Cut maps: Difference between revisions

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This is a list of maps that have been cut from INFRA.
This is a list of maps that have been cut from INFRA.


All of these maps can be downloaded from [[https://drive.google.com/file/d/0B9vYIPZcARSNbjJLZThRckFZdjA/view this link]] (link provided by [[User:Oskutin|Oskutin]]). These maps are provided as VMFs and must be compiled in Hammer before they can be loaded in-game.
All of these maps can be downloaded from [https://drive.google.com/file/d/0B9vYIPZcARSNbjJLZThRckFZdjA/view this link] and [https://cdn.discordapp.com/attachments/588854021356519445/589116304162553961/maps.rar this link] (links provided by [[User:Oskutin|Oskutin]] and Zuntti respectively). These maps are provided as VMFs and must be compiled in Hammer before they can be loaded in-game.


Currently incomplete!
Currently incomplete!
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|1: Preparations
|1: Preparations
|The oldest version of the office map, was intended to play similarly to the final product
|The oldest version of the office map, was intended to play similarly to the final product
|-
|
|tunnel2
|3: Forgotten World
|
|-
|
|tunnel3
|3: Forgotten World
|
|-
|-
|[[File:Steelfactory.jpg|200x200px]]
|[[File:Steelfactory.jpg|200x200px]]
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|-
|-
| colspan="4" style="text-align:center;"|'''Act 2'''
| colspan="4" style="text-align:center;"|'''Act 2'''
|-
|
|central
|6: Public Transport
|Older version of [[central|current]] map, features different ceiling design.
|-
|
|bunker
|6: Public Transport
|Originally intended to be optional map.
|-
|
|stormdrain
|6: Public Transport
|Originally set in chapter 6, different design and layout from current [[stormdrain]].
|-
|-
|[[File:Parking_cave.jpg|200x200px]]
|[[File:Parking_cave.jpg|200x200px]]
|parking_cave
|parking_cave/parkkihalli
|6: Public Transport
|6: Public Transport
|A replacement for the original [[stormdrain]], this map took place in a large cave converted into a parking area. It was cut very early on in development
|A replacement for the original [[stormdrain]], this map took place in a large cave converted into a parking area. It was cut very early on in development
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|8: Late for a Meeting
|8: Late for a Meeting
|Originally intended to follow the original [[stormdrain]] map, the map takes place in a run-down industrial section of [[Stalburg]]. Plans were made to recycle the map for Part 3, however, these pans were eventually abandoned. The beginning of the canal section at the start of the map was recycled into [[powerstation2]].
|Originally intended to follow the original [[stormdrain]] map, the map takes place in a run-down industrial section of [[Stalburg]]. Plans were made to recycle the map for Part 3, however, these pans were eventually abandoned. The beginning of the canal section at the start of the map was recycled into [[powerstation2]].
|-
|[[File:Drawbridge_OLD.jpg|200x200px]]
|drawbridge_OLD
|8: Late for a Meeting
|A very early version of [[isle2]], this map features an older version of the drawbridge puzzle and different layouts of the road and rail networks on the island
|-
|-
|[[File:Isle2_OLD.jpg|200x200px]]
|[[File:Isle2_OLD.jpg|200x200px]]
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|8: Late for a Meeting
|8: Late for a Meeting
|Mostly identical to the retail [[officeblackout]], although it featured additional segments that were intended to lead into the cut driving missions.
|Mostly identical to the retail [[officeblackout]], although it featured additional segments that were intended to lead into the cut driving missions.
|-
|
|NPP
|9: To Save a City
|Originally intended to be set in chapter 9, differences in outside area.
|-
|-
|[[File:Alley.jpg|200x200px]]
|[[File:Alley.jpg|200x200px]]
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|N/A
|N/A
|A map which [[User:Yucca|Yucca]] made while he was making the cable duct model set.
|A map which [[User:Yucca|Yucca]] made while he was making the cable duct model set.
|-
|[[File:Drawbridge_OLD.jpg|200x200px]]
|drawbridge_OLD
|N/A
|A very early version of [[isle2]], this map features an older version of the drawbridge puzzle and different layouts of the road and rail networks on the island
|-
|-
|[[File:Gearbox.jpg|200x200px]]
|[[File:Gearbox.jpg|200x200px]]
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|N/A
|N/A
|Contains a section intended to connect to "steelfactory"
|Contains a section intended to connect to "steelfactory"
|-
|
|hallway
|N/A
|Older version of [[hallway|current]] map, Mörkö appears as 2D texture instead of 3D model.
|}
|}
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