Soundtrack Portal: Difference between revisions
1robloxMine (talk | contribs) Background melody removed?, raft riding theme |
1robloxMine (talk | contribs) Comments |
||
| Line 38: | Line 38: | ||
|08||06||''Collapse''||<code>collapse.wav</code>||3:12||'''''[[Tunnel1]]:''''' Played when the floodgates fail and the ceiling begins to collapse.||Can be dated back to [http://www.indiedb.com/games/infra/videos/infra-tunnel-beta October 4th, 2012]. | |08||06||''Collapse''||<code>collapse.wav</code>||3:12||'''''[[Tunnel1]]:''''' Played when the floodgates fail and the ceiling begins to collapse.||Can be dated back to [http://www.indiedb.com/games/infra/videos/infra-tunnel-beta October 4th, 2012]. | ||
|- | |- | ||
|N/A||07||''Collapse'' (Slowed)||<code>collapse_slow.wav</code>||2:42||'''''[[Sewer2]]:''''' Played when the flood door override button is pressed, causing the room to collapse.||Soundtrack is also | |N/A||07||''Collapse'' (Slowed)||<code>collapse_slow.wav</code>||2:42||'''''[[Sewer2]]:''''' Played when the flood door override button is pressed, causing the room to collapse.||Soundtrack is also played in a lower pitch. | ||
|- | |- | ||
|19||08||''Cracks in the Wall''||<code>cracks.wav</code>||0:43||'''''[[Waterplant]]:''''' Played when the ceiling collapses behind Mark and gas starts leaking in the corridor leading to the water plant.|| | |19||08||''Cracks in the Wall''||<code>cracks.wav</code>||0:43||'''''[[Waterplant]]:''''' Played when the ceiling collapses behind Mark and gas starts leaking in the corridor leading to the water plant.|| | ||
| Line 54: | Line 54: | ||
|36|| 14|| ''Hazardous''||<code>hazardous.wav</code>||1:26||'''''[[Reactor]]:''''' Played when Mark fails to stabilize the reactor and is forced to evacuate.|| | |36|| 14|| ''Hazardous''||<code>hazardous.wav</code>||1:26||'''''[[Reactor]]:''''' Played when Mark fails to stabilize the reactor and is forced to evacuate.|| | ||
|- | |- | ||
|N/A||15||''Hazardous'' (Slowed) ||<code>hazardous_slow.wav</code>||2:51||'''''[[Tunnel3]]:''''' Played when Mark steps on the makeshift raft and it detaches from the dock.||Some parts are skipped | |N/A||15||''Hazardous'' (Slowed) ||<code>hazardous_slow.wav</code>||2:51||'''''[[Tunnel3]]:''''' Played when Mark steps on the makeshift raft and it detaches from the dock.||Some parts are skipped (eg. the start of the song). <br> Background melody/sounds are removed. | ||
|- | |- | ||
| 32||16||''Lakeside''||<code>lakeside.wav</code>||3:48||'''''[[River]]:''''' Played when Mark exits the cave into the tenement's graveyard. || | | 32||16||''Lakeside''||<code>lakeside.wav</code>||3:48||'''''[[River]]:''''' Played when Mark exits the cave into the tenement's graveyard. || | ||
| Line 70: | Line 70: | ||
|N/A||22||''Credits'' (Part 1)||<code>part1endingm.wav</code>||0:21||'''''[[Sewer2]]:''''' Played at the end of Part 1 when the ceiling collapses on Mark in Hartman's hidden office.||Soundtrack is played in a lower pitch. | |N/A||22||''Credits'' (Part 1)||<code>part1endingm.wav</code>||0:21||'''''[[Sewer2]]:''''' Played at the end of Part 1 when the ceiling collapses on Mark in Hartman's hidden office.||Soundtrack is played in a lower pitch. | ||
|- | |- | ||
| N/A||23||''Credits'' (Part 2 and 3)||<code>part2endingm.wav</code>||1:39||'''''[[Powerstation]]:''''' Played at the end of Part 2 when Mark collapses after the explosion. <br>'''''[[Roof]]''''': Played at the end of Part 3 when Mark enters the helicopter and leaves the Nuclear Power Plant.|| | | N/A||23||''Credits'' (Part 2 and 3)||<code>part2endingm.wav</code>||1:39||'''''[[Powerstation]]:''''' Played at the end of Part 2 when Mark collapses after the explosion. <br>'''''[[Roof]]''''': Played at the end of Part 3 when Mark enters the helicopter and leaves the Nuclear Power Plant.||This is the only soundtrack in-game that plays twice. | ||
|- | |- | ||
|28||24||''Powerstation''||<code>part3beginm.wav</code>||0:32||'''''[[Powerstation2]]:''''' Played at the start of the level as Mark once again recovers and picks himself up.||The in-game version of this track is only 25 seconds long. | |28||24||''Powerstation''||<code>part3beginm.wav</code>||0:32||'''''[[Powerstation2]]:''''' Played at the start of the level as Mark once again recovers and picks himself up.||The in-game version of this track is only 25 seconds long. | ||