Obenseuer/Crafting: Difference between revisions

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rarity ladder wrong
(rarity ladder wrong)
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Time, fail chances and quality of the crafting process are dependent on player's skill in specific craft and the machine's modifiers, a recipe with fail chances can yield a waste as a crafting output. Player can also use stolen goods to craft items, some NPCs around that see the act, may react negatively granting crime points, using stolen resources in crafting is also a way of laundering them, like turning stolen Silver Vases into Silver Bars that can be sold.
Time, fail chances and quality of the crafting process are dependent on player's skill in specific craft and the machine's modifiers, a recipe with fail chances can yield a waste as a crafting output. Player can also use stolen goods to craft items, some NPCs around that see the act, may react negatively granting crime points, using stolen resources in crafting is also a way of laundering them, like turning stolen Silver Vases into Silver Bars that can be sold.


The quality of produced goods are dependent on the players skill in the respective craft, and the machines modifiers. The rarity from greatest to least is: excellent > good > fine > okay > bad > crap
The quality of produced goods are dependent on the players skill in the respective craft, and the machines modifiers. The rarity from greatest to least is: Excellent > Fine > Good > Okay > Bad > Poor > Crap


==Cooking==
==Cooking==
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