User:Stohrendorf1: Difference between revisions

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m (Added some observation notes under the (Zunttis rag) aka. the letter box)
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**It also has 27 columns and 9 rows of letters, both a multiple of 3, so the letter grid can be split into 9x3 squares of size 3x3.
**It also has 27 columns and 9 rows of letters, both a multiple of 3, so the letter grid can be split into 9x3 squares of size 3x3.
**Note the "9x3", which may be related to the occurences of "93", possibly giving a multi-level tap code, i.e. a single tap code of size 9x3 referring to a square, and a 3x3 tap code referring to a letter, or something similar, e.g. it can be divided into 3 9x9 grids.
**Note the "9x3", which may be related to the occurences of "93", possibly giving a multi-level tap code, i.e. a single tap code of size 9x3 referring to a square, and a 3x3 tap code referring to a letter, or something similar, e.g. it can be divided into 3 9x9 grids.
**The box is 27 characters wide same length as the Finnish alphabet and it also includes the ÅÄÖ (reversed) from the Finnish alphabet. might be a hint towards using an extended alphabet.
**XT and YT could be "X Transpose & Y Transpose" to hint towards double transposition cipher.
**'''G0''' could be a clue to where to start the alphabet count (e.g A=0, B=1, C=2 etc. instead of A=1, B=2,C=3)
***based on that the points above transposition keys could be: XT:(11,16,9,21,25,20,13,19,19,8,18,0,16,7,19,15,4,22,3,22,3,13,11,0,15,0,22,12) and YT: (3,12,24,5,20,3,10,8,13,19,7,24,23,14,15,14,24,1,28,27,26,15,5,7,18,17,4)
*The [[Wasteland notes]] "truth" can be extended by "RESEARSTOPPED" from the [[Wasteland radio morse]], resolving the anomaly "T.50=P".
*The [[Wasteland notes]] "truth" can be extended by "RESEARSTOPPED" from the [[Wasteland radio morse]], resolving the anomaly "T.50=P".
*<code>locker_door_001_skin2</code>: "MEETING" / "12.8 23:30" / "REMEBER TO GIVE LETTERS TO AH!"
*<code>locker_door_001_skin2</code>: "MEETING" / "12.8 23:30" / "REMEBER TO GIVE LETTERS TO AH!"

Revision as of 19:48, 22 June 2021

ARG related

Character-dot-number codes (aka "raven book code")

  • E.1 (bookset_skin1)
  • C.2 (bookset_skin1; large_transformer)
  • N.03 (electricalbox_006_skin1)
  • P.4 (assumption; folder_001_paper_skin1)
  • K.05 (electricalbox_006_skin1)
  • H.8 (bookset_skin1)
  • H.08 (electricalbox_006_skin1)
  • S.9 (bookset_skin1)
  • V 1.10 (assumption; electricalbox_007)
  • Q1.11 (assumption; puzzle_box_005_skin1; construction_elevator)
  • EC.12 (assumption; spool_001)

Abbreviations

  • MT = Minitrain
  • CW = Counterweight
  • FG = Floodgate
  • HG = Hydro Generator
  • CR = Control Room

Unsolved codes

  • EL93FA342AG2222 (text_random_02)
    • the "2222" might refer to notepad_001_skin3, where there is an entry "door b34 2222"
    • "EL" might be related to the Villa woodboxes code, as both start with "EL"
  • A1275 3356 8123 C82 (bill_001)
  • T3Y82 / N32 V80 LNG 404 (text_random_01)
  • T01 / S2778 INFRA (text_random_07)
  • K471C A0 / JCD D26 M3 Y93 (cardboard_box_001; first one is from a stock texture: https://www.textures.com/download/CardboardImprints0009/28987)

Red herrings

  • hydraulicbox_001_skin1 has leet-speak saying "nothing"

