Template:Blueprint

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Revision as of 20:35, 3 November 2026 by Octopussy (talk | contribs) (Created page with "<includeonly>{{Blueprint list|{{uc:{{{1|}}}}}=1|{{uc:{{{2|}}}}}=1|{{uc:{{{3|}}}}}=1|{{uc:{{{4|}}}}}=1|{{uc:{{{5|}}}}}=1|{{uc:{{{6|}}}}}=1|{{uc:{{{7|}}}}}=1|{{uc:{{{8|}}}}}=1}}</includeonly><noinclude> Where a furniture blueprint comes from. Name its sources, in any order and any case: <pre> {{Blueprint|IB|P|IC|ARG|World}} </pre> Each source shows as a cell with its icon, its name and, under the name, the chance on the first read of a new game (hover it for a note). {|...")
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Where a furniture blueprint comes from. Name its sources, in any order and any case:

{{Blueprint|IB|P|IC|ARG|World}}

Each source shows as a cell with its icon, its name and, under the name, the chance on the first read of a new game (hover it for a note).

Key Source
CB Crude Blueprint (Start pool)
IB Improved Blueprint (Improved pool)
DB Detailed Blueprint (Detailed pool)
P Puuhari Magazine (Start and Improved pool, one blueprint from each per read: its chance follows the CB and IB keys)
IC, ARG IC Magazine, ARG Magazine (Default pool)
World lying in the world (world spawns, no chance shown)

A blueprint listed twice in a pool is twice as likely: add the count to its key, {{Blueprint|IB2|P}}.

How it works: this template only turns the keys into named parameters (IB becomes IB=1) for Template:Blueprint list, which holds the chances. That one is generated from the game files.

Used on the skill pages, for example Smithing.