Deekula A: Difference between revisions

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* The '''Tenement Contract Work!''' establishment, located on the 1st floor, allows the player to interact with [[Samuel Jonasson]] and upgrade their tenement.   
* The '''Tenement Contract Work!''' establishment, located on the 1st floor, allows the player to interact with [[Samuel Jonasson]] and upgrade their tenement.   
* The '''Dr. Pena, MD''' medical office, located on the 2nd floor, lets the player receive medical treatment when needed.  
* The '''[[Dr. Pena MD|Dr. Pena, MD]]''' medical office, located on the 2nd floor, lets the player receive medical treatment when needed.  


== Tenement Contract Work! ==
== Tenement Contract Work! ==
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==== Treatments: ====
==== Treatments: ====
Each treatment consists of two stages - examination and the treatment itself. It is possible to simply end the interaction after receiving diagnosis and go self-medicate.


* For a cost of OC 180, the player can have their mental health evaluated. Depending on their mental health, the player can purchase antidepressants for RM 30 or an antidepressants prescription for RM 45.
One can be examined for physical health or mental health, tested for fungal disease, radiation or addictions.
* For a cost of OC 180, the player can have their physical health evaluated. Depending on their current health, the player can purchase a treatment for RM 20.
{| class="wikitable"
* For a cost of OC 200, the player can have their fungal health evaluated. Depending on their current fungal disease stage, the player can purchase fungicide for RM 50, prescription fungicide for RM 50, growth removal for RM 125, or undergo a dangerous experimental treatment for RM 1200.
|+
!What to diagnose?
!Cost in OC
!Over the Counter Treatment
!Cost in RM
!Prescription Treatment
!Cost in RM
!Other Treatment
!Cost in RM
!Experimental Treatment
!Cost in RM
|-
|Physical health
|180
|
|
|Prescription Painkillers ''<small>(Only for Bad Condition)</small>''
|25
|Heal Wounds
<small>''(Almost Healthy/Okay/Bad/Severe health condition respectively)''</small>
|5/20/50/80
|
|
|-
|Mental health
|180
|Antidepressants
|30
|Prescription Antidepressants
<small>''(Only for Severe Condition)''</small>
|45
|Buy A Rubber Duck <small>''(only if you are addicted to ducks)''</small>
|3
|
|
|-
|Test for fungal disease
|200
|Fungicide
|50
|Prescription Fungicide
|50
|Growth removal
|125
|Experimental Surgery <small>''(SMV has to be advanced AND active for this to be an option)''</small>
|1200
|-
|Test for radiation
|100
|Iodine Pills ''<small>(available even when the reading is 0 mSv)</small>''
|17
|
|
|
|
|
|
|-
|Test for addictions
|100
|
|
|Mushroom Substitute Prescription
<small>''(Only to mushroom addicts, obviously)''</small>
|50
|
|
|
|
|}
Prescriptions need to be taken to pharmacy and redeemed at the prescription counter in order to be actually obtained. All Dr. Pena sells is the prescription itself.


==== '''Additional Notes:''' ====
==== '''Additional Notes:''' ====
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== Apartments ==
== Apartments ==


* '''[[Deekula A, Apartment A1|Apartment A1]]:''' Located on the 2nd floor, it is the medical office of '''Dr. Pena, MD.'''
* Apartment A1''':''' Located on the 2nd floor, it is the medical office of '''Dr. Pena, MD.'''
* '''[[Deekula A, Apartment A2|Apartment A2:]]''' Located on the 2nd floor, it is a small-sized apartment that can be lockpicked into at the moderate skill level. The apartment has a small bedroom, makeshift shower/bathroom, and a small kitchen. Various valuables and materials can be looted from the containers placed around the apartment.
* Apartment A2: Located on the 2nd floor, it is a small-sized apartment that can be lockpicked into at the moderate skill level. The apartment has a small bedroom, makeshift shower/bathroom, and a small kitchen. Various valuables and materials can be looted from the containers placed around the apartment.
* '''[[Deekula A, Apartment A3|Apartment A3:]]''' Located on the 3rd floor, it is a large-sized apartment that can be lockpicked into at the challenging skill level. The apartment has multiple bunk beds, a makeshift living room, medium-sized kitchen, and a bathroom with a small garden. Various materials and food items can be looted from the containers and items placed around the apartment.
* Apartment A3: Located on the 3rd floor, it is a large-sized apartment that can be lockpicked into at the challenging skill level. The apartment has multiple bunk beds, a makeshift living room, medium-sized kitchen, and a bathroom with a small garden. Various materials and food items can be looted from the containers and items placed around the apartment.
* '''[[Deekula A, Apartment A4|Apartment A4]]:''' Located on the 3rd floor, it is a large-sized apartment that can be lockpicked into at the challenging skill level. The apartment itself features multiple higher-scale beds, an up-scale kitchen, living room, bathroom, shower room, and a sauna. Various valuables and materials can be located from the containers and items placed around the apartment.
* Apartment A4: Located on the 3rd floor, it is a large-sized apartment that can be lockpicked into at the challenging skill level. The apartment itself features multiple higher-scale beds, an up-scale kitchen, living room, bathroom, shower room, and a sauna. Various valuables and materials can be located from the containers and items placed around the apartment.
* '''[[Deekula A, Apartment A5|Apartment A5]]:''' Located on the 3rd floor, it is a completely sealed-off apartment that has been engulfed by [[Deekula A, Apartment A3|Apartment A3]]. Other than the unusual blast door that is mounted to the doorframe, the doorway is completely bricked off and the apartment access way cannot be broken in to by the player.
* Apartment A5: Located on the 3rd floor, it is a completely sealed-off apartment that has been engulfed by Apartment A3. Other than the unusual blast door that is mounted to the doorframe, the doorway is completely bricked off and the apartment access way cannot be broken in to by the player.
* '''[[Deekula A, Apartment A6|Apartment A6]]:''' Located on the 4th floor, it is a medium-sized apartment that can be lockpicked into at the challenging skill level. The apartment itself has a makeshift bed, living room, bathroom, and a distillery. Various materials can be looted from the containers and items scattered around the apartment.
* Apartment A6: Located on the 4th floor, it is a medium-sized apartment that can be lockpicked into at the challenging skill level. The apartment itself has a makeshift bed, living room, bathroom, and a distillery. Various materials can be looted from the containers and items scattered around the apartment.
* '''[[Deekula A, Apartment A7|Apartment A7]]:''' Located on the 4th floor, it is a medium-sized apartment that does not have a door. It is completely abandoned and rundown, with furniture scattered around the room. It features a functional bathroom, and an access way to [[Deekula A, Apartment A8|Apartment A8]]. Various materials can be looted from the containers within.
* Apartment A7: Located on the 4th floor, it is a medium-sized apartment that does not have a door. It is completely abandoned and rundown, with furniture scattered around the room. It features a functional bathroom, and an access way to Apartment A8. Various materials can be looted from the containers within.
* '''[[Apartment A8]]:''' Located on the 4th floor, it is a small-sized apartment that can be lockpicked into at the difficult skill level, or broken into through a brick passageway with a sledgehammer through [[Deekula A, Apartment A7|Apartment A7]]. The apartment itself does not appear to have any furniture to indicate that anyone lives inside the apartment, and features a [[Chemical Lab]] with pallets of green mushrooms stacked beside the lab. Various chemicals and materials can be looted from the items scattered around.
* Apartment A8: Located on the 4th floor, it is a small-sized apartment that can be lockpicked into at the difficult skill level, or broken into through a brick passageway with a sledgehammer through Apartment A7. The apartment itself does not appear to have any furniture to indicate that anyone lives inside the apartment, and features a [[Chemical Lab]] with pallets of green mushrooms stacked beside the lab. Various chemicals and materials can be looted from the items scattered around.