Possible codes

  • fuses_01 contains "17.22" and "17.52"
  • control_panel_003-6_skin1 contains many syllables, which can be used to build words like "ERIK", "MORKO", "NOTHING" and others, while some of them are of no obvious use.
  • credit_card: "4321 7890 0000 4356"
  • electricalbox_004: "M1 Y23" / "M2 Y26" / "M3 Y28"
  • fuses_02: standing out because of its unusual pattern of codes: "G42", "H55"
  • puzzle_box_016: "SW-WFM6-EWL-M52" (Stalburg Water - Water Flow Meter 6 - ???)
  • smallelectricalbox_004: "Y93 755"
  • bulletin_board_002_skin1: handwritten with red marker: "2C"
  • sign_14_skin5: "BREAKER 1" / "POWERLINE" / "TGD-SBC-4" / "BR4 TGDNUM PO7 TGD1"
  • sign_14_skin7: "BREAKER 2" / "POWERLINE" / "HW-SBC-2" / "BR4 HWNUM+1 O34 C87 EA2 N6"
  • doors/door_002.wav - Comment " 00000000 00000210 00000884 00000000000359EC 00000000 0002A271 00000000 00000000 00000000 00000000 00000000 00000000" - notice the leading space, possibly wrapped from "000359EC 00000000 0002A271 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000210 00000884 00000000". Mostly all are just 8 zeros, except for 4 values out of the 13 (000359EC at index 0, 0002A271 at index 2, 00000210 at index 10, 00000884 at index 11).

Unsorted

  • height_limit_sign_001_skin2 contains a seemingly hand-written number "6"
    • skin0...skin2 contain "HEIGHT LIMIT 2.2m", "...2.3m", "...2.6m", characters 2, 3 and 6 reversed resolve to the word "tie"
  • train_arrival_monitor_001 should be investigated, could be a red herring.
  • mailbox_skin2 has text encododed in binary saying "the truth is in tunnels / Robin" (all lowercase except the first letter of "Robin")
  • There seems to be an unusual (aka statistically significant) high occurence of "1993" or "93".
    • smallelectricalbox_004 contains "Y93 755"
    • control_panel_003-6 contains "MV 93"
    • railroad_signal_control_box contains "B1=I" and "93"
    • text_random_02 contains "EL93FA342 AG2222"
    • cardboard_box_001 contains "1993" and "JCD D26 M3 Y93"
    • plasticbucket_002 contains "V. 1993"
    • notepad_001_skin3 contains "bergman tunnel entrance 7893"
  • The right part of "Zunttis rag" (aka scientific_table_001_skin3, see Letter box) is unused, but seems to contain a lot of words.
    • It also has 27 columns and 9 rows of letters, both a multiple of 3, so the letter grid can be split into 9x3 squares of size 3x3.
    • Note the "9x3", which may be related to the occurences of "93", possibly giving a multi-level tap code, i.e. a single tap code of size 9x3 referring to a square, and a 3x3 tap code referring to a letter, or something similar, e.g. it can be divided into 3 9x9 grids.
    • The box is 27 characters wide same length as the Finnish alphabet and it also includes the ÅÄÖ (reversed) from the Finnish alphabet. might be a hint towards using an extended alphabet.
    • XT and YT could be "X Transpose & Y Transpose" to hint towards double transposition cipher.
    • G0 could be a clue to where to start the alphabet count (e.g A=0, B=1, C=2 etc. instead of A=1, B=2,C=3)
      • based on that the points above transposition keys could be: XT:(11,16,9,21,25,20,13,19,19,8,18,0,16,7,19,15,4,22,3,22,3,13,11,0,15,0,22,12) and YT: (3,12,24,5,20,3,10,8,13,19,7,24,23,14,15,14,24,1,28,27,26,15,5,7,18,17,4)
  • The Wasteland notes "truth" can be extended by "RESEARSTOPPED" from the Wasteland radio morse, resolving the anomaly "T.50=P".
  • locker_door_001_skin2: "MEETING" / "12.8 23:30" / "REMEBER TO GIVE LETTERS TO AH!"
  • In the in-game card deck, the spades' queen seems to be missing,

Historical references