ARG Audio Files: Difference between revisions

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| special/coffee_effect_001.wav || [[stormdrain]] || Test
| special/coffee_effect_001.wav || [[stormdrain]] || Sounds like a low hum, with some machinery running in the background.
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| special/coffee_effect_002.wav || [[stormdrain]] || Test
| special/coffee_effect_002.wav || [[stormdrain]] || This is a combination of strange_bunker_computer_001 with what possibly sounds like the voice from wasteland_radio_001, with some chime music playing at the end.
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| special/coffee_effect_003.wav || [[stormdrain]] || Test
| special/coffee_effect_003.wav || [[stormdrain]] || This has Osmo-esque music at the start and a raspy breathing sound, both of which get slower at the end.
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| special/mushroom_effect_001.wav || [[tenements]] || Test
| special/mushroom_effect_001.wav || [[tenements]] || This starts musical, then slows down at 8 seconds, a bell seems to ring at 24 seconds, and after that there is a creepy music track and a heartbeat, as well as what sounds like a really quiet version of the slowed ugu_001.wav voice in the background.
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| special/mushroom_effect_002.wav || [[wasteland]] || Test
| special/mushroom_effect_002.wav || [[wasteland]] || This plays when you first enter wasteland. It is a clip of several sounds that have been slowed down significantly: a voice that sounds like "don't be scared, come into my arms" and then either a manical laughing or crying, some kind of moaning, and then a gunshot at the end. There is also a reversed clip of what sounds like birds flying away at the end, before the gunshot, and the song that plays in tenements over the entire track. It also seems like a whisper track has been added after the file was slowed down.
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| ambient/random/berg_and_kleinmann_001.wav || [[isle2]] || Test
| ambient/random/berg_and_kleinmann_001.wav || [[isle2]] || This is a heartbeat sound, as well as the same "hum" from ugu_001.wav.
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| ambient/random/binary_morko_001.wav || [[binary]] || Test
| ambient/random/binary_morko_001.wav || [[binary]] || Todo
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| ambient/random/binary_morko_002.wav || [[binary]] || Test
| ambient/random/binary_morko_002.wav || [[binary]] || Todo
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| ambient/random/binary_morko_003.wav || [[binary]] || Test
| ambient/random/binary_morko_003.wav || [[binary]] || Todo
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| ambient/random/binary_morko_004.wav || [[binary]] || Test
| ambient/random/binary_morko_004.wav || [[binary]] || Todo
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| ambient/random/binary_morko_005.wav || [[binary]] || Test
| ambient/random/binary_morko_005.wav || [[binary]] || Todo
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| ambient/random/binary_morko_006.wav || [[binary]] || Test
| ambient/random/binary_morko_006.wav || [[binary]] || Todo
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| ambient/random/error_sound_001.wav || [[city_gates]] || Test
| ambient/random/error_sound_001.wav || [[city_gates]] || Plays along with the bluescreen when you enter the right code in city gates.
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| ambient/random/strange_bunker_computer_001.wav || None || Test
| ambient/random/strange_bunker_computer_001.wav || None || Sounds like a series of audio-encoded data, however the correct format has not yet been identified. It is not SSTV.
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| ambient/random/strange_bunker_morko_001.wav || [[city_gates]] || Test
| ambient/random/strange_bunker_morko_001.wav || [[city_gates]] || Played at a reduced volume when Mark is heading down the hallway towards the cremation machine in [[city_gates]]. It's a simple jumpscare sound.
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| ambient/random/ugu_001.wav || [[stormdrain]] || Test
| ambient/random/ugu_001.wav || [[stormdrain]] || Plays around the [[UGU]] sculpture in stormdrain. Voice todo.
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| ambient/random/wasteland_radio_001.wav || [[wasteland]] || Test
| ambient/random/wasteland_radio_001.wav || [[wasteland]] || Plays around a radio found in wasteland. For more information, see [[Wasteland radio morse]].
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| ambient/random/wasteland_sound_001.wav || [[wasteland]] || Test
| ambient/random/wasteland_sound_001.wav || [[wasteland]] || Plays as an ambient sound in wasteland.
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| whiprock_dlc/special/ugu_prison_001.wav || None || Test
| whiprock_dlc/special/ugu_prison_001.wav || None || Slowed and reversed aggressively chanting voice in what sounds like Finnish, but the voice is too hard to hear. There is a bit of reverb added.
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| whiprock_dlc/special/ugu_prison_002.wav || None || Test
| whiprock_dlc/special/ugu_prison_002.wav || None || Faster and more distorted chanting voice. Harder to make out than ugu_prison_001.
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| whiprock_dlc/special/ugu_prison_003.wav || None || Test
| whiprock_dlc/special/ugu_prison_003.wav || None || Very quiet version of ugu_001, as well as a clinking sound in the foreground that sounds like chains hitting something.
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Revision as of 17:45, 6 October 2018