== Storages ==
== Storages ==


* '''Storage Room 2:''' Located in the attic, this storage room has a broken gate. Inside is a glass-pane and cement bag for loot.
* Storage Room 2: Located in the attic, this storage room has a broken gate. Inside is a glass-pane and cement bag for loot.
* '''Storage Room 3:''' Located in the attic, this storage room currently cannot be lockpicked into or accessed without cheats.
* Storage Room 3: Located in the attic, this storage room currently cannot be lockpicked into or accessed without cheats.
* '''Storage Room 4:''' Located in the attic, this storage room can be lockpicked into at the difficult skill level, or entered through a hole in the chain-link fencing next to the door. Inside is a bed, fermenting barrel, printing press, sack, and a filing cabinet.
* Storage Room 4: Located in the attic, this storage room can be lockpicked into at the difficult skill level, or entered through a hole in the chain-link fencing next to the door. Inside is a bed, fermenting barrel, printing press, sack, and a filing cabinet.
* '''Storage Room 5:''' Located in the attic, this storage room has a broken gate. Inside, [[Aleksi Kivi]] can be found sitting on the ground in a corner, presumably living inside of the storage room. There is a chest and various other items that can be looted placed around the storage room.
* Storage Room 5: Located in the attic, this storage room has a broken gate. Inside, [[Aleksi Kivi]] can be found sitting on the ground in a corner, presumably living inside of the storage room. There is a chest and various other items that can be looted placed around the storage room.
* '''Storage Room 6:''' Located in the attic, this storage room can be lockpicked into at the effortless skill level. Inside are a few bowls on the ground, and a variety of medium and large cages used for animal breeding.
* Storage Room 6: Located in the attic, this storage room can be lockpicked into at the effortless skill level. Inside are a few bowls on the ground, and a variety of medium and large cages used for animal breeding.
* '''Storage Room 7:''' Located in the attic, this storage room can be lockpicked into at the easy skill level. Inside are various crafting materials strewn about on the floor.
* Storage Room 7: Located in the attic, this storage room can be lockpicked into at the easy skill level. Inside are various crafting materials strewn about on the floor.
* '''Storage Room 8:''' Located in the attic, this storage room can be lockpicked into at the moderate skill level. Inside is a bed, a note titled "Deekula A8 Storage", a chest, a sack, and other various items strewn about on the floor.
* Storage Room 8: Located in the attic, this storage room can be lockpicked into at the moderate skill level. Inside is a bed, a note titled "Deekula A8 Storage", a chest, a sack, and other various items strewn about on the floor.


== Additional Rooms ==
== Additional Rooms ==
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* On the 1st floor, to the right of the Tenement Contract Work!, there is an odd room with a half-wall requiring the player to crouch to get in to. Other than a strange lightbox with "K" painted on all sides in the room, there are various materials that can be looted from the room.
* On the 1st floor, to the right of the Tenement Contract Work!, there is an odd room with a half-wall requiring the player to crouch to get in to. Other than a strange lightbox with "K" painted on all sides in the room, there are various materials that can be looted from the room.
* There is an upper-attic located up a flight of stairs, and inside is a drill with no power, various blueprints, recipes, and other containers that can be looted periodically. There is also a suitcase that cannot be lockpicked or opened without the use of cheats.
* There is an upper-attic located up a flight of stairs, and inside is a drill with no power, various blueprints, recipes, and other containers that can be looted periodically. There is also a suitcase that cannot be lockpicked or opened without the use of cheats.
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