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added seemingly missing puzzle?
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Works In Progress: Typos, removed mask_sound_001 as it has been replaced with Cistern Mask entry, 'solved' was incorrect. Reverse if I'm wrong.
 
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This page contains information about the INFRA ARG, or alternate reality game, which consists of several extremely difficult codes embedded in INFRA and its game assets.
Commonly known as the '''Loiste ARG''', or the '''INFRA ARG''', is an Alternate Reality Game which consists of several interconnected, extremely difficult codes and puzzles, embedded inside [[INFRA]], [[Obenseuer]] and their game assets.


Zuntti is the game master of the ARG, and has responded to inquires about the puzzles before, as well as provided hints on the Loiste Community Discord.  
One of the developers, known under the nickname of Zuntti, is the game master of the ARG, and had responded in the past to many inquires about those puzzles and codes before or had provided hints and clues on the Loiste Community Discord.


For miscellaneous unsorted assets, please see the [[Unsorted ARG Assets|'''Unsorted ARG Assets''']] page. For audio files, please see the [[ARG Audio Files|'''ARG Audio Files''']] page.
For miscellaneous unsorted assets, please see the [[Unsorted ARG Assets|'''Unsorted ARG Assets''']] page. For audio files, please see the [[ARG Audio Files|'''ARG Audio Files''']] page.
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#The [[Body message]]
#The [[Body message]]
#The question at the [[Bunker computer code]]
#The question at the [[Bunker computer code]]
#An answer at some unknown place
#An answer at reactor console (this could also refer to the [[Reactor lights code]])
#The truth at the [[Wasteland notes]]
#The truth at the [[Wasteland notes]]
#Fully unknown
#Fully unknown
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This is an image of the breaker panels in the transformer room just outside the bunker blast doors. The filename of the image is backwards, not Finnish, and says  "first letters bunker computer" which gives a clue to read the first letter of each word on the [[bunker computer code]] word grid.
This is an image of the breaker panels in the transformer room just outside the bunker blast doors. The filename of the image is backwards, not Finnish, and says  "first letters bunker computer" which gives a clue to read the first letter of each word on the [[bunker computer code]] word grid.
===Updates===
With the 10th Anniversary game update, a bottle of Stollandia Vodka has been added to the Mark's apartment in the [[Ending 2|Winds of Change]] ending, which upon consumption shows a teaser for the [[Whiprock DLC]] with new ARG content.


