Isle2: Difference between revisions
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| geocaches = 2 | | geocaches = 2 | ||
| flowmeters = 0 | | flowmeters = 0 | ||
| camerabatteries = 15<ref name=batteryshop>Out of the total battery | | camerabatteries = 15<ref name=batteryshop>Out of the total battery count 11 camera batteries and 18 flashlight batteries are in the battery store.</ref> | ||
| flashlightbatteries = | | flashlightbatteries = 25<ref name=batteryshop></ref> | ||
| previousmap = [[isle1]] | | previousmap = [[isle1]] | ||
| nextmap = [[isle3]] | | nextmap = [[isle3]] | ||
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===Mistake Targets=== | ===Mistake Targets=== | ||
*Breaking into Marko's battery store will incur a mistake penalty. | *Breaking into Marko's battery store will incur a mistake penalty. | ||
*Failure to return the generator control panel to its original setting will incur a mistake target.<ref>According to Oskutin on Github: https://github.com/loiste-interactive/infra-issues/issues/1201</ref> This mistake target is bugged and cannot be avoided.<ref name=bug>The game requires that all levers are in | *Failure to return the generator control panel to its original setting will incur a mistake target.<ref>According to Oskutin on Github: https://github.com/loiste-interactive/infra-issues/issues/1201</ref> This mistake target is bugged and cannot be avoided.<ref name=bug>The game requires that all levers are in their original (on/up) position and that the fuse is in. The fuse however blows when all levers are on as the generator gets overloaded; it is thus impossible to avoid this mistake target.</ref> | ||
==Gallery== | ==Gallery== | ||
====Documents==== | ====Documents==== | ||