Dosimeter: Difference between revisions
m I was mistaken, it isn't true, potentially a bug that I will investigate further. Also added some other details. |
m Typo |
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The dosimeter displays radiation readings measured in [[wikipedia:Sievert|sieverts]] (Sv), millisieverts (mSv), and microsieverts (µSv), a unit of total ionizing radiation dose. The dosimeter displays two numbers: the top number indicates the level of background radiation near the player, measured in Sv, mSv or µSv per game hour, and the bottom number indicates the total radiation dose accumulated by the player, measured in Sv, mSv or µSv. | The dosimeter displays radiation readings measured in [[wikipedia:Sievert|sieverts]] (Sv), millisieverts (mSv), and microsieverts (µSv), a unit of total ionizing radiation dose. The dosimeter displays two numbers: the top number indicates the level of background radiation near the player, measured in Sv, mSv or µSv per game hour, and the bottom number indicates the total radiation dose accumulated by the player, measured in Sv, mSv or µSv. | ||
The dosimeter updates 3 times per second and randomly shifts the real values to simulate a real dosimeter's randomness (as radiation from [[wikipedia:Radioactive_decay|decaying unstable elements]] is random). The dose rate (top value) will randomly show between 90% and 110% of the real value, and the total dose (bottom value) will ranodmly show between 98% and | The dosimeter updates 3 times per second and randomly shifts the real values to simulate a real dosimeter's randomness (as radiation from [[wikipedia:Radioactive_decay|decaying unstable elements]] is random). The dose rate (top value) will randomly show between 90% and 110% of the real value, and the total dose (bottom value) will ranodmly show between 98% and 102% of the real value. This does not actually affect your radiation dose or dose rate. | ||
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