User:Stohrendorf1: Difference between revisions

From Stalburg Wiki
Jump to navigation Jump to search
No edit summary
Line 3: Line 3:
===Character-dot-number codes (aka "raven book code")===
===Character-dot-number codes (aka "raven book code")===


*E.1 (bookset_skin1)
*E.1 (<code>bookset_skin1</code>)
*C.2 (bookset_skin1; large_transformer)
*C.2 (<code>bookset_skin1</code>; <code>large_transformer</code>)
*N.03 (electricalbox_006_skin1)
*N.03 (<code>electricalbox_006_skin1</code>)
*P.4 (''assumption''; folder_001_paper_skin1)
*P.4 (''assumption''; <code>folder_001_paper_skin1</code>)
*K.05 (electricalbox_006_skin1)
*K.05 (<code>electricalbox_006_skin1</code>)
*H.8 (bookset_skin1)
*H.8 (<code>bookset_skin1</code>)
*H.08 (electricalbox_006_skin1)
*H.08 (<code>electricalbox_006_skin1</code>)
*S.9 (bookset_skin1)
*S.9 (<code>bookset_skin1</code>)
*V 1.10 (''assumption''; electricalbox_007)
*V 1.10 (''assumption''; <code>electricalbox_007</code>)
*Q1.11 (''assumption''; puzzle_box_005_skin1; construction_elevator)
*Q1.11 (''assumption''; <code>puzzle_box_005_skin1</code>; <code>construction_elevator</code>)
*EC.12 (''assumption''; spool_001)
*EC.12 (''assumption''; <code>spool_001</code>)


===Abbreviations===
===Abbreviations===
Line 25: Line 25:
===Unsolved codes===
===Unsolved codes===


*EL93FA342AG2222 (text_random_02)
*EL93FA342AG2222 (<code>text_random_02</code>)
**the "2222" ''might'' refer to notepad_001_skin3, where there is an entry "door b34 2222"
**the "2222" ''might'' refer to <code>notepad_001_skin3</code>, where there is an entry "door b34 2222"
**"EL" ''might'' be related to the [[Villa woodboxes]] code, as both start with "EL"
**"EL" ''might'' be related to the [[Villa woodboxes]] code, as both start with "EL"
*A1275 3356 8123 C82 (bill_001)
*A1275 3356 8123 C82 (<code>bill_001</code>)
*T3Y82 / N32 V80 LNG 404 (text_random_01)
*T3Y82 / N32 V80 LNG 404 (<code>text_random_01</code>)
*T01 / S2778 INFRA (text_random_07)
*T01 / S2778 INFRA (<code>text_random_07</code>)
*K471C A0 / JCD D26 M3 Y93 (cardboard_box_001; first one is from a stock texture: https://www.textures.com/download/CardboardImprints0009/28987)
*K471C A0 / JCD D26 M3 Y93 (<code>cardboard_box_001</code>; first one is from a stock texture: https://www.textures.com/download/CardboardImprints0009/28987)


===Red herrings===
===Red herrings===


*hydraulicbox_001_skin1 has leet-speak saying "nothing"
*<code>hydraulicbox_001_skin1</code> has leet-speak saying "nothing"


===Possible codes===
===Possible codes===


*fuses_01 contains 17.22 and 17.52
*<code>fuses_01</code> contains "17.22" and "17.52"
*control_panel_003-6_skin1 contains many syllables, which can be used to build words like "ERIK", "MORKO", "NOTHING" and others, while some of them are of no obvious use.
*<code>control_panel_003-6_skin1</code> contains many syllables, which can be used to build words like "ERIK", "MORKO", "NOTHING" and others, while some of them are of no obvious use.
*credit_card: 4321 7890 0000 4356
*<code>credit_card</code>: "4321 7890 0000 4356"
*electricalbox_004: M1 Y23 / M2 Y26 / M3 Y28
*<code>electricalbox_004</code>: "M1 Y23" / "M2 Y26" / "M3 Y28"
*fuses_02: standing out because of its unusual pattern of codes: G42, H55
*<code>fuses_02</code>: standing out because of its unusual pattern of codes: "G42", "H55"
*puzzle_box_016: SW-WFM6-EWL-M52
*<code>puzzle_box_016</code>: "SW-WFM6-EWL-M52" (Stalburg Water - Water Flow Meter 6 - ???)
*smallelectricalbox_004: Y93 755
*<code>smallelectricalbox_004</code>: "Y93 755"
*bulletin_board_002_skin1: handwritten with red marker: "2C"
*<code>bulletin_board_002_skin1</code>: handwritten with red marker: "2C"
*sign_14_skin5: BREAKER 1 / POWERLINE / TGD-SBC-4 / BR4 TGDNUM PO7 TGD1
*<code>sign_14_skin5</code>: "BREAKER 1" / "POWERLINE" / "TGD-SBC-4" / "BR4 TGDNUM PO7 TGD1"
*sign_14_skin7: BREAKER 2 / POWERLINE / HW-SBC-2 / BR4 HWNUM+1 O34 C87 EA2 N6
*<code>sign_14_skin7</code>: "BREAKER 2" / "POWERLINE" / "HW-SBC-2" / "BR4 HWNUM+1 O34 C87 EA2 N6"
*doors/door_002.wav - Comment " 00000000 00000210 00000884 00000000000359EC 00000000 0002A271 00000000 00000000 00000000 00000000 00000000 00000000" - notice the leading space, possibly wrapped from "''000359EC'' 00000000 ''0002A271'' 00000000 00000000 00000000 00000000 00000000 00000000 00000000 ''00000210'' ''00000884'' 00000000". Mostly all are just 8 zeros, except for 4 values out of the 13 (''000359EC'' at index 0'', 0002A271'' at index 2'', 00000210'' at index 10, ''00000884'' at index 11).
*<code>doors/door_002.wav</code> - Comment " 00000000 00000210 00000884 00000000000359EC 00000000 0002A271 00000000 00000000 00000000 00000000 00000000 00000000" - notice the leading space, possibly wrapped from "''000359EC'' 00000000 ''0002A271'' 00000000 00000000 00000000 00000000 00000000 00000000 00000000 ''00000210'' ''00000884'' 00000000". Mostly all are just 8 zeros, except for 4 values out of the 13 (''000359EC'' at index 0'', 0002A271'' at index 2'', 00000210'' at index 10, ''00000884'' at index 11).


