship.


=Locations=
The last stretch of Castle Rock Bridge connecting Castle Rock Island to Point Elias.
 
==Story==
Mark finds his way into the drawbridge control room from the bridge's maintenance entrance, and lowers it to cross to the quay. Another nearby generator blows and cuts power to most of the buildings in the district.
 
The last obstacle between Mark and Point Elias is a locked gate. Mark infiltrates the nearby steamboat and finds the key to get across, optionally uncovering more information about secret meetings held by S.N.W. aboard the ship.
 
==Locations==
===Elo's Hideout===
===Elo's Hideout===
A foreboding area, the former hideout of Elo, a young girl who was hiding with a member of her family. At some point, they left a note to warn her to stay away from "men with white masks". Elo's drawings in the hideout suggest a connection to Stalburg Underground, depicting the [[City gates|city gates]] entrance, Morko, and the diving suit interrogator.  
A foreboding area, the former hideout of [[Elo]], a young girl who was hiding with a member of her family. At some point, they left a note to warn her to stay away from "men with white masks". Elo's drawings in the hideout suggest a connection to [[Stalburg Underground]], depicting the [[City gates|city gates]] entrance, [[Mörkö]], and a man in a diving suit.
 
===S.S Purtilo===
A steamboat docked next to Point Elias. The captain, Hans Magnusson, allowed the government to use his ship to hold confidential meetings, including the S.N.W organization. The meeting room itself is locked by several keys scattered inside the ship, and contains corruption evidence. Magnusson can be seen from a ship's window, sleeping in his quarters.
 
==Gallery==
<gallery>
File:Drawings_001.png|Elo's drawings in her hideout.
</gallery>


===Steamboat===
====Documents====
<gallery>
File:Binder 002 skin14.png|Ship control room log book.
File:Notepad 001 skin1.png|Combination to the ship's safe.
File:Note 003 skin10.png|Note left by Captain Magnusson on keeping the meeting room door locked.
File:Folder 001 paper skin11.png|Captain Magnusson's appeal to S.N.W to keep his ship.
File:Folder 001 paper skin10.png|S.N.W report left in the meeting room about the project shutting down.
File:Paper a4 001 skin23.png|An ominous scribbled over warning left for Elo, cleaned up version can be found [[Elo|here]].
</gallery>


==Trivia==
==Trivia==
*The drawbridge puzzle can be bypassed entirely by entering the light bypass code (1234). The code isn't documented anywhere in-game.  
*The drawbridge puzzle can be bypassed entirely by entering the light bypass code (1234). The code isn't documented anywhere in-game.  
*The S.S Purtilo's name translates to "manger" in Finnish, it may also be named after an island in Finland.
{{Bot_integration}}
{{Bot_integration}}

Latest revision as of 03:00, 28 March 2022

isle3
mapimage:isle3
General
Map Name isle3
BSP Name infra_c8_m5_isle3
Stalburg Map isle3
Statistics
Photo Spots 15
Corruption Spots 6
Repair Spots 1
Mistake Spots 0
Geocaches 1
Water Flow Meters 0
Connected Maps
Previous Map isle2
Next Map business


The last stretch of Castle Rock Bridge connecting Castle Rock Island to Point Elias.

Story[edit | edit source]

Mark finds his way into the drawbridge control room from the bridge's maintenance entrance, and lowers it to cross to the quay. Another nearby generator blows and cuts power to most of the buildings in the district.

The last obstacle between Mark and Point Elias is a locked gate. Mark infiltrates the nearby steamboat and finds the key to get across, optionally uncovering more information about secret meetings held by S.N.W. aboard the ship.

Locations[edit | edit source]

Elo's Hideout[edit | edit source]

A foreboding area, the former hideout of Elo, a young girl who was hiding with a member of her family. At some point, they left a note to warn her to stay away from "men with white masks". Elo's drawings in the hideout suggest a connection to Stalburg Underground, depicting the city gates entrance, Mörkö, and a man in a diving suit.

S.S Purtilo[edit | edit source]

A steamboat docked next to Point Elias. The captain, Hans Magnusson, allowed the government to use his ship to hold confidential meetings, including the S.N.W organization. The meeting room itself is locked by several keys scattered inside the ship, and contains corruption evidence. Magnusson can be seen from a ship's window, sleeping in his quarters.

Gallery[edit | edit source]

Documents[edit | edit source]

Trivia[edit | edit source]

  • The drawbridge puzzle can be bypassed entirely by entering the light bypass code (1234). The code isn't documented anywhere in-game.
  • The S.S Purtilo's name translates to "manger" in Finnish, it may also be named after an island in Finland.