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[[User:Finale|Finale]] has done a lot of work on cracking this part of the ARG, for further reference please see his [http://steamcommunity.com/sharedfiles/filedetails/?id=612370431| Steam guide] created for this.<br />
[[User:Finale|Finale]] has done a lot of work on cracking this part of the ARG, for further reference please see his [http://steamcommunity.com/sharedfiles/filedetails/?id=612370431| Steam guide] created for this.<br />
It's located in [[Isle2]] and is a code written on the sheet which covers an unknown corpse in a side building.
It's located in [[Isle2]] and is a code written on the sheet which covers an unknown corpse in a side building.
== Clues ==
[[File:Body_message.jpg|512px]]
== The hint ==
The hint Zuntti gave us for this "code segment" is "BUN_BREAKER_CEN_CONTROL_VI_OFFICE_RE_SNW".<br />
There are four clues here, each representing a location or map in INFRA.
"[[Bunker]] breaker, central control (room) (the control room in [[Central]]), [[Villa]] office, [[Reactor]] SNW (area)?"
=== [[Bunker]] breaker ===
This clue refers to the breakers outside the [[Bunker]], in the [[Servicetunnel]] map. This has been confirmed by [[User:Zuntti|Zuntti]]'s screenshot.<br />
Possibilities here are the signs on the breakers themselves which have small text as follows:
(Breaker 1) Main text: TGD-SBC-4, small text: BR4 TGDNUM PO7 TGD1<br />
(Breaker 2) Main text: HW-SBC-2, small text: BR4 HWNUM+1 O34 B87 EA2 N6
TGD could mean Three Gorges Dam, and HW is probably Hammer Valley Water Dam. Both breaker small texts have a "NUM" on them, prefixed by their name, with 1 being added to HWNUM.<br />
Another possibility was the book with the bunker codes, however some codes are completely illegible and decoding with several bases does not result in anything of note.
=== [[Central]] control ===
This clue refers to the control room in [[Central]], where there are a few code possibilities.
==== Morse ====
The first one is the [[Central projector morse]], which does not produce a code but a message/clue about "the right person".<br />
==== Pegboard ====
The second one is the pegboard, which has two possibilities of its own: the pegs, the markers behind, and the unrelated notes stuck to the pegboard.<br />
(Click this image for a HD, zoomable view.)
[[File:metro_control_panel_001.png|512px]]
===== Pegs =====
These are the pegboard pegs, transcribed.<br />
E means empty, P means peg and M means peg with marker.
MPMEEMPMPMEEEMPMPMPEEEMP
PMPMPPEPEEEEEEEEMPMPMPMP
(empty for 2 lines)
(break)
(empty for 4 lines)
(break)
MPMPMPEEEEMPMPEEEEMPMPMP
PMPMPMPMEEEMEMPEPMPMPMPM
(empty for 2 lines)
(break)
MPMPMPMPEEEEEEEEEEEEEEEE
PMPMPMEEEEEEEEEEEEEEEEEE
(empty for 2 lines)
(end)
===== Notes =====
====== Note 1 ======
[[File:Pegboard_note_1.png]]
RT 34968 BG 125675567
HK 675756 B1 = I KK 32
32123 B2 = the 1231324
123 B3 = in 364363463
B4 = TO 423424234 423
54353 C3 = 1(KKKKKKKK)
= WRONG 234 OIYUIO
W1I1L1L1 = RIGHT tr45
YTIT NOT B5675675567
Maybe YTWE 91267867
Removing the clutter, we can solve B1, B2, B3, B4, and C3:
B1 = I
B2 = the
B3 = in
B4 = TO
C3 = WILL
====== Note 2 ======
[[File:Pegboard_note_2.png]]
CODE: 13523523578
YOU HAVE TO REMEMBER
THAT OR YOU WILL GET
SOME RANDOM STUFF
I have no idea what is
the stuff you know (unreadable)
(unreadable)
====== Note 3 ======
[[File:Pegboard_note_3.png]]
=== [[Villa]] office ===
This clue refers to the office in the [[Villa]] map. While there is nothing in the office of note, the paintings around the rest of the villa may hold clues.