This page contains interesting audio files that may be related to the ARG.

File Locations Description
special/coffee_effect_001.wav stormdrain Sounds like a low hum, with some machinery running in the background.
special/coffee_effect_002.wav stormdrain This is a combination of strange_bunker_computer_001 with what possibly sounds like the voice from wasteland_radio_001, with some chime music playing at the end.
special/coffee_effect_003.wav stormdrain This has Osmo-esque music at the start and a raspy breathing sound, both of which get slower at the end.
special/mushroom_effect_001.wav tenements This starts musical, then slows down at 8 seconds, a bell seems to ring at 24 seconds, and after that there is a creepy music track and a heartbeat, as well as what sounds like a really quiet version of the slowed ugu_001.wav voice in the background.
special/mushroom_effect_002.wav wasteland This plays when you first enter wasteland. It is a clip of several sounds that have been slowed down significantly: a voice that sounds like "don't be scared, come into my arms" and then either a manical laughing or crying, some kind of moaning, and then a gunshot at the end. There is also a reversed clip of what sounds like birds flying away at the end, before the gunshot, and the song that plays in tenements over the entire track. It also seems like a whisper track has been added after the file was slowed down.
ambient/random/berg_and_kleinmann_001.wav isle2 This is a heartbeat sound, as well as the same "hum" from ugu_001.wav.
ambient/random/binary_morko_001.wav binary Todo
ambient/random/binary_morko_002.wav binary Todo
ambient/random/binary_morko_003.wav binary Todo
ambient/random/binary_morko_004.wav binary Todo
ambient/random/binary_morko_005.wav binary Todo
ambient/random/binary_morko_006.wav binary Todo
ambient/random/error_sound_001.wav city_gates Plays along with the bluescreen when you enter the right code in city gates.
ambient/random/strange_bunker_computer_001.wav None Sounds like a series of audio-encoded data, however the correct format has not yet been identified. It is not SSTV.
ambient/random/strange_bunker_morko_001.wav city_gates Played at a reduced volume when Mark is heading down the hallway towards the cremation machine in city_gates. It's a simple jumpscare sound.
ambient/random/ugu_001.wav stormdrain Plays around the UGU sculpture in stormdrain. Voice todo.
ambient/random/wasteland_radio_001.wav wasteland Plays around a radio found in wasteland. For more information, see Wasteland radio morse.
ambient/random/wasteland_sound_001.wav wasteland Plays as an ambient sound in wasteland.
whiprock_dlc/special/ugu_prison_001.wav None Slowed and reversed aggressively chanting voice in what sounds like Finnish, but the voice is too hard to hear. There is a bit of reverb added.
whiprock_dlc/special/ugu_prison_002.wav None Faster and more distorted chanting voice. Harder to make out than ugu_prison_001.
whiprock_dlc/special/ugu_prison_003.wav None Very quiet version of ugu_001, as well as a clinking sound in the foreground that sounds like chains hitting something.