Obenseuer/Modding: Difference between revisions
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| SnippitySnappity || shiggityshaggs || ✓ || Mod || Adds furniture snapping functionality to all furniture and removes building restrictions || [https://github.com/shiggityshaggs/ObenseuerSnippitySnappity/releases On GitHub] | | SnippitySnappity || shiggityshaggs || ✓ || Mod || Adds furniture snapping functionality to all furniture and removes building restrictions || [https://github.com/shiggityshaggs/ObenseuerSnippitySnappity/releases On GitHub] | ||
|- | |- | ||
| Fix My Choo || norbby42 || ✓ || Fix || When a minitrain is deleted during Tenement Mine Depo renovation, it will be respawned in its original location || [https://github.com/norbby42/FixMyChoo/releases On GitHub] | | Fix My Choo || norbby42 || ✓ || Fix || When a minitrain is deleted during Tenement Mine Depo renovation, it will be respawned in its original location and still work || [https://github.com/norbby42/FixMyChoo/releases On GitHub] | ||
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* Layer 25: PlayerClip | * Layer 25: PlayerClip | ||
=== ID Allocations === | |||
Item and Recipes are identified via integer values. This, unfortunately, means that conflicts between mods are possible if we (as a community) do not communicate and document which mod(ders) use which ID regions. | |||
When a modder starts creating items or recipes for a published mod, please update this table and reserve yourself a free ID range: | |||
{| class="wikitable" | |||
|+ | |||
!Modder | |||
!Item ID Range | |||
!Recipe ID Range | |||
!Active | |||
|- | |||
|hiemas-lerastad | |||
|30000-39999 | |||
|30000-39999 | |||
|Yes | |||
|- | |||
|norbby42 (Quackers) | |||
|40000-49999 | |||
|40000-49999 | |||
|Yes | |||
|} | |||
[[Category:Community Content]] | [[Category:Community Content]] | ||