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(Added location to walter, fixed up pick.) |
CitadelCore (talk | contribs) (Added a few locations for tracks.) |
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| 03 || 03 || ''Approach with Caution'' || <code>approach.wav</code> || 1:27 || TODO || TODO | | 03 || 03 || ''Approach with Caution'' || <code>approach.wav</code> || 1:27 || TODO || TODO | ||
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| 04 || 06 || ''Collaspe'' || <code>collaspe.wav</code> || 3:12 || | | 04 || 06 || ''Collaspe'' || <code>collaspe.wav</code> || 3:12 || '''''[[Tunnel1]]:''''' Played while the tunnel ceiling is collapsing. || TODO | ||
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| N/A || 07 || ''Collaspe'' (Slowed) || <code>collaspe_slow.wav</code> || 3:42 || TODO || TODO | | N/A || 07 || ''Collaspe'' (Slowed) || <code>collaspe_slow.wav</code> || 3:42 || TODO || TODO | ||
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| 06 || N/A || ''Credits'' || ''Only available in OST.'' || 1:54 || ''Does not appear in retail game.'' || TODO | | 06 || N/A || ''Credits'' || ''Only available in OST.'' || 1:54 || ''Does not appear in retail game.'' || TODO | ||
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| N/A || 22 || ''Credits'' (Part 1) || <code>part1endingm.wav</code> || 0:21 || | | N/A || 22 || ''Credits'' (Part 1) || <code>part1endingm.wav</code> || 0:21 || Played at the end of Part 1. || TODO | ||
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| N/A || 23 || ''Credits'' (Part 2) || <code>part2endingm.wav</code> || 1:39 || | | N/A || 23 || ''Credits'' (Part 2) || <code>part2endingm.wav</code> || 1:39 || Played at the end of Part 2. || TODO | ||
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| 07 || 11 || ''Falling for the Night'' || <code>falling.wav</code> || 1:54 || TODO || TODO | | 07 || 11 || ''Falling for the Night'' || <code>falling.wav</code> || 1:54 || TODO || TODO | ||
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| 11 || 16 || ''Lakeside'' || <code>lakeside.wav</code> || 3:48 || TODO || TODO | | 11 || 16 || ''Lakeside'' || <code>lakeside.wav</code> || 3:48 || TODO || TODO | ||
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| 12 || 17 || ''Lookout'' || <code>lookout.wav</code> || 0:47 || | | 12 || 17 || ''Lookout'' || <code>lookout.wav</code> || 0:47 || '''''[[Reserve2]]:''''' Played when the player nears the lookout. || TODO | ||
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| 13 || 18 || ''Menu'' || <code>menu.wav</code> || 2:28 || | | 13 || 18 || ''Menu'' || <code>menu.wav</code> || 2:28 || Played at the main menu. || TODO | ||
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| 14 || 20 || ''No Signs of Life'' || <code>no.wav</code> || 2:00 || TODO || TODO | | 14 || 20 || ''No Signs of Life'' || <code>no.wav</code> || 2:00 || TODO || TODO | ||
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| 16 || 25 || ''Platform'' || <code>platform.wav</code> || 1:36 || TODO || TODO | | 16 || 25 || ''Platform'' || <code>platform.wav</code> || 1:36 || TODO || TODO | ||
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| 17 || 26 || ''Radio 1'' || <code>radio1.wav</code> || 1:57 || | | 17 || 26 || ''Radio 1'' || <code>radio1.wav</code> || 1:57 || '''''[[Reserve1]]:''''' Player just before the player gets out of the car. || TODO | ||
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| 18 || 27 || ''Radio 2'' || <code>radio2.wav</code> || 4:00 || TODO || TODO | | 18 || 27 || ''Radio 2'' || <code>radio2.wav</code> || 4:00 || TODO || TODO | ||
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| 19 || 28 || ''Radio 3'' || <code>radio3.wav</code> || 3:45 || TODO || TODO | | 19 || 28 || ''Radio 3'' || <code>radio3.wav</code> || 3:45 || TODO || TODO | ||
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| 20 || 29 || ''Radio 4'' || <code>radio4.wav</code> || 3:04 || | | 20 || 29 || ''Radio 4'' || <code>radio4.wav</code> || 3:04 || Part of a Part 3 level. || TODO | ||
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| 21 || 30 || ''Rebuild'' || <code>rebuild.wav</code> || 5:17 || TODO || TODO | | 21 || 30 || ''Rebuild'' || <code>rebuild.wav</code> || 5:17 || TODO || TODO | ||
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| 26 || 19 || ''The Mist'' || <code>mist.wav</code> || 2:00 || TODO || TODO | | 26 || 19 || ''The Mist'' || <code>mist.wav</code> || 2:00 || TODO || TODO | ||
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| 27 || 33 || ''The Surface (Sting)'' || <code>surface.wav</code> || 0:42 || | | 27 || 33 || ''The Surface (Sting)'' || <code>surface.wav</code> || 0:42 || '''''[[Watertreatment]]:''''' Played when the player reaches the point looking over the water treatment plant. || TODO | ||
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| 28 || 35 || ''To Save a City'' || <code>to.wav</code> || 2:21 || TODO || TODO | | 28 || 35 || ''To Save a City'' || <code>to.wav</code> || 2:21 || TODO || TODO | ||
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| 34 || 42 || ''What Happened Here'' || <code>what.wav</code> || 1:29 || TODO || TODO | | 34 || 42 || ''What Happened Here'' || <code>what.wav</code> || 1:29 || TODO || TODO | ||
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| 35 || 05 || ''Bunker Ambient'' || <code>bunker.wav</code> || 1:03 || | | 35 || 05 || ''Bunker Ambient'' || <code>bunker.wav</code> || 1:03 || '''''[[Bunker]]:''''' Played right after the player opens the metal shutters overlooking the train crash in the control room. || TODO | ||
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| 36 || 10 || ''Dynamite Trap'' || <code>dynamite.wav</code> || 0:36 || | | 36 || 10 || ''Dynamite Trap'' || <code>dynamite.wav</code> || 0:36 || '''''[[Servicetunnel]]:''''' Played while the dynamite under the skyscraper is being detonated. || TODO | ||
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| 37 || 24 || ''Pick Yourself Up'' || <code>pick.wav</code> || 0:51 || TODO || TODO | | 37 || 24 || ''Pick Yourself Up'' || <code>pick.wav</code> || 0:51 || TODO || TODO |