==Works In Progress==
==Works In Progress==
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|In progress
|In progress
|
|
|needs reference
|-
|[[Wasteland notes]]
|Notes with red handwritten letter-dot-number code
|Solved
|''Related to body code''
|<code>wasteland_notes_001.vtf</code>
|-
|[[Letter box]]
|Large table of letters, with rows G1 to G3 at the top
|Unclear
|''Related to body code''
|<code>scientific_table_001_skin3.vtf</code>
|-
|[[Bunker computer code]]
|Text on computer screen, with three sections (word table, body code, number-dot-numer)
|Solved
|''Related to body code''
|needs reference
|needs reference
|-
|-
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|
|
|<code>control_panel_puzzle_ultimate_alternative.vtf</code>
|<code>control_panel_puzzle_ultimate_alternative.vtf</code>
|-
|[[Wasteland notes]]
|Notes with red handwritten letter-dot-number code
|Solved
|''Related to body code''
|<code>wasteland_notes_001.vtf</code>
|-
|-
|[[Central projector morse]]
|[[Central projector morse]]
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|
|
|<code>video_1.wav</code>
|<code>video_1.wav</code>
|-
|[[Letter box]]
|Large table of letters, with rows G1 to G3 at the top
|Unclear
|''Related to body code''
|<code>scientific_table_001_skin3.vtf</code>
|-
|[[Bunker computer code]]
|Text on computer screen, with three sections (word table, body code, number-dot-numer)
|Solved
|''Related to body code''
|needs reference
|-
|-
|[[Office monitor code]]
|[[Office monitor code]]
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|
|
|<code>villa_painting_002_skin3.vtf</code>
|<code>villa_painting_002_skin3.vtf</code>
|-
|Darts scoreboard
|Series of numbers ending with "... 154 WIN"
|Solved
|Historical reference, not ARG related
|<code>darts.vtf</code>
|-
|-
|Binary code under red mailbox
|Binary code under red mailbox
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|Short handwritten binary on a control panel
|Short handwritten binary on a control panel
|Solved
|Solved
|Decodes to <code>punainen turska</code>
|Decodes to <code>punainen turska (red cottage)</code>
|<code>sign_07_skin10.vtf</code>
|<code>sign_07_skin10.vtf</code>
|-
|-
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|<code>keypad_003.vtf</code>
|<code>keypad_003.vtf</code>
|-
|-
|Door alarm config panel binary
|[[Door alarm config panel binary]]
|Two binary codes when overriding door alarms after the raft ride
|binary code when overriding door alarms after the raft ride
|Solved
|Solved
|Mentions G1G2 and B2
|'help me! I'm stuck in the south tunnel B2.'
|<code>control_panel_007_screens_skin1.vtf</code>
|<code>control_panel_007_screens_skin1.vtf</code>
|-
|-
|Raven book code
|[[ARG/The Tunnel of Water Trees book|The Tunnel of Water Trees book]]
|Letter-dot-number code written on the back cover of a book by "Silvia H. Raven"
|Letter-dot-number code written on the back cover of a book by "Silvia H. Raven"
|Unsolved
|Unsolved
|E.1, C.2, etc.
|'''E.1 S.9 H.8 C.2'''
|<code>bookset_skin1.vtf</code>
|<code>bookset_skin1.vtf</code>
|-
|-
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|<code>binary_001.vtf</code>
|<code>binary_001.vtf</code>
|-
|-
|Bill code
|Song 4
|Alphanumeric code written on the money bills (<code>A1275 ...</code>)
|Spectrogram containing a set of repeating symbols roughly resembling letters or numbers
|Unsolved
|Unsolved
|Contains Zuntti's logo
|See [[Letter box]]
|<code>bill_001.vtf</code>
|<code>strange_hallway_004.wav</code>
|-
|-
|Song 4
|[[Table 32DGFR]]
|Spectrogram containing symbols roughly resembling letters or numbers
|A 16x10 table of codes like K345, T213, Etc. Columns are numbered GD1 to GD15.
|Unsolved
|Unsolved
|
|
|<code>strange_hallway_004.wav</code>
|<code>scientific_table_001_skin6.vtf</code>
|-
|[[bunker control panels binary]]
|a set of 8 bit binary to ascii codes on machines in the bunker control room
|Solved
|'what happened to AH'
|
|-
|[[bunker control screen binary]]
|a binary code in green text on a computer screen
|Solved
|
|
|-
|Bill code
|letters and numbers written on the money bills
|Triage
|<code>A1275 3356 8123 C82</code> Contains Zuntti's logo
|<code>bill_001.vtf</code>
|-
|Blue screens
|Randomly generated text seen on blue screens
|Irrelevant
|Game files contain an URL to a now defunct generator site.
|needs reference
|-
|-
|Mask sound
|Darts scoreboard
