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~Yucca, posted on Discord, October 3, 2017 | ~Yucca, posted on Discord, October 3, 2017 | ||
===On the military checkpoints during the city evacuation and the idea of driving sequences in the game=== | |||
''"Explosion in middle of city and stuff collapsing everywhere may have made them to suspect terror."'' | |||
~Oskutin | |||
''"You can see this sign when driving down the road to arrive in rails, something that isn't in the game yet, I will add it a some point. Also, driving as in an animated sequence, Not through the city, just the arrival in [[Rails|rails]], across the bridge and then turn into the side road. Indeed, it was in the test build, but I didn't have time to finish the animation then, it takes a bit of work to animate all the gauges and steering wheel to match the movement of the car."'' | |||
~Yucca, posted on Discord, October 15, 2017 | |||
''"I once had an idea or a transition scene from the office to the start of chapter one, where there would've been scenes along the route there. We never had resources for that."'' | |||
''"[Of thing I want to fix] for example, implement the short driving sequence at the start of rails. Right now it confuses players because they don't know why Mark has encounered that roadblock, it's because there was a military checkpoint."'' | |||
~Yucca, posted on Discord, December 24, 2018 | |||
===On the changed backstory of Blackrock Plant=== | ===On the changed backstory of Blackrock Plant=== |