Obenseuer/Modding: Difference between revisions

Nextej (talk | contribs)
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Added ID allocations
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| SnippitySnappity || shiggityshaggs || ✓ || Mod || Adds furniture snapping functionality to all furniture and removes building restrictions || [https://github.com/shiggityshaggs/ObenseuerSnippitySnappity/releases On GitHub]
| SnippitySnappity || shiggityshaggs || ✓ || Mod || Adds furniture snapping functionality to all furniture and removes building restrictions || [https://github.com/shiggityshaggs/ObenseuerSnippitySnappity/releases On GitHub]
|-
|-
| Fix My Choo || norbby42 || ✓ || Fix || When a minitrain is deleted during Tenement Mine Depo renovation, it will be respawned in its original location || [https://github.com/norbby42/FixMyChoo/releases On GitHub]
| Fix My Choo || norbby42 || ✓ || Fix || When a minitrain is deleted during Tenement Mine Depo renovation, it will be respawned in its original location and still work || [https://github.com/norbby42/FixMyChoo/releases On GitHub]
|}
|}


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* Layer 25: PlayerClip
* Layer 25: PlayerClip


=== ID Allocations ===
Item and Recipes are identified via integer values.  This, unfortunately, means that conflicts between mods are possible if we (as a community) do not communicate and document which mod(ders) use which ID regions.
When a modder starts creating items or recipes for a published mod, please update this table and reserve yourself a free ID range:
{| class="wikitable"
|+
!Modder
!Item ID Range
!Recipe ID Range
!Active
|-
|hiemas-lerastad
|30000-39999
|30000-39999
|Yes
|-
|norbby42 (Quackers)
|40000-49999
|40000-49999
|Yes
|}
[[Category:Community Content]]
[[Category:Community Content]]