csseditors
1,817
edits
(Created page with "Custom Unity files for Obenseuer can be loaded using the [https://github.com/Ierdna100/OSLoader OSLoader], created by Ierdna100. ==Adding new furniture== Furnitures are made out of two prefabs, the furniture prefab and the preview prefab. ===Furniture prefab=== Rendered on layer <code>12</code>, named as <code>Placeable</code>. Component structure <code> Prefab (FurniturePlaceable.cs) -> rotate (empty object) -> Stuff (components, like the MeshRenderer,...") |
|||
Line 5: | Line 5: | ||
===Furniture prefab=== | ===Furniture prefab=== | ||
Rendered on layer <code>12</code>, named as <code>Placeable</code>. | Rendered on user layer <code>12</code>, named as <code>Placeable</code>. | ||
Component structure | Component structure | ||
Line 15: | Line 15: | ||
===Preview prefab=== | ===Preview prefab=== | ||
Rendered on layer <code>11</code>, named as <code>ItemPreview</code>. | Rendered on user layer <code>11</code>, named as <code>ItemPreview</code>. | ||
Component structure | Component structure |