=== [[Reactor]] SNW ===
This clue refers to the secret SNW area of the [[Reactor]] map. The [[Reactor lights code]] is present here but does not seem to be connected to the body message, so it should be ignored.


== Cracking the code ==
== Cracking the code ==
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== Clues ==
[[File:Body_message.jpg|512px]]
== The hint ==
The hint Zuntti gave us for this "code segment" is "BUN_BREAKER_CEN_CONTROL_VI_OFFICE_RE_SNW".<br />
There are four clues here, each representing a location or map in INFRA.
"[[Bunker]] breaker, central control (room) (the control room in [[Central]]), [[Villa]] office, [[Reactor]] SNW (area)?"
=== [[Bunker]] breaker ===
This clue refers to the breakers outside the [[Bunker]], in the [[Servicetunnel]] map. This has been confirmed by [[User:Zuntti|Zuntti]]'s screenshot.<br />
Possibilities here are the signs on the breakers themselves which have small text as follows:
(Breaker 1) Main text: TGD-SBC-4, small text: BR4 TGDNUM PO7 TGD1<br />
(Breaker 2) Main text: HW-SBC-2, small text: BR4 HWNUM+1 O34 B87 EA2 N6
TGD could mean Three Gorges Dam, and HW is probably Hammer Valley Water Dam. Both breaker small texts have a "NUM" on them, prefixed by their name, with 1 being added to HWNUM.<br />
Another possibility was the book with the bunker codes, however some codes are completely illegible and decoding with several bases does not result in anything of note.
=== [[Central]] control ===
This clue refers to the control room in [[Central]], where there are a few code possibilities.
==== Morse ====
The first one is the [[Central projector morse]], which does not produce a code but a message/clue about "the right person".<br />
==== Pegboard ====
The second one is the pegboard, which has two possibilities of its own: the pegs, the markers behind, and the unrelated notes stuck to the pegboard.<br />
(Click this image for a HD, zoomable view.)
[[File:metro_control_panel_001.png|512px]]
===== Pegs =====
These are the pegboard pegs, transcribed.<br />
E means empty, P means peg and M means peg with marker.
MPMEEMPMPMEEEMPMPMPEEEMP
PMPMPPEPEEEEEEEEMPMPMPMP
(empty for 2 lines)
(break)
(empty for 4 lines)
(break)
MPMPMPEEEEMPMPEEEEMPMPMP
PMPMPMPMEEEMEMPEPMPMPMPM
(empty for 2 lines)
(break)
MPMPMPMPEEEEEEEEEEEEEEEE
PMPMPMEEEEEEEEEEEEEEEEEE
(empty for 2 lines)
(end)
===== Notes =====
====== Note 1 ======
[[File:Pegboard_note_1.png]]
RT 34968 BG 125675567
HK 675756 B1 = I KK 32
32123 B2 = the 1231324
123 B3 = in 364363463
B4 = TO 423424234 423
54353 C3 = 1(KKKKKKKK)
= WRONG 234 OIYUIO
W1I1L1L1 = RIGHT tr45
YTIT NOT B5675675567
Maybe YTWE 91267867
Removing the clutter, we can solve B1, B2, B3, B4, and C3:
B1 = I
B2 = the
B3 = in
B4 = TO
C3 = WILL
====== Note 2 ======
[[File:Pegboard_note_2.png]]
CODE: 13523523578
YOU HAVE TO REMEMBER
THAT OR YOU WILL GET
SOME RANDOM STUFF
I have no idea what is
the stuff you know (unreadable)
(unreadable)
====== Note 3 ======
[[File:Pegboard_note_3.png]]
=== [[Villa]] office ===
This clue refers to the office in the [[Villa]] map. While there is nothing in the office of note, the paintings around the rest of the villa may hold clues.
=== [[Reactor]] SNW ===
This clue refers to the secret SNW area of the [[Reactor]] map. The [[Reactor lights code]] is present here but does not seem to be connected to the body message, so it should be ignored.
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