|Slowed down male voice
|Series of numbers ending with "... 154 WIN"
|Solved
|Solved
|"Below the undergroun city ..."
|"24 60 82" refers to the 24th of June 1982, specifically the British Airways Flight 9 with its 154+112-3=263 survivors.
|<code>mask_sound_001.wav</code>
|<code>darts.vtf</code>
|-
|-
|Bunker computer sound
|Bunker computer sound
|Sounds like encoded data
|Sounds like encoded data
|Solved
|Irrelevant
|Random sample from freesound.org
|Random sample from freesound.org
|<code>strange_bunker_computer_001.wav</code>
|<code>strange_bunker_computer_001.wav</code>
|-
|-
|Blue screens
|[[Body message#Bunker breaker|Bunker Breakers]]
|Randomly generated text seen on blue screens
|Two breakers outside the bunker blast doors containing code
|Solved
|Unsolved
|Applying the number to Table 32DGFR first column produces: "'''O'''UR '''C'''ÄT '''EA'''T '''N'''AT", which is red herring, but could mean that the table and breaker code are connected. Other possibility is "'''O'''UR '''C'''UR'''E A'''T '''N'''__"
|<code>sign_14_skin5.vtf</code>, <code>sign_14_skin7.vtf</code>
|-
|Obenseuer - [[ARG/Interview Radio|Interview Radio]]
|Heard on a radio during the starting interview
|Unclear
|
|
|needs reference
|-
|[[:File:Table32dgfr.png|Table 32DGFR]]
|A 16x10 table of codes like K345, T213, Etc. Columns are numbered GD1 to GD15.
|Triage
|
|
|<code>scientific_table_001_skin6.vtf</code>
|-
|-
|[[bunker control panels binary]]
|[[ARG/Cistern Mask|Cistern Mask]]
|a set of 8 bit binary to ascii codes on machines in the bunker control room
|Audio heard behind a blocked off hallway at [[Cistern]]
|solved
|Unclear
|'what happened to AH'
|Added in November 11, 2019 update
|
|<code>mask_sound_001.wav</code>
|-
|-
|[[bunker control screen binary]]
|[[ARG/Whiprock Prison Cell|Whiprock Prison Cell]]
|a binary code in green text on a computer screen
|Gives hint towards water trees book, scribbles undecoded
|solved
|Triage
|'Something is wrong near G1G2!It's the wall?'
|Added in January 16, 2026 update
|
|
|}
|}
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*Triage - not clear whether it's a code at all
*Triage - not clear whether it's a code at all
*Irrelevant - not a code
*Unsolved - obviously some sort of code, but no starting point on how to decode it
*Unsolved - obviously some sort of code, but no starting point on how to decode it
*Solved - the code itself is solved
*Solved - the code itself is solved
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====Unknown (so far)====
====Unknown (so far)====
  37DB 5069 64F8 6C 3076A3 1 A-XB2
  37DB 5069 64F8 6C 3076A3 1 A-XB2
How to decode: Remove <code>-XB2</code>, remove spaces, and divide the resuling hex value by <code>0xB2</code>, then use the ASCII values of the resulting nybbles. The decoded string is <code>PUNAINENTU</code>.
How to decode: Remove <code>-XB2</code>, remove spaces, and divide the resulting hex value by <code>0xB2</code>, then use the ASCII values of the resulting nybbles. The decoded string is <code>PUNAINENTU</code>.


*Oskutin said in Loiste Discord server that we should not waste time trying to solve this.
*Oskutin said in Loiste Discord server that we should not waste time trying to solve this.
*"Punainen tupa" is Finnish and means "red cottage".  
*"Punainen tupa" is Finnish and means "red cottage".  
*This likely refers to the red cottage just before hammer valley dam.
*This likely refers to the red cottage just before hammer valley dam.
**underneath its mailbox is a binary code (see entry 'Binary code under red mailbox' in the table above). 'red cotttage' is likely a hint for finding this
**underneath its mailbox is a binary code (see entry 'Binary code under red mailbox' in the table above). 'red cottage' is likely a hint for finding this
*One other possibility is that it's an incomplete version of "punainen turska" (red cod), as this is the solution to the binary code present in <code>sign_07_skin10.vtf</code>.
*One other possibility is that it's an incomplete version of "punainen turska" (red cod), as this is the solution to the binary code present in <code>sign_07_skin10.vtf</code>.
*There exists an instagram account @punainentu: https://www.instagram.com/punainentu/.
*There exists an Instagram account @punainentu: https://www.instagram.com/punainentu/.


====Encrypted messages====
====Encrypted messages====