===Unsorted===
===Unsorted===


*height_limit_sign_001_skin2 contains a seemingly hand-written number "6"
*<code>height_limit_sign_001_skin2</code> contains a seemingly hand-written number "6"
**skin0...skin2 contain "HEIGHT LIMIT 2.2m", "...2.3m", "...2.6m", characters 2, 3 and 6 reversed resolve to the word "tie"
**<code>skin0</code>...<code>skin2</code> contain "HEIGHT LIMIT 2.2m", "...2.3m", "...2.6m", characters 2, 3 and 6 reversed resolve to the word "tie"
*train_arrival_monitor_001 should be investigated, could be a red herring.
*<code>train_arrival_monitor_001</code> should be investigated, could be a red herring.
*mailbox_skin2 has text encododed in binary saying "the truth is in tunnels / Robin" (all lowercase except the first letter of "Robin")
*<code>mailbox_skin2</code> has text encododed in binary saying "the truth is in tunnels / Robin" (all lowercase except the first letter of "Robin")
*There seems to be an unusual (aka statistically significant) high occurence of "1993" or "93".
*There seems to be an unusual (aka statistically significant) high occurence of "1993" or "93".
*The right part of "Zunttis rag" (aka scientific_table_001_skin3) is unused, but seems to contain a lot of words.
**<code>smallelectricalbox_004</code> contains "Y93 755"
**<code>control_panel_003-6</code> contains "MV 93"
**<code>railroad_signal_control_box</code> contains "B1=I" and "93"
**<code>text_random_02</code> contains "EL93FA342 AG2222"
**<code>cardboard_box_001</code> contains "1993" and "JCD D26 M3 Y93"
**<code>plasticbucket_002</code> contains "V. 1993"
**<code>notepad_001_skin3</code> contains "bergman tunnel entrance 7893"
*The right part of "Zunttis rag" (aka <code>scientific_table_001_skin3</code>, see [[Letter box]]) is unused, but seems to contain a lot of words.
*The [[Wasteland notes]] "truth" can be extended by "RESEARSTOPPED" from the [[Wasteland radio morse]], resolving the anomaly "T.50=P".
*The [[Wasteland notes]] "truth" can be extended by "RESEARSTOPPED" from the [[Wasteland radio morse]], resolving the anomaly "T.50=P".
*locker_door_001_skin2: MEETING / 12.8 23:30 / REMEBER TO GIVE LETTERS TO AH!
*<code>locker_door_001_skin2</code>: "MEETING" / "12.8 23:30" / "REMEBER TO GIVE LETTERS TO AH!"
*In the in-game card deck, the spades' queen seems to be missing,
*In the in-game card deck, the spades' queen seems to be missing,


===Historical references===
===Historical references===


*darts: "24 60 82" refers to the 24th of June 1982, specifically the [[wikipedia:British_Airways_Flight_9|British Airways Flight 9]] with its 154+112-3=263 survivors.
*<code>darts</code>: "24 60 82" refers to the 24th of June 1982, specifically the [[wikipedia:British_Airways_Flight_9|British Airways Flight 9]] with its 154+112-3=263 survivors.
*papers_001_skin2: 1959 / 15.3.1983
*<code>papers_001_skin2</code>: 1959 / 15.3.1983
**15th of March 1983: Poland massively increased prices of gasoline, coffee and cigarettes; paper mentions a "Coffee, beer and leisure manager, Alex Houghton"
**15th of March 1983: Poland massively increased prices of gasoline, coffee and cigarettes; paper mentions a "Coffee, beer and leisure manager, Alex Houghton"
**1959, "Fresh water act": https://www.ecolex.org/details/legislation/water-rights-act-1959-lex-faoc089407/
**1959, "Fresh water act": https://www.ecolex.org/details/legislation/water-rights-act-1959-lex-faoc089407/

Revision as of 00:39, 13 June 2021

ARG related

Character-dot-number codes (aka "raven book code")

  • E.1 (bookset_skin1)
  • C.2 (bookset_skin1; large_transformer)
  • N.03 (electricalbox_006_skin1)
  • P.4 (assumption; folder_001_paper_skin1)
  • K.05 (electricalbox_006_skin1)
  • H.8 (bookset_skin1)
  • H.08 (electricalbox_006_skin1)
  • S.9 (bookset_skin1)
  • V 1.10 (assumption; electricalbox_007)
  • Q1.11 (assumption; puzzle_box_005_skin1; construction_elevator)
  • EC.12 (assumption; spool_001)

Abbreviations

  • MT = Minitrain
  • CW = Counterweight
  • FG = Floodgate
  • HG = Hydro Generator
  • CR = Control Room

Unsolved codes

  • EL93FA342AG2222 (text_random_02)
    • the "2222" might refer to notepad_001_skin3, where there is an entry "door b34 2222"
    • "EL" might be related to the Villa woodboxes code, as both start with "EL"
  • A1275 3356 8123 C82 (bill_001)
  • T3Y82 / N32 V80 LNG 404 (text_random_01)
  • T01 / S2778 INFRA (text_random_07)
  • K471C A0 / JCD D26 M3 Y93 (cardboard_box_001; first one is from a stock texture: https://www.textures.com/download/CardboardImprints0009/28987)

Red herrings

  • hydraulicbox_001_skin1 has leet-speak saying "nothing"

Possible codes

  • fuses_01 contains "17.22" and "17.52"
  • control_panel_003-6_skin1 contains many syllables, which can be used to build words like "ERIK", "MORKO", "NOTHING" and others, while some of them are of no obvious use.
  • credit_card: "4321 7890 0000 4356"
  • electricalbox_004: "M1 Y23" / "M2 Y26" / "M3 Y28"
  • fuses_02: standing out because of its unusual pattern of codes: "G42", "H55"
  • puzzle_box_016: "SW-WFM6-EWL-M52" (Stalburg Water - Water Flow Meter 6 - ???)
  • smallelectricalbox_004: "Y93 755"
  • bulletin_board_002_skin1: handwritten with red marker: "2C"
  • sign_14_skin5: "BREAKER 1" / "POWERLINE" / "TGD-SBC-4" / "BR4 TGDNUM PO7 TGD1"
  • sign_14_skin7: "BREAKER 2" / "POWERLINE" / "HW-SBC-2" / "BR4 HWNUM+1 O34 C87 EA2 N6"
  • doors/door_002.wav - Comment " 00000000 00000210 00000884 00000000000359EC 00000000 0002A271 00000000 00000000 00000000 00000000 00000000 00000000" - notice the leading space, possibly wrapped from "000359EC 00000000 0002A271 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000210 00000884 00000000". Mostly all are just 8 zeros, except for 4 values out of the 13 (000359EC at index 0, 0002A271 at index 2, 00000210 at index 10, 00000884 at index 11).

Unsorted

  • height_limit_sign_001_skin2 contains a seemingly hand-written number "6"
    • skin0...skin2 contain "HEIGHT LIMIT 2.2m", "...2.3m", "...2.6m", characters 2, 3 and 6 reversed resolve to the word "tie"
  • train_arrival_monitor_001 should be investigated, could be a red herring.
  • mailbox_skin2 has text encododed in binary saying "the truth is in tunnels / Robin" (all lowercase except the first letter of "Robin")
  • There seems to be an unusual (aka statistically significant) high occurence of "1993" or "93".
    • smallelectricalbox_004 contains "Y93 755"
    • control_panel_003-6 contains "MV 93"
    • railroad_signal_control_box contains "B1=I" and "93"
    • text_random_02 contains "EL93FA342 AG2222"
    • cardboard_box_001 contains "1993" and "JCD D26 M3 Y93"
    • plasticbucket_002 contains "V. 1993"
    • notepad_001_skin3 contains "bergman tunnel entrance 7893"
  • The right part of "Zunttis rag" (aka scientific_table_001_skin3, see Letter box) is unused, but seems to contain a lot of words.
  • The Wasteland notes "truth" can be extended by "RESEARSTOPPED" from the Wasteland radio morse, resolving the anomaly "T.50=P".
  • locker_door_001_skin2: "MEETING" / "12.8 23:30" / "REMEBER TO GIVE LETTERS TO AH!"
  • In the in-game card deck, the spades' queen seems to be missing,

Historical references