Office: Difference between revisions
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File:Newspaper 001 skin8.png|Stalburg Times newspaper dated August 8th, 2016. | File:Newspaper 001 skin8.png|Stalburg Times newspaper dated August 8th, 2016. | ||
File:Paper a4 001 skin16.png|Note left in the building's I.T department about its hacked servers. | File:Paper a4 001 skin16.png|Note left in the building's I.T department about its hacked servers. | ||
File:Paper A4.png|Status report of city sewers. This document can be found in different locations around the Alcista building. | |||
File:Paper A4 skin1.png|Status report of city power stations. This document can be found in different locations around the Alcista building. | |||
</gallery> | </gallery> | ||
====Miscellaneous==== | ====Miscellaneous==== | ||
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*Mark cannot use his flashlight or camera in this map, however corruption documents can still be documented by interacting with them. | *Mark cannot use his flashlight or camera in this map, however corruption documents can still be documented by interacting with them. | ||
{{Modules}} | |||
{{Bot_integration}} | {{Bot_integration}} | ||
Latest revision as of 17:42, 23 November 2025
The regional office for National Consulting Group in Stalburg, located in the Alcista Building. Office is the first map of INFRA, and introduces the protagonist, Markku Siltanen and his objectives throughout the game.
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| |
| General | |
|---|---|
| Map Name | office |
| BSP Name | infra_c1_m1_office |
| Stalburg Map | office |
| Statistics | |
| Photo Spots | 0 |
| Corruption Spots | 3 |
| Repair Spots | 0 |
| Mistake Spots | 0 |
| Geocaches | 1 |
| Water Flow Meters | 0 |
| Connected Maps | |
| Previous Map | N/A |
| Next Map | reserve1 |
StoryEdit
Mark wakes up in the NCG meeting room and is greeted by his boss, Paul Lauwens and his other co-workers, Carla, Amit, and Steve. Paul holds a briefing to review Stalburg's corruption scandal in 2015, NCG's acquisition of deals for maintenance of Stalburg's infrastructure, and their assignment to survey these keys areas for damage. After the meeting, Mark collects his equipment from his office, descending to the lobby while witnessing some of the malfunctioning electrical equipment in the Alcista building. He can also choose to listen to a number of conversations foreshadowing later events of the game. This also serves as an introduction to some of the game's puzzle mechanics. After picking up keys for the Hammer Valley and Bergmann tunnel area from reception, Mark exits the building via the company car in the basement carpark for Hammer Valley.
LocationsEdit
Alcista BuildingEdit
The Alcista Building is a series of grouped mixed-use office buildings located in Downtown Stalburg. The National Consulting Group is headquartered in the 'A' Building of the complex, which contains a large atrium, multiple conference rooms and private offices, a sauna, a restaurant, and an underground parking garage.
DevelopmentEdit
Office has gone through a variety of changes throughout development, with numerous versions being created. The aesthetic of the building has been changed on multiple occasions, and the layout of the building has been changed numerous times. Early screenshots show Mark's personal office with a significantly more open design, and is shown as being directly connected to surrounding areas. The atrium area also did not exist in earlier builds, and was instead replaced by a small outdoor courtyard located on the third floor. This also resulted in the original lobby area having a much lower ceiling.
AchievementsEdit
| Icon | Name | Description |
|---|---|---|
| Preparations | Complete the chapter "Preparations". | |
| A Bad Case of the Mondays | At the office, jump down from the 8th or 7th floor. |
GalleryEdit
DocumentsEdit
MiscellaneousEdit
TriviaEdit
- Mark cannot use his flashlight or camera in this map, however corruption documents can still be documented by interacting with them.
| Map modules in INFRA campaign | ||
|---|---|---|
| Act I | Chapter 1: Preparations | office |
| Chapter 2: Just Another Day at Work | reserve1 • reserve2 • reserve3 | |
| Chapter 3: Forgotten World | tunnel1 • tunnel2 • tunnel3 • tunnel4 Easter eggs: hallway | |
| Chapter 4: Heavy Industry of the Past | furnace • tower | |
| Chapter 5: Fresh Water | watertreatment • sewer • sewer2 | |
| Act II | Chapter 6: Public Transport | sewer3 • metro • metroride • waterplant • minitrain • central |
| Chapter 7: Working Overtime | servicetunnel • skyscraper • bunker • stormdrain • cistern • powerstation | |
| Act III | Chapter 8: Late for a Meeting | powerstation2 • isle1 • isle2 • isle3 • business • business2 • officeblackout Easter eggs: wasteland |
| Chapter 9: To Save a City | rails • tenements • river • villa • field Easter eggs: city gates | |
| Chapter 10: Redemption | npp • reactor • roof | |
| Epilogue | ending 1 • ending 2 • ending 